Player Matchup

Geb
Geb
 
Geb
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Caligula1018
Scylla
Level 18
God Stats
0W - 1L
1,333 SR
Queue Stats
5W - 5L
1,490 Elo+
Party 3
Tiamat
Tiamat
DatApollyon
Tiamat
Level 45
God Stats
10W - 6L
1,608 SR
Queue Stats
12W - 12L
1,498 Elo+
Solo
Achilles
Achilles
PhoenixKingFlame
Achilles
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,603 Elo+
Solo
Heimdallr
Heimdallr
VictoriousSecret
Heimdallr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,542 Elo+
Party 3
Team Averages
Level 54
1,488 SR
1,527 Elo+

VS

Team Averages
Level 87
1,479 SR
1,520 Elo+
Chang'e
Chang'e
Jahstins
Chang'e
Level 120
God Stats
1W - 2L
1,261 SR
Queue Stats
225W - 229L
1,557 Elo+
Party 1
Medusa
Medusa
Kattare
Medusa
Level 35
God Stats
8W - 6L
1,556 SR
Queue Stats
11W - 12L
1,458 Elo+
Party 2
Cernunnos
Cernunnos
Skeater4532
Cernunnos
Level 29
God Stats
41W - 42L
1,463 SR
Queue Stats
67W - 81L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
VanetoothTTV
Sylvanus
Level 108
God Stats
3W - 1L
1,443 SR
Queue Stats
54W - 47L
1,551 Elo+
Party 2
Ne Zha
Ne Zha
auqafina
Ne Zha
Level 144
God Stats
12W - 10L
1,673 SR
Queue Stats
137W - 124L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 1 / 1
9,546
955
11,965
14,258
21,724
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
15
2 / 5 / 0
9,954
995
9,265
11,349
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
16
0 / 0 / 2
10,173
1,017
18,698
10,878
8,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 0
9,353
935
3,956
15,813
18,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
15
0 / 5 / 1
9,717
972
7,203
13,051
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

199

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jahstins
Chang'e
17
7 / 0 / 8
11,790
1,179
18,538
13,043
8,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kattare
Medusa
16
1 / 0 / 7
9,975
998
5,515
5,483
2,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Skeater4532
Cernunnos
16
3 / 2 / 8
10,393
1,039
10,921
11,677
7,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
VanetoothTTV
Sylvanus
17
1 / 0 / 14
10,757
1,076
7,791
13,026
18,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
auqafina
Ne Zha
17
3 / 0 / 11
11,230
1,123
20,439
11,765
7,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
2
Kills
15
15
Deaths
2
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
L
Scylla
2
5
0
0.4
L
Tiamat
0
0
2
1
W
Chang'e
Jahstins
Chang'e
7
0
8
11
W
Medusa
Kattare
Medusa
1
0
7
4.5
L
0
4
0
0
W
Cernunnos
Skeater4532
Cernunnos
3
2
8
3.5
W
Sylvanus
VanetoothTTV
Sylvanus
1
0
14
8
L
Heimdallr
0
5
1
0.1
W
Ne Zha
auqafina
Ne Zha
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,087
Damage
63,204
65,349
Taken
54,994
58,982
Mitigated
43,648
5,476
Healing
26,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,965
100
0
0
14,258
21,724
0
5,845
8,413
26,764
0
L
Scylla
9,265
856
0
408
11,349
4,963
0
6,826
4,523
18,450
0
L
Tiamat
18,698
428
152
3,427
10,878
8,157
0
3,473
7,405
51,752
0
W
Chang'e
Jahstins
Chang'e
18,538
369
6,387
5,858
13,043
8,093
0
9,370
3,401
33,805
0
W
Medusa
Kattare
Medusa
5,515
2,610
0
2,191
5,483
2,837
0
4,831
524
0
26,041
L
3,956
511
0
436
15,813
18,287
0
5,602
10,211
0
9,038
W
Cernunnos
Skeater4532
Cernunnos
10,921
5,692
0
1,121
11,677
7,215
0
9,375
2,074
0
20,697
W
Sylvanus
VanetoothTTV
Sylvanus
7,791
1,401
3,851
3,755
13,026
18,072
0
9,066
3,722
20,370
2,963
L
Heimdallr
7,203
2,543
0
1,053
13,051
5,851
0
4,407
8,644
0
30,824
W
Ne Zha
auqafina
Ne Zha
20,439
3,742
0
2,923
11,765
7,431
0
6,160
5,345
0
53,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,743
Gold Earned
54,145
235
Minions Killed
248
2
Camps Cleared
12
998,687
Distance Traveled
1,027,455
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,546
955
22
2
0
238,959
0
L
Scylla
9,954
995
23
2
0
180,821
0
L
Tiamat
10,173
1,017
117
12
1
223,156
0
W
Chang'e
11,790
1,179
41
4
3
212,441
0
W
Medusa
9,975
998
64
6
2
214,473
0
L
Achilles
9,353
935
16
2
0
174,928
0
W
Cernunnos
10,393
1,039
36
4
1
179,025
0
W
Sylvanus
10,757
1,076
57
6
2
163,630
0
L
Heimdallr
9,717
972
57
6
1
180,823
0
W
Ne Zha
11,230
1,123
50
5
4
257,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role