Player Matchup

Apollo
Apollo
DeliriousElysium
Apollo
Level 104
God Stats
1W - 1L
1,186 SR
Queue Stats
18W - 31L
1,263 Elo+
Party 1
Sylvanus
Sylvanus
TqxMythic
Sylvanus
Level 24
God Stats
4W - 2L
1,638 SR
Queue Stats
8W - 12L
1,087 Elo+
Party 1
Baron Samedi
Baron Samedi
f34rxbiscuit
Baron Samedi
Level 27
God Stats
4W - 7L
1,362 SR
Queue Stats
19W - 33L
1,261 Elo+
Party 1
Team Averages
Level 52
1,395 SR
1,203 Elo+

VS

Team Averages
Level 74
1,592 SR
1,285 Elo+
Izanami
Izanami
ANOUSANILE
Izanami
Level 27
God Stats
0W - 1L
1,612 SR
Queue Stats
2W - 8L
1,248 Elo+
Party 2
Vamana
Vamana
RICHEEZY_
Vamana
Level 109
God Stats
0W - 2L
1,682 SR
Queue Stats
3W - 8L
1,241 Elo+
Party 2
Cerberus
Cerberus
grave6655
Cerberus
Level 85
God Stats
0W - 1L
1,482 SR
Queue Stats
3W - 5L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 3
11,704
900
23,537
11,147
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
TqxMythic
Sylvanus
15
1 / 3 / 14
10,408
801
6,111
14,739
15,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
f34rxbiscuit
Baron Samedi
15
3 / 2 / 11
9,972
767
10,392
9,497
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ANOUSANILE
Izanami
14
2 / 2 / 2
9,009
693
7,841
10,836
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
RICHEEZY_
Vamana
14
2 / 4 / 3
9,052
696
11,730
18,784
14,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
grave6655
Cerberus
13
1 / 10 / 3
8,706
670
8,013
23,173
12,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
16
Kills
5
5
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
ANOUSANILE
Izanami
2
2
2
1.5
W
12
0
3
13.5
L
Vamana
RICHEEZY_
Vamana
2
4
3
0.88
W
Sylvanus
TqxMythic
Sylvanus
1
3
14
2.67
W
Baron Samedi
f34rxbiscuit
Baron Samedi
3
2
11
4.25
L
Cerberus
grave6655
Cerberus
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,040
Damage
27,584
35,383
Taken
52,793
27,029
Mitigated
31,124
11,787
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ANOUSANILE
Izanami
7,841
5,391
0
1,407
10,836
4,455
89
3,898
6,938
0
25,204
W
23,537
16,745
0
3,018
11,147
5,832
2,967
2,319
8,828
0
72,809
L
Vamana
RICHEEZY_
Vamana
11,730
3,902
102
6,459
18,784
14,389
414
6,154
12,630
0
35,090
W
Sylvanus
TqxMythic
Sylvanus
6,111
2,006
1,734
3,407
14,739
15,479
183
3,196
11,543
16,470
0
W
Baron Samedi
f34rxbiscuit
Baron Samedi
10,392
887
1,108
2,520
9,497
5,718
120
2,535
6,962
32,634
0
L
Cerberus
grave6655
Cerberus
8,013
699
372
4,264
23,173
12,280
0
6,515
16,658
32,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
26,767
155
Minions Killed
156
0
Camps Cleared
0
703,780
Distance Traveled
660,231
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,009
693
40
3
0
239,193
0
W
Apollo
11,704
900
80
6
0
237,880
2
L
Vamana
9,052
696
48
4
0
225,144
2
W
Sylvanus
10,408
801
27
2
0
204,580
4
W
Baron Samedi
9,972
767
48
4
0
261,320
0
L
Cerberus
8,706
670
68
5
0
195,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role