Player Matchup

Izanami
Izanami
Big Big Chud
Izanami
Level 89
God Stats
3W - 3L
1,411 SR
Queue Stats
113W - 104L
1,471 Elo+
Party 1
Chaac
Chaac
Jstinki
Chaac
Level 63
God Stats
4W - 0L
1,795 SR
Queue Stats
51W - 60L
1,434 Elo+
Party 1
Fenrir
Fenrir
KanyeAppreciator
Fenrir
Level 93
God Stats
5W - 2L
1,556 SR
Queue Stats
105W - 96L
1,473 Elo+
Party 1
Pele
Pele
Sav10ur
Pele
Level 20
God Stats
13W - 11L
1,560 SR
Queue Stats
19W - 19L
1,536 Elo+
Solo
Cerberus
Cerberus
Tooyouno
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 42L
1,555 Elo+
Party 1
Team Averages
Level 66
1,564 SR
1,494 Elo+

VS

Team Averages
Level 112
1,597 SR
1,609 Elo+
Thanatos
Thanatos
EvanDOTexe
Thanatos
Level 141
God Stats
6W - 3L
1,627 SR
Queue Stats
46W - 32L
1,575 Elo+
Party 3
Aphrodite
Aphrodite
ShadoWolfZG
Aphrodite
Level 88
God Stats
0W - 1L
1,643 SR
Queue Stats
114W - 74L
1,688 Elo+
Party 2
Artemis
Artemis
Ship264
Artemis
Level 49
God Stats
6W - 2L
1,600 SR
Queue Stats
13W - 12L
1,548 Elo+
Party 3
Cu Chulainn
Cu Chulainn
orbinwhi
Cu Chulainn
Level 153
God Stats
2W - 1L
1,602 SR
Queue Stats
34W - 18L
1,667 Elo+
Party 3
Gilgamesh
Gilgamesh
rushergabe21
Gilgamesh
Level 129
God Stats
9W - 8L
1,514 SR
Queue Stats
201W - 161L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big Big Chud
Izanami
20
0 / 7 / 10
13,082
654
15,813
23,078
10,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Jstinki
Chaac
20
3 / 7 / 9
13,843
692
8,785
25,692
22,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 7 / 9
16,547
827
19,085
27,843
19,210
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
Sav10ur
Pele
20
4 / 6 / 8
14,521
726
19,152
27,309
16,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Tooyouno
Cerberus
20
3 / 6 / 9
14,379
719
27,103
35,644
19,860
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EvanDOTexe
Thanatos
20
11 / 7 / 11
15,019
751
24,996
21,795
12,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
ShadoWolfZG
Aphrodite
20
8 / 2 / 15
14,579
729
21,602
20,250
10,047
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Ship264
Artemis
19
0 / 4 / 20
12,566
628
15,546
15,014
7,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
orbinwhi
Cu Chulainn
20
8 / 2 / 20
14,798
740
32,876
31,640
42,769
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
rushergabe21
Gilgamesh
20
6 / 4 / 19
15,050
753
22,650
33,635
51,781
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
118
19
Kills
33
33
Deaths
19
45
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Izanami
Big Big Chud
Izanami
0
7
10
0.71
L
Thanatos
EvanDOTexe
Thanatos
11
7
11
2.36
W
Chaac
Jstinki
Chaac
3
7
9
1.07
W
9
7
9
1.93
W
Pele
Sav10ur
Pele
4
6
8
1.33
L
Aphrodite
ShadoWolfZG
Aphrodite
8
2
15
7.75
L
Artemis
Ship264
Artemis
0
4
20
2.5
W
Cerberus
Tooyouno
Cerberus
3
6
9
1.25
L
Cu Chulainn
orbinwhi
Cu Chulainn
8
2
20
9
L
Gilgamesh
rushergabe21
Gilgamesh
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,938
Damage
117,670
139,566
Taken
122,334
88,845
Mitigated
124,742
32,222
Healing
51,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Big Big Chud
Izanami
15,813
10,298
0
4,058
23,078
10,439
2,735
2,470
20,068
0
58,206
L
Thanatos
EvanDOTexe
Thanatos
24,996
8,591
0
14,383
21,795
12,822
661
2,694
19,013
0
77,574
W
Chaac
Jstinki
Chaac
8,785
1,764
0
5,577
25,692
22,545
2,197
3,844
21,504
0
43,592
W
19,085
4,886
0
3,811
27,843
19,210
640
5,126
22,398
0
44,884
W
Pele
Sav10ur
Pele
19,152
2,007
0
5,817
27,309
16,791
525
3,927
22,593
0
59,879
L
Aphrodite
ShadoWolfZG
Aphrodite
21,602
1,298
12,666
11,691
20,250
10,047
1,980
4,485
15,743
60,310
0
L
Artemis
Ship264
Artemis
15,546
6,861
0
3,125
15,014
7,323
2,667
2,285
12,652
0
32,637
W
Cerberus
Tooyouno
Cerberus
27,103
532
0
12,959
35,644
19,860
1,507
6,235
28,478
79,634
0
L
Cu Chulainn
orbinwhi
Cu Chulainn
32,876
6,386
0
6,490
31,640
42,769
1,235
9,629
21,468
0
68,688
L
Gilgamesh
rushergabe21
Gilgamesh
22,650
6,221
0
3,419
33,635
51,781
2,362
7,500
25,955
0
69,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,372
Gold Earned
72,012
417
Minions Killed
358
0
Camps Cleared
0
1,923,111
Distance Traveled
2,143,672
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,082
654
77
4
0
380,040
1
L
Thanatos
15,019
751
78
4
0
424,026
1
W
Chaac
13,843
692
50
3
0
374,511
0
W
Fenrir
16,547
827
57
3
0
397,582
0
W
Pele
14,521
726
78
4
0
362,692
1
L
Aphrodite
14,579
729
73
4
0
456,174
2
L
Artemis
12,566
628
33
2
0
367,762
0
W
Cerberus
14,379
719
155
8
0
408,286
3
L
Cu Chulainn
14,798
740
94
5
0
472,262
0
L
Gilgamesh
15,050
753
80
4
0
423,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role