Player Matchup

Achilles
Achilles
Mettails9878
Achilles
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,434 Elo+
Party 3
Cabrakan
Cabrakan
Taurstrong
Cabrakan
Level 25
God Stats
3W - 4L
1,286 SR
Queue Stats
5W - 4L
1,278 Elo+
Party 2
Lancelot
Lancelot
blackdead69675
Lancelot
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 27L
1,362 Elo+
Party 3
Heimdallr
Heimdallr
codedlyoko2243
Heimdallr
Level 63
God Stats
18W - 21L
1,446 SR
Queue Stats
145W - 166L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
onniii
Baba Yaga
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,388 Elo+
Party 2
Team Averages
Level 55
1,446 SR
1,385 Elo+

VS

Team Averages
Level 63
1,576 SR
1,372 Elo+
Da Ji
Da Ji
BlackRoses14227
Da Ji
Level 60
God Stats
2W - 0L
1,737 SR
Queue Stats
80W - 106L
1,420 Elo+
Party 1
Scylla
Scylla
Caiceedo
Scylla
Level 88
God Stats
2W - 1L
1,705 SR
Queue Stats
86W - 121L
1,393 Elo+
Solo
King Arthur
King Arthur
RahEatsWorld
King Arthur
Level 18
God Stats
1W - 0L
1,286 SR
Queue Stats
16W - 26L
1,265 Elo+
Party 1
Vamana
Vamana
StarClipses
Vamana
Level 67
God Stats
6W - 2L
1,653 SR
Queue Stats
348W - 417L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
SwordsmanRooks
Heimdallr
Level 83
God Stats
5W - 4L
1,500 SR
Queue Stats
383W - 464L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mettails9878
Achilles
15
3 / 5 / 2
9,473
1,053
9,782
14,193
16,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Taurstrong
Cabrakan
15
0 / 1 / 6
8,953
995
6,933
16,198
18,489
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
15
3 / 4 / 4
9,790
1,088
10,910
13,570
9,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
codedlyoko2243
Heimdallr
15
2 / 3 / 3
9,667
1,074
10,183
8,662
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
onniii
Baba Yaga
15
0 / 5 / 4
8,685
965
4,521
9,608
4,920
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

183

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
10,886
1,210
12,065
9,862
5,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Caiceedo
Scylla
16
1 / 1 / 11
9,948
1,105
9,394
5,833
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
RahEatsWorld
King Arthur
15
1 / 4 / 11
9,317
1,035
6,986
13,049
11,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
16
4 / 0 / 9
11,036
1,226
10,112
11,156
11,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
SwordsmanRooks
Heimdallr
16
4 / 0 / 11
10,442
1,160
17,299
8,753
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
8
Kills
18
18
Deaths
8
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
W
Scylla
Caiceedo
Scylla
1
1
11
6.5
L
Achilles
Mettails9878
Achilles
3
5
2
0.8
W
King Arthur
RahEatsWorld
King Arthur
1
4
11
1.63
W
Vamana
4
0
9
8.5
W
Heimdallr
SwordsmanRooks
Heimdallr
4
0
11
9.5
L
Cabrakan
Taurstrong
Cabrakan
0
1
6
3
L
Lancelot
3
4
4
1.25
L
Heimdallr
codedlyoko2243
Heimdallr
2
3
3
1.17
L
Baba Yaga
onniii
Baba Yaga
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,329
Damage
55,856
62,231
Taken
48,653
54,077
Mitigated
34,851
3,260
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,065
5,194
0
391
9,862
5,153
0
2,404
7,407
0
17,981
W
Scylla
Caiceedo
Scylla
9,394
1,906
85
262
5,833
2,274
0
855
4,849
38,766
0
L
Achilles
Mettails9878
Achilles
9,782
1,735
0
1,465
14,193
16,121
0
1,291
12,902
0
16,538
W
King Arthur
RahEatsWorld
King Arthur
6,986
1,722
0
220
13,049
11,499
0
3,756
9,087
0
13,629
W
Vamana
10,112
6,639
2,250
4,511
11,156
11,654
0
3,320
7,512
0
15,782
W
Heimdallr
SwordsmanRooks
Heimdallr
17,299
9,214
0
1,776
8,753
4,271
0
1,145
7,481
0
36,270
L
Cabrakan
Taurstrong
Cabrakan
6,933
903
0
0
16,198
18,489
0
2,966
13,232
24,041
0
L
Lancelot
10,910
2,559
0
348
13,570
9,238
0
2,257
11,313
26
26,580
L
Heimdallr
codedlyoko2243
Heimdallr
10,183
4,345
0
344
8,662
5,309
0
688
7,974
0
25,007
L
Baba Yaga
onniii
Baba Yaga
4,521
956
0
1,103
9,608
4,920
0
2,192
7,403
12,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,568
Gold Earned
51,629
138
Minions Killed
154
6
Camps Cleared
6
831,053
Distance Traveled
969,285
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,886
1,210
9
1
4
195,135
1
W
Scylla
9,948
1,105
76
8
1
150,100
1
L
Achilles
9,473
1,053
12
1
0
163,804
0
W
King Arthur
9,317
1,035
6
1
0
158,601
0
W
Vamana
11,036
1,226
12
1
1
201,591
0
W
Heimdallr
10,442
1,160
51
6
0
263,858
0
L
Cabrakan
8,953
995
38
4
1
160,887
0
L
Lancelot
9,790
1,088
26
3
4
240,442
0
L
Heimdallr
9,667
1,074
46
5
1
146,274
0
L
Baba Yaga
8,685
965
16
2
0
119,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role