Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Badcrevette
Tyr
Level 160
God Stats
15W - 8L
1,656 SR
Queue Stats
940W - 988L
1,489 Elo+
Solo
Anubis
Anubis
Haiyaku
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,428 Elo+
Solo
Zeus
Zeus
Rasta59
Zeus
Level 118
God Stats
0W - 2L
1,290 SR
Queue Stats
179W - 169L
1,572 Elo+
Party 1
Olorun
Olorun
人生如戏K
Olorun
Level 138
God Stats
0W - 1L
1,578 SR
Queue Stats
14W - 5L
1,757 Elo+
Solo
Team Averages
Level 111
1,505 SR
1,549 Elo+

VS

Team Averages
Level 136
1,546 SR
1,545 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GeneralPolk
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,490 Elo+
Solo
Atlas
Atlas
JackalJohnson
Atlas
Level 126
God Stats
1W - 0L
1,281 SR
Queue Stats
2W - 1L
1,569 Elo+
Solo
Susano
Susano
Vzft
Susano
Level 149
God Stats
1W - 1L
1,695 SR
Queue Stats
40W - 20L
1,620 Elo+
Solo
Cupid
Cupid
papaloko
Cupid
Level 127
God Stats
2W - 0L
1,753 SR
Queue Stats
30W - 27L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
6 / 2 / 2
7,998
1,000
7,439
10,180
7,758
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 2 / 6
7,459
932
8,629
16,011
17,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Haiyaku
Anubis
12
1 / 5 / 4
6,355
794
4,589
8,436
3,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
Rasta59
Zeus
12
1 / 4 / 4
6,071
759
10,511
6,792
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 2 / 1
5,513
689
1,908
3,817
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 2 / 11
7,849
981
10,887
10,116
4,553
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 7
6,477
810
6,067
5,720
2,270
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 7
6,402
800
4,081
10,988
10,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Vzft
Susano
14
8 / 1 / 6
8,336
1,042
13,282
9,031
4,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
papaloko
Cupid
14
3 / 0 / 10
7,594
949
7,871
5,769
2,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
8
Kills
15
15
Deaths
9
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
2
2
3.5
W
Sol
 
Sol
3
2
11
4.25
L
0
2
6
1.5
W
1
3
7
1.5
L
Anubis
Haiyaku
Anubis
1
5
4
0.6
W
0
3
7
1.17
L
Zeus
Rasta59
Zeus
1
4
4
0.75
W
Susano
Vzft
Susano
8
1
6
11
W
Cupid
papaloko
Cupid
3
0
10
8
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,076
Damage
42,188
45,236
Taken
41,624
33,523
Mitigated
24,302
18,938
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,439
1,663
1,310
4,463
10,180
7,758
0
4,498
5,682
10,814
0
W
Sol
 
Sol
10,887
3,785
547
3,460
10,116
4,553
1,389
5,406
4,710
23,325
0
L
8,629
1,667
745
8,609
16,011
17,410
0
9,435
6,576
0
21,772
W
6,067
1,008
677
197
5,720
2,270
428
3,949
1,771
13,698
0
L
Anubis
Haiyaku
Anubis
4,589
35
0
1,461
8,436
3,994
0
2,647
5,789
13,271
0
W
4,081
1,541
800
422
10,988
10,403
0
6,621
4,367
9,942
0
L
Zeus
Rasta59
Zeus
10,511
1,538
474
829
6,792
2,616
0
2,052
4,740
20,000
0
W
Susano
Vzft
Susano
13,282
2,500
2,414
4,074
9,031
4,360
685
5,178
3,853
0
20,394
W
Cupid
papaloko
Cupid
7,871
2,987
3,285
2,083
5,769
2,716
636
3,101
2,668
0
14,449
L
1,908
1,167
227
820
3,817
1,745
0
2,403
1,414
8,147
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
36,658
89
Minions Killed
91
0
Camps Cleared
0
685,952
Distance Traveled
842,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,998
1,000
9
1
0
163,169
0
W
Sol
7,849
981
29
4
0
161,339
0
L
Tyr
7,459
932
33
4
0
192,853
0
W
Nu Wa
6,477
810
9
1
0
148,951
0
L
Anubis
6,355
794
20
3
0
137,304
0
W
Atlas
6,402
800
13
2
0
146,005
0
L
Zeus
6,071
759
16
2
0
125,237
0
W
Susano
8,336
1,042
18
2
0
197,960
0
W
Cupid
7,594
949
22
3
0
187,862
0
L
Olorun
5,513
689
11
1
0
67,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role