Player Matchup

Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DatBoy iori
Izanami
Level 105
God Stats
2W - 3L
1,493 SR
Queue Stats
31W - 45L
1,291 Elo+
Party 3
King Arthur
King Arthur
HongLong69
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Maquali
Ymir
Level 38
God Stats
7W - 10L
1,360 SR
Queue Stats
19W - 29L
1,313 Elo+
Party 3
Arachne
Arachne
W1ccah
Arachne
Level 140
God Stats
4W - 1L
1,872 SR
Queue Stats
35W - 46L
1,394 Elo+
Party 1
Team Averages
Level 77
1,545 SR
1,400 Elo+

VS

Team Averages
Level 61
1,427 SR
1,540 Elo+
The Morrigan
The Morrigan
BigfootJB
The Morrigan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
SILKYMCJOHNSON
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,464 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UrMomCamelot
Cu Chulainn
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,822 Elo+
Party 2
Susano
Susano
explosivesamwich
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
muIIet_MAYHEM
Hou Yi
Level 102
God Stats
2W - 0L
1,134 SR
Queue Stats
11W - 10L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 3 / 0
7,659
511
3,068
6,369
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DatBoy iori
Izanami
12
0 / 4 / 1
6,975
465
5,338
9,537
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
HongLong69
King Arthur
11
0 / 8 / 0
6,570
438
2,581
13,625
9,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Maquali
Ymir
9
0 / 4 / 1
6,587
439
4,234
15,662
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
W1ccah
Arachne
12
2 / 8 / 1
7,506
500
5,895
15,911
7,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigfootJB
The Morrigan
14
2 / 3 / 1
8,220
548
3,306
6,155
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
SILKYMCJOHNSON
Baron Samedi
12
1 / 0 / 8
7,956
530
6,448
10,670
7,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
UrMomCamelot
Cu Chulainn
18
16 / 0 / 0
11,582
772
20,710
14,581
11,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 0 / 2
8,357
557
4,396
8,619
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 1 / 4
7,944
530
7,178
10,771
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
27
27
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
0
0.67
W
The Morrigan
BigfootJB
The Morrigan
2
3
1
0.83
L
Izanami
DatBoy iori
Izanami
0
4
1
0.13
L
King Arthur
HongLong69
King Arthur
0
8
0
0
L
Ymir
Maquali
Ymir
0
4
1
0.13
W
Baron Samedi
SILKYMCJOHNSON
Baron Samedi
1
0
8
5
W
Cu Chulainn
UrMomCamelot
Cu Chulainn
16
0
0
16
L
Arachne
W1ccah
Arachne
2
8
1
0.31
W
4
0
2
5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,116
Damage
42,038
61,104
Taken
50,796
36,019
Mitigated
29,793
9,705
Healing
23,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,068
199
0
137
6,369
2,443
560
603
5,766
49,936
0
W
The Morrigan
BigfootJB
The Morrigan
3,306
622
0
980
6,155
2,668
817
2,268
3,887
48,798
1,389
L
Izanami
DatBoy iori
Izanami
5,338
3,389
134
2,966
9,537
3,463
1,044
1,732
7,805
0
62,682
L
King Arthur
HongLong69
King Arthur
2,581
942
0
280
13,625
9,616
0
1,396
12,229
0
26,421
L
Ymir
Maquali
Ymir
4,234
1,519
0
3,287
15,662
12,549
100
4,716
10,946
17,146
1,192
W
Baron Samedi
SILKYMCJOHNSON
Baron Samedi
6,448
1,401
2,476
4,083
10,670
7,966
774
3,054
7,616
28,246
0
W
Cu Chulainn
UrMomCamelot
Cu Chulainn
20,710
8,010
0
7,579
14,581
11,678
200
747
13,834
0
103,422
L
Arachne
W1ccah
Arachne
5,895
4,481
0
2,901
15,911
7,948
0
1,137
14,774
0
57,377
W
4,396
1,475
0
5,408
8,619
3,436
0
827
7,792
0
53,038
W
7,178
3,717
0
3,398
10,771
4,045
3,198
1,544
9,227
0
55,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,297
Gold Earned
44,059
343
Minions Killed
469
0
Camps Cleared
0
1,426,901
Distance Traveled
1,544,507
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,659
511
85
6
0
299,117
3
W
The Morrigan
8,220
548
79
5
0
273,743
4
L
Izanami
6,975
465
108
7
0
267,488
2
L
King Arthur
6,570
438
43
3
0
293,043
1
L
Ymir
6,587
439
21
1
0
260,645
4
W
Baron Samedi
7,956
530
33
2
0
281,181
9
W
Cu Chulainn
11,582
772
192
13
0
330,988
0
L
Arachne
7,506
500
86
6
0
306,608
5
W
Susano
8,357
557
88
6
0
377,900
3
W
Hou Yi
7,944
530
77
5
0
280,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role