Player Matchup

Scylla
Scylla
Gold IV
Dani_1392
Scylla
Gold IV
Level 120
God Stats
7W - 6L
1,592 SR
Queue Stats
160W - 168L
1,398 MMR
Party 1
Neith
Neith
Gold V
GenesisHero247
Neith
Gold V
Level 148
God Stats
26W - 35L
1,513 SR
Queue Stats
258W - 268L
1,276 MMR
Solo
Mulan
Mulan
Gold IV
MysteryGuy17
Mulan
Gold IV
Level 154
God Stats
5W - 7L
1,543 SR
Queue Stats
81W - 86L
1,463 MMR
Solo
Hun Batz
Hun Batz
Silver I
Ramaco_09
Hun Batz
Silver I
Level 107
God Stats
1W - 3L
1,236 SR
Queue Stats
156W - 168L
1,253 MMR
Party 1
Ymir
Ymir
Gold V
RubenRM109169
Ymir
Gold V
Level 115
God Stats
13W - 12L
1,566 SR
Queue Stats
319W - 333L
1,234 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,490 SR
1,325 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,529 SR
1,328 MMR
Baron Samedi
Baron Samedi
Gold IV
AzulSpirit
Baron Samedi
Gold IV
Level 144
God Stats
13W - 12L
1,568 SR
Queue Stats
350W - 357L
1,231 MMR
Solo
Thanatos
Thanatos
Silver V
G-Unit3k
Thanatos
Silver V
Level 90
God Stats
3W - 8L
1,437 SR
Queue Stats
9W - 17L
1,190 MMR
Party 2
Nike
Nike
Bronze III
KingKozy-
Nike
Bronze III
Level 65
God Stats
2W - 2L
1,710 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Medusa
Medusa
Gold II
clive is great
Medusa
Gold II
Level 150
God Stats
22W - 21L
1,475 SR
Queue Stats
166W - 155L
1,612 MMR
Solo
Nu Wa
Nu Wa
Silver IV
ochopinko13
Nu Wa
Silver IV
Level 154
God Stats
9W - 7L
1,453 SR
Queue Stats
137W - 146L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dani_1392
Scylla
10
1 / 4 / 2
6,342
453
3,399
7,067
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 0
6,023
430
4,213
8,350
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 6 / 2
6,714
480
11,868
14,832
9,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Ramaco_09
Hun Batz
11
2 / 3 / 1
6,806
486
3,872
12,484
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
4,766
340
1,731
5,487
2,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
IzanamiHadesCu Chulainn

VS

Bans
CabrakanVulcanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AzulSpirit
Baron Samedi
12
4 / 0 / 9
7,929
566
7,439
7,551
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
G-Unit3k
Thanatos
12
6 / 2 / 6
8,203
586
6,902
10,275
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
12
3 / 2 / 7
7,607
543
6,358
9,379
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 4
8,290
592
7,369
7,785
2,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 1 / 7
7,736
553
5,080
8,008
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
19
19
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AzulSpirit
Baron Samedi
4
0
9
8.5
L
Scylla
Dani_1392
Scylla
1
4
2
0.5
W
Thanatos
G-Unit3k
Thanatos
6
2
6
4.5
L
0
5
0
0
W
Nike
3
2
7
3.25
L
2
6
2
0.5
L
Hun Batz
Ramaco_09
Hun Batz
2
3
1
0.83
L
0
1
0
0
W
5
0
4
7
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,083
Damage
33,148
48,220
Taken
42,998
22,642
Mitigated
20,000
11,592
Healing
19,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AzulSpirit
Baron Samedi
7,439
765
812
3,690
7,551
3,902
0
1,166
6,385
38,978
0
L
Scylla
Dani_1392
Scylla
3,399
491
0
1,498
7,067
2,558
0
3,772
3,212
37,645
0
W
Thanatos
G-Unit3k
Thanatos
6,902
3,229
0
8,377
10,275
4,870
356
1,048
9,227
0
39,614
L
4,213
1,671
0
1,397
8,350
3,362
0
1,581
6,769
0
45,953
W
Nike
6,358
1,017
0
2,092
9,379
4,827
435
759
8,620
0
32,019
L
11,868
1,010
0
3,151
14,832
9,755
0
2,914
11,360
0
41,044
L
Hun Batz
Ramaco_09
Hun Batz
3,872
375
0
3,692
12,484
4,431
0
2,114
10,246
0
39,605
L
1,731
537
189
1,665
5,487
2,536
0
2,138
3,349
9,038
0
W
7,369
2,999
0
1,054
7,785
2,777
3,828
965
6,820
0
58,861
W
5,080
1,955
347
3,463
8,008
3,624
439
1,192
6,816
35,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
39,765
291
Minions Killed
351
0
Camps Cleared
0
1,237,650
Distance Traveled
1,344,327
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,929
566
65
5
0
268,259
2
L
Scylla
6,342
453
71
5
0
220,870
4
W
Thanatos
8,203
586
80
6
0
279,077
4
L
Neith
6,023
430
85
6
0
213,645
2
W
Nike
7,607
543
59
4
0
275,828
0
L
Mulan
6,714
480
61
4
0
222,118
4
L
Hun Batz
6,806
486
67
5
0
316,606
3
L
Ymir
4,766
340
7
1
0
264,411
0
W
Medusa
8,290
592
103
7
0
269,058
3
W
Nu Wa
7,736
553
44
3
0
252,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role