Player Matchup

Mercury
Mercury
Horstachi0
Mercury
Level 118
God Stats
4W - 1L
1,689 SR
Queue Stats
276W - 184L
1,643 Elo+
Party 1
Merlin
Merlin
Patruvious
Merlin
Level 114
God Stats
39W - 26L
1,605 SR
Queue Stats
337W - 318L
1,596 Elo+
Party 1
Amaterasu
Amaterasu
Silver5093
Amaterasu
Level 101
God Stats
1W - 1L
1,640 SR
Queue Stats
115W - 71L
1,637 Elo+
Party 1
Team Averages
Level 111
1,645 SR
1,625 Elo+

VS

Team Averages
Level 110
1,426 SR
1,554 Elo+
Gilgamesh
Gilgamesh
ByronWow
Gilgamesh
Level 121
God Stats
3W - 4L
1,435 SR
Queue Stats
6W - 13L
1,475 Elo+
Solo
Scylla
Scylla
DankKazuo
Scylla
Level 124
God Stats
0W - 1L
1,289 SR
Queue Stats
30W - 16L
1,610 Elo+
Solo
Bastet
Bastet
KSI Arquimides
Bastet
Level 84
God Stats
19W - 17L
1,552 SR
Queue Stats
520W - 580L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Horstachi0
Mercury
17
4 / 2 / 2
11,189
746
7,995
13,239
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Patruvious
Merlin
18
5 / 3 / 3
11,433
762
13,830
10,709
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Silver5093
Amaterasu
16
1 / 4 / 7
10,358
691
9,784
17,861
11,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ByronWow
Gilgamesh
14
1 / 3 / 4
9,750
650
11,555
17,072
14,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
DankKazuo
Scylla
15
3 / 4 / 5
10,509
701
11,122
9,757
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 4 / 4
10,370
691
14,504
16,000
7,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
10
Kills
9
9
Deaths
11
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ByronWow
Gilgamesh
1
3
4
1
L
Scylla
DankKazuo
Scylla
3
4
5
1.38
W
Mercury
Horstachi0
Mercury
4
2
2
2.5
L
5
4
4
1.75
W
Merlin
Patruvious
Merlin
5
3
3
2.17
W
Amaterasu
Silver5093
Amaterasu
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,609
Damage
37,181
41,809
Taken
42,829
19,734
Mitigated
26,245
5,061
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ByronWow
Gilgamesh
11,555
2,280
431
2,487
17,072
14,906
562
5,367
11,705
0
34,362
L
Scylla
DankKazuo
Scylla
11,122
728
0
1,098
9,757
4,127
43
3,252
6,505
47,996
0
W
Mercury
Horstachi0
Mercury
7,995
5,001
0
2,171
13,239
4,271
1,505
3,011
9,872
0
61,969
L
14,504
2,579
0
3,055
16,000
7,212
249
5,289
10,711
0
33,040
W
Merlin
Patruvious
Merlin
13,830
962
0
0
10,709
3,524
635
2,601
7,869
55,066
0
W
Amaterasu
Silver5093
Amaterasu
9,784
4,576
0
2,890
17,861
11,939
1,338
5,563
11,681
0
28,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
30,629
222
Minions Killed
167
0
Camps Cleared
0
949,961
Distance Traveled
786,343
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,750
650
42
3
0
281,370
4
L
Scylla
10,509
701
80
5
0
222,089
0
W
Mercury
11,189
746
81
5
0
371,203
5
L
Bastet
10,370
691
45
3
0
282,884
1
W
Merlin
11,433
762
93
6
0
275,837
1
W
Amaterasu
10,358
691
48
3
0
302,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role