Player Matchup

Jormungandr
Jormungandr
GREYWOLF2727
Jormungandr
Level 99
God Stats
23W - 19L
1,550 SR
Queue Stats
265W - 266L
1,499 Elo+
Party 1
Discordia
Discordia
Ross8999
Discordia
Level 147
God Stats
1W - 4L
1,715 SR
Queue Stats
609W - 524L
1,576 Elo+
Party 1
King Arthur
King Arthur
Sacred-Void
King Arthur
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 39L
1,383 Elo+
Solo
Team Averages
Level 103
1,589 SR
1,486 Elo+

VS

Team Averages
Level 111
1,559 SR
1,612 Elo+
Nox
Nox
AstazuraWolf
Nox
Level 87
God Stats
1W - 1L
1,353 SR
Queue Stats
5W - 2L
1,675 Elo+
Party 2
Tyr
Tyr
Bishop_The_First
Tyr
Level 127
God Stats
9W - 12L
1,411 SR
Queue Stats
389W - 493L
1,486 Elo+
Solo
Ishtar
Ishtar
IssyTurtle
Ishtar
Level 119
God Stats
2W - 0L
1,913 SR
Queue Stats
5W - 2L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GREYWOLF2727
Jormungandr
16
0 / 1 / 6
12,311
648
9,524
25,941
38,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Ross8999
Discordia
20
10 / 2 / 0
15,346
808
30,387
12,324
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Sacred-Void
King Arthur
13
0 / 8 / 6
10,804
569
6,838
19,200
22,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 6
11,907
627
6,279
12,997
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 3 / 1
13,777
725
14,522
27,659
26,815
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
IssyTurtle
Ishtar
16
2 / 4 / 8
11,597
610
16,253
17,501
8,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
10
Kills
11
11
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
W
9
3
1
3.17
L
Jormungandr
GREYWOLF2727
Jormungandr
0
1
6
3
W
Ishtar
IssyTurtle
Ishtar
2
4
8
1.5
L
Discordia
Ross8999
Discordia
10
2
0
5
L
King Arthur
Sacred-Void
King Arthur
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,749
Damage
37,054
57,465
Taken
58,157
66,672
Mitigated
40,663
5,125
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,279
463
30
1,425
12,997
5,739
1,176
11,491
1,506
33,802
0
W
14,522
4,279
696
7,192
27,659
26,815
694
16,839
10,820
0
49,660
L
Jormungandr
GREYWOLF2727
Jormungandr
9,524
3,116
468
2,953
25,941
38,499
206
4,505
21,436
44,302
0
W
Ishtar
IssyTurtle
Ishtar
16,253
6,586
455
4,796
17,501
8,109
1,624
11,661
5,840
0
55,350
L
Discordia
Ross8999
Discordia
30,387
2,312
0
1,704
12,324
5,792
651
923
11,401
95,181
0
L
King Arthur
Sacred-Void
King Arthur
6,838
885
0
0
19,200
22,381
0
1,392
17,808
0
36,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,461
Gold Earned
37,281
214
Minions Killed
181
0
Camps Cleared
0
933,920
Distance Traveled
955,689
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,907
627
62
3
0
332,619
0
W
Tyr
13,777
725
69
4
0
332,144
5
L
Jormungandr
12,311
648
38
2
0
302,595
1
W
Ishtar
11,597
610
50
3
0
290,926
7
L
Discordia
15,346
808
132
7
0
347,514
0
L
King Arthur
10,804
569
44
2
0
283,811
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role