Player Matchup

Awilix
Awilix
 
Awilix
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Boringly_
Sobek
Level 114
God Stats
4W - 9L
1,483 SR
Queue Stats
65W - 69L
1,454 Elo+
Party 3
Sol
Sol
NativeX81
Sol
Level 125
God Stats
31W - 33L
1,464 SR
Queue Stats
676W - 689L
1,408 Elo+
Solo
Danzaburou
Danzaburou
Pcdogamer
Danzaburou
Level 120
God Stats
1W - 2L
1,285 SR
Queue Stats
32W - 73L
1,333 Elo+
Solo
Vamana
Vamana
Zelse110
Vamana
Level 154
God Stats
4W - 6L
1,328 SR
Queue Stats
194W - 196L
1,518 Elo+
Party 3
Team Averages
Level 133
1,412 SR
1,443 Elo+

VS

Team Averages
Level 73
1,566 SR
1,382 Elo+
Vulcan
Vulcan
Choimeii
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,316 Elo+
Party 1
Hades
Hades
DevilishlyMe
Hades
Level 103
God Stats
3W - 2L
1,708 SR
Queue Stats
85W - 102L
1,431 Elo+
Party 1
Ishtar
Ishtar
Joeka317
Ishtar
Level 61
God Stats
3W - 4L
1,427 SR
Queue Stats
3W - 7L
1,283 Elo+
Party 2
Agni
Agni
PerfectBerserker
Agni
Level 105
God Stats
11W - 12L
1,491 SR
Queue Stats
206W - 241L
1,461 Elo+
Solo
Zeus
Zeus
U1318674396
Zeus
Level 66
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 11L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
14 / 0 / 5
12,621
1,262
16,503
7,618
4,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Boringly_
Sobek
17
6 / 0 / 9
11,418
1,142
5,057
11,901
20,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 1 / 14
10,585
1,059
12,416
13,581
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Pcdogamer
Danzaburou
17
1 / 1 / 13
10,933
1,093
8,431
9,157
3,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
Zelse110
Vamana
17
1 / 1 / 11
10,269
1,027
10,878
16,334
16,379
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

290

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Choimeii
Vulcan
14
0 / 8 / 0
8,888
889
5,752
13,101
6,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 1
9,550
955
10,726
13,447
8,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
Joeka317
Ishtar
15
1 / 4 / 0
9,933
993
10,131
12,084
6,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 0 / 3
9,851
985
13,093
4,259
1,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 7 / 1
9,630
963
13,561
13,185
5,684
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
23
Kills
3
3
Deaths
23
52
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
14
0
5
16.5
W
Sobek
Boringly_
Sobek
6
0
9
10.5
L
Vulcan
Choimeii
Vulcan
0
8
0
0
L
1
4
1
0.38
L
Ishtar
Joeka317
Ishtar
1
4
0
0.25
W
1
1
14
8
W
Danzaburou
Pcdogamer
Danzaburou
1
1
13
7.5
L
0
0
3
1.5
L
1
7
1
0.21
W
Vamana
Zelse110
Vamana
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,285
Damage
53,263
58,591
Taken
56,076
50,462
Mitigated
29,622
16,466
Healing
3,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
16,503
9,149
0
1,508
7,618
4,012
0
4,854
2,764
0
29,664
W
Sobek
Boringly_
Sobek
5,057
439
0
1,959
11,901
20,557
0
8,419
3,482
17,583
0
L
Vulcan
Choimeii
Vulcan
5,752
3,140
0
73
13,101
6,840
0
3,979
9,122
9,727
0
L
10,726
614
362
2,162
13,447
8,859
0
5,715
7,732
22,530
0
L
Ishtar
Joeka317
Ishtar
10,131
5,258
0
590
12,084
6,421
0
3,976
8,108
0
36,836
W
12,416
4,211
237
5,371
13,581
5,607
0
11,686
1,895
28,241
1,715
W
Danzaburou
Pcdogamer
Danzaburou
8,431
2,167
0
1,731
9,157
3,907
0
8,145
1,012
0
34,141
L
13,093
717
0
58
4,259
1,818
0
1,353
2,906
34,924
0
L
13,561
2,162
0
25
13,185
5,684
0
2,014
11,171
28,902
0
W
Vamana
Zelse110
Vamana
10,878
5,292
0
5,660
16,334
16,379
0
10,028
6,306
0
34,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,826
Gold Earned
47,852
225
Minions Killed
187
9
Camps Cleared
4
1,053,833
Distance Traveled
889,669
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,621
1,262
28
3
3
242,672
0
W
Sobek
11,418
1,142
31
3
1
216,739
0
L
Vulcan
8,888
889
5
1
0
152,235
0
L
Hades
9,550
955
34
3
0
199,319
0
L
Ishtar
9,933
993
61
6
1
169,551
0
W
Sol
10,585
1,059
43
4
3
208,127
2
W
Danzaburou
10,933
1,093
72
7
1
172,053
0
L
Agni
9,851
985
48
5
0
215,584
2
L
Zeus
9,630
963
39
4
3
152,980
0
W
Vamana
10,269
1,027
51
5
1
214,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role