Player Matchup

Jing Wei
Jing Wei
BlackWolf8195
Jing Wei
Level 24
God Stats
4W - 1L
1,908 SR
Queue Stats
22W - 23L
1,529 Elo+
Solo
Discordia
Discordia
Cooper965
Discordia
Level 29
God Stats
21W - 18L
1,578 SR
Queue Stats
93W - 113L
1,481 Elo+
Party 3
Bellona
Bellona
FidelCashfl0w123
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sobek
Sobek
GatorTator
Sobek
Level 13
God Stats
1W - 1L
1,777 SR
Queue Stats
9W - 10L
1,476 Elo+
Solo
Anubis
Anubis
Ke1bal
Anubis
Level 27
God Stats
8W - 5L
1,619 SR
Queue Stats
51W - 35L
1,574 Elo+
Solo
Team Averages
Level 19
1,677 SR
1,512 Elo+

VS

Team Averages
Level 101
1,597 SR
1,502 Elo+
Horus
Horus
Egirltron
Horus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 32L
1,334 Elo+
Party 1
Thanatos
Thanatos
EvanDOTexe
Thanatos
Level 141
God Stats
6W - 3L
1,606 SR
Queue Stats
46W - 32L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
Gera Wetta
Sylvanus
Level 143
God Stats
7W - 10L
1,516 SR
Queue Stats
45W - 51L
1,401 Elo+
Party 1
Scylla
Scylla
Ship264
Scylla
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,544 Elo+
Party 2
Anhur
Anhur
orbinwhi
Anhur
Level 153
God Stats
2W - 0L
1,862 SR
Queue Stats
34W - 18L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlackWolf8195
Jing Wei
20
2 / 5 / 1
12,523
659
17,045
23,436
8,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Cooper965
Discordia
20
1 / 4 / 0
11,954
629
19,552
13,638
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 11 / 3
10,998
579
7,163
27,710
27,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
15
0 / 0 / 0
10,170
535
2,656
2,768
2,007
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Ke1bal
Anubis
18
1 / 5 / 0
11,351
597
6,277
15,989
6,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Egirltron
Horus
19
0 / 1 / 11
13,451
708
4,511
16,888
20,863
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
EvanDOTexe
Thanatos
20
11 / 3 / 9
15,241
802
21,312
18,897
11,952
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Sylvanus
Gera Wetta
Sylvanus
20
2 / 0 / 10
13,834
728
12,407
20,439
29,391
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Ship264
Scylla
19
2 / 0 / 12
12,804
674
7,542
4,244
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
orbinwhi
Anhur
20
10 / 0 / 6
15,221
801
26,180
17,681
9,037
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
73
4
Kills
25
25
Deaths
4
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BlackWolf8195
Jing Wei
2
5
1
0.5
L
Discordia
Cooper965
Discordia
1
4
0
0.25
W
Horus
Egirltron
Horus
0
1
11
5.5
W
Thanatos
EvanDOTexe
Thanatos
11
3
9
5.17
L
0
11
3
0.14
L
Sobek
0
0
0
0
W
Sylvanus
Gera Wetta
Sylvanus
2
0
10
7
L
Anubis
Ke1bal
Anubis
1
5
0
0.2
W
Scylla
Ship264
Scylla
2
0
12
8
W
Anhur
orbinwhi
Anhur
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,693
Damage
71,952
83,541
Taken
78,149
49,271
Mitigated
73,292
13,736
Healing
60,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BlackWolf8195
Jing Wei
17,045
15,812
0
5,626
23,436
8,606
1,001
3,772
19,556
0
65,283
L
Discordia
Cooper965
Discordia
19,552
1,373
0
2,336
13,638
5,054
0
2,435
11,035
69,432
0
W
Horus
Egirltron
Horus
4,511
1,689
5,001
4,038
16,888
20,863
984
7,976
8,912
0
16,380
W
Thanatos
EvanDOTexe
Thanatos
21,312
6,842
0
15,296
18,897
11,952
1,270
3,219
15,678
0
80,204
L
7,163
1,949
0
1,912
27,710
27,127
0
10,169
16,733
0
17,210
L
Sobek
2,656
118
108
923
2,768
2,007
0
347
2,373
7,473
0
W
Sylvanus
Gera Wetta
Sylvanus
12,407
1,737
12,043
12,462
20,439
29,391
647
9,107
11,332
38,143
0
L
Anubis
Ke1bal
Anubis
6,277
323
0
2,831
15,989
6,477
68
2,063
13,704
37,941
0
W
Scylla
Ship264
Scylla
7,542
594
64
934
4,244
2,049
1,549
2,795
1,449
27,998
0
W
Anhur
orbinwhi
Anhur
26,180
19,107
0
10,841
17,681
9,037
5,007
5,388
12,293
0
87,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,996
Gold Earned
70,551
308
Minions Killed
335
0
Camps Cleared
0
1,291,307
Distance Traveled
1,857,608
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,523
659
99
5
0
310,409
0
L
Discordia
11,954
629
97
5
0
337,581
1
W
Horus
13,451
708
21
1
0
358,502
0
W
Thanatos
15,241
802
84
4
0
402,506
0
L
Bellona
10,998
579
29
2
0
327,630
2
L
Sobek
10,170
535
13
1
0
98,180
1
W
Sylvanus
13,834
728
48
3
0
346,643
6
L
Anubis
11,351
597
70
4
0
217,507
1
W
Scylla
12,804
674
57
3
0
373,340
0
W
Anhur
15,221
801
125
7
0
376,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role