Player Matchup

Hades
Hades
DeSyncoDeMayo
Hades
Level 49
God Stats
4W - 8L
1,271 SR
Queue Stats
66W - 73L
1,395 Elo+
Party 1
Jormungandr
Jormungandr
OmegaRevan
Jormungandr
Level 43
God Stats
1W - 6L
1,270 SR
Queue Stats
14W - 25L
1,259 Elo+
Party 3
Mulan
Mulan
arunamerciful
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,293 Elo+
Party 3
Thor
Thor
joey_otakuboy17
Thor
Level 123
God Stats
14W - 29L
1,368 SR
Queue Stats
281W - 310L
1,455 Elo+
Solo
Cupid
Cupid
raredarkkninja
Cupid
Level 64
God Stats
1W - 1L
1,706 SR
Queue Stats
51W - 61L
1,377 Elo+
Party 1
Team Averages
Level 59
1,423 SR
1,356 Elo+

VS

Team Averages
Level 103
1,568 SR
1,437 Elo+
Xbalanque
Xbalanque
DJ_Christensen
Xbalanque
Level 107
God Stats
4W - 3L
1,567 SR
Queue Stats
205W - 201L
1,405 Elo+
Solo
Khepri
Khepri
DeMoN-RaYziLla
Khepri
Level 104
God Stats
5W - 2L
1,476 SR
Queue Stats
21W - 19L
1,379 Elo+
Party 2
Hun Batz
Hun Batz
J_Gootz_
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 120L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
King1Ruler
Sun Wukong
Level 142
God Stats
7W - 2L
1,701 SR
Queue Stats
183W - 198L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
MrEKibbisASavage
Kukulkan
Level 102
God Stats
5W - 3L
1,598 SR
Queue Stats
85W - 87L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 3
11,355
541
18,747
20,842
11,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
OmegaRevan
Jormungandr
15
3 / 4 / 7
9,125
435
15,494
21,888
20,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 7 / 7
9,157
436
7,250
18,926
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 5 / 3
10,101
481
9,725
19,318
8,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 3
7,819
372
8,066
15,827
6,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DJ_Christensen
Xbalanque
15
5 / 3 / 4
9,929
473
12,231
13,806
5,564
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 13
9,762
465
9,523
20,793
23,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
J_Gootz_
Hun Batz
17
3 / 4 / 9
10,876
518
7,397
16,053
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
King1Ruler
Sun Wukong
19
15 / 1 / 7
12,942
616
23,933
24,782
22,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 6 / 3
11,049
526
15,107
12,342
5,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
17
Kills
26
26
Deaths
17
23
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DJ_Christensen
Xbalanque
5
3
4
2.33
W
0
3
13
2.17
L
10
5
3
2.3
W
Hun Batz
J_Gootz_
Hun Batz
3
4
9
1.88
W
Sun Wukong
King1Ruler
Sun Wukong
15
1
7
18.5
W
3
6
3
0.75
L
Jormungandr
OmegaRevan
Jormungandr
3
4
7
1.63
L
1
7
7
0.64
L
2
5
3
0.7
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,282
Damage
68,191
96,801
Taken
87,776
59,830
Mitigated
65,034
32,633
Healing
24,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DJ_Christensen
Xbalanque
12,231
6,180
0
4,049
13,806
5,564
1,284
6,472
7,229
0
53,667
W
9,523
1,042
578
4,101
20,793
23,869
246
9,423
11,224
28,460
0
L
18,747
1,551
838
8,659
20,842
11,544
0
9,571
11,271
72,972
0
W
Hun Batz
J_Gootz_
Hun Batz
7,397
2,352
0
3,712
16,053
7,250
3,297
5,278
10,689
0
76,094
W
Sun Wukong
King1Ruler
Sun Wukong
23,933
4,524
0
11,042
24,782
22,859
411
6,040
18,360
0
99,200
W
15,107
764
0
561
12,342
5,492
806
7,028
5,263
96,829
0
L
Jormungandr
OmegaRevan
Jormungandr
15,494
6,973
502
4,067
21,888
20,659
408
4,795
17,093
46,722
0
L
7,250
1,152
0
3,022
18,926
12,660
0
2,776
16,150
0
43,169
L
9,725
2,182
0
8,164
19,318
8,577
0
4,366
14,952
0
107,068
L
8,066
4,236
1,011
6,370
15,827
6,390
742
3,122
12,705
0
55,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,557
Gold Earned
54,558
482
Minions Killed
555
0
Camps Cleared
0
1,802,201
Distance Traveled
1,811,770
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,929
473
79
4
0
374,067
8
W
Khepri
9,762
465
27
1
0
393,908
2
L
Hades
11,355
541
118
6
0
377,166
4
W
Hun Batz
10,876
518
135
6
0
319,433
4
W
Sun Wukong
12,942
616
152
7
0
388,987
2
W
Kukulkan
11,049
526
162
8
0
335,375
7
L
Jormungandr
9,125
435
53
3
0
372,462
1
L
Mulan
9,157
436
76
4
0
340,243
3
L
Thor
10,101
481
156
7
0
390,879
4
L
Cupid
7,819
372
79
4
0
321,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role