Player Matchup

Artio
Artio
 
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CrazySkillz2119
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,501 Elo+
Solo
Mulan
Mulan
Rappiyippy21
Mulan
Level 86
God Stats
1W - 1L
1,766 SR
Queue Stats
11W - 17L
1,367 Elo+
Solo
Maui
Maui
TruJuankilla
Maui
Level 126
God Stats
0W - 1L
1,573 SR
Queue Stats
6W - 8L
1,514 Elo+
Party 3
Team Averages
Level 101
1,568 SR
1,476 Elo+

VS

Team Averages
Level 125
1,583 SR
1,543 Elo+
Hun Batz
Hun Batz
ElusiveEnvy
Hun Batz
Level 97
God Stats
4W - 0L
1,888 SR
Queue Stats
354W - 295L
1,595 Elo+
Party 1
Cerberus
Cerberus
MachoNIGHTMARE
Cerberus
Level 160
God Stats
3W - 1L
1,367 SR
Queue Stats
112W - 111L
1,523 Elo+
Party 2
Cupid
Cupid
NewgenesisX
Cupid
Level 134
God Stats
2W - 1L
1,553 SR
Queue Stats
450W - 400L
1,610 Elo+
Party 1
Maui
Maui
PotatoMan6971
Maui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,415 Elo+
Solo
Hachiman
Hachiman
brayean
Hachiman
Level 126
God Stats
3W - 1L
1,605 SR
Queue Stats
45W - 34L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
4 / 4 / 9
8,772
797
9,018
19,753
21,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
 
Olorun
14
1 / 4 / 7
8,294
754
11,171
12,358
6,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 3 / 8
8,977
816
10,371
14,501
13,330
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
4 / 5 / 6
8,215
747
12,965
16,613
16,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 10
8,834
803
9,782
15,732
18,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ElusiveEnvy
Hun Batz
16
4 / 3 / 13
9,208
837
15,473
12,370
7,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
17
4 / 3 / 11
9,753
887
11,523
17,244
20,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 5 / 11
8,684
789
12,559
10,605
5,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 15
7,955
723
6,728
11,321
14,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
brayean
Hachiman
17
7 / 4 / 8
9,583
871
18,657
10,895
7,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
77
16
Kills
19
19
Deaths
17
40
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
4
9
2.13
L
Olorun
 
Olorun
1
4
7
1.13
L
5
3
8
3
W
Hun Batz
ElusiveEnvy
Hun Batz
4
3
13
3.5
W
Cerberus
4
3
11
3.17
W
4
5
11
1.9
W
0
2
15
3.75
L
4
5
6
1.4
L
2
3
10
2.33
W
Hachiman
brayean
Hachiman
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,307
Damage
64,940
78,957
Taken
62,435
77,338
Mitigated
56,509
26,830
Healing
23,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,018
1,179
6,243
4,936
19,753
21,970
116
3,588
15,890
13,955
0
L
Olorun
 
Olorun
11,171
5,886
2,747
4,344
12,358
6,840
750
2,433
9,793
28,278
0
L
10,371
1,000
509
3,106
14,501
13,330
377
3,617
10,795
18,133
0
W
Hun Batz
ElusiveEnvy
Hun Batz
15,473
2,603
1,536
2,788
12,370
7,813
870
8,263
3,819
0
28,678
W
Cerberus
11,523
1,252
1,019
7,543
17,244
20,937
188
10,646
6,144
17,898
0
W
12,559
3,958
3,300
1,808
10,605
5,925
451
7,319
3,040
0
22,152
W
6,728
1,692
742
2,010
11,321
14,689
0
5,457
5,519
13,342
0
L
12,965
2,030
982
1,606
16,613
16,391
247
2,847
13,543
0
21,112
L
9,782
2,406
613
1,744
15,732
18,807
87
4,631
10,685
18,134
0
W
Hachiman
brayean
Hachiman
18,657
8,267
572
1,703
10,895
7,145
561
7,204
3,571
0
33,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,092
Gold Earned
45,183
108
Minions Killed
120
0
Camps Cleared
0
993,066
Distance Traveled
1,015,634
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,772
797
18
2
0
209,268
0
L
Olorun
8,294
754
39
4
0
184,315
1
L
Bacchus
8,977
816
24
2
0
218,916
0
W
Hun Batz
9,208
837
29
3
0
237,449
0
W
Cerberus
9,753
887
18
2
0
209,520
6
W
Cupid
8,684
789
26
2
0
179,771
0
W
Maui
7,955
723
12
1
0
203,571
1
L
Mulan
8,215
747
8
1
0
189,396
0
L
Maui
8,834
803
19
2
0
191,171
0
W
Hachiman
9,583
871
35
3
0
185,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role