Player Matchup

Bakasura
Bakasura
FDChaotic
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,480 Elo+
Party 2
Ymir
Ymir
FunnyCat555
Ymir
Level 27
God Stats
16W - 5L
1,671 SR
Queue Stats
35W - 27L
1,508 Elo+
Party 2
Horus
Horus
NatoBot
Horus
Level 28
God Stats
7W - 4L
1,724 SR
Queue Stats
42W - 24L
1,621 Elo+
Party 2
Baron Samedi
Baron Samedi
WellLettuce884
Baron Samedi
Level 107
God Stats
4W - 5L
1,626 SR
Queue Stats
85W - 81L
1,512 Elo+
Party 2
Skadi
Skadi
leonedropbear
Skadi
Level 114
God Stats
8W - 5L
1,510 SR
Queue Stats
95W - 84L
1,551 Elo+
Party 2
Team Averages
Level 71
1,606 SR
1,534 Elo+

VS

Team Averages
Level 70
1,422 SR
1,515 Elo+
Apollo
Apollo
Armandx92
Apollo
Level 49
God Stats
5W - 2L
1,603 SR
Queue Stats
75W - 62L
1,548 Elo+
Party 1
Set
Set
GAMECRAZYKILLER
Set
Level 103
God Stats
1W - 2L
1,201 SR
Queue Stats
48W - 51L
1,530 Elo+
Party 3
Ra
Ra
Kur0K0Nek0
Ra
Level 46
God Stats
1W - 0L
1,215 SR
Queue Stats
4W - 4L
1,445 Elo+
Party 1
Shiva
Shiva
RedShirtMan
Shiva
Level 122
God Stats
2W - 1L
1,819 SR
Queue Stats
78W - 62L
1,575 Elo+
Party 3
Ymir
Ymir
Zoumn
Ymir
Level 28
God Stats
2W - 4L
1,269 SR
Queue Stats
37W - 42L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FDChaotic
Bakasura
15
7 / 6 / 1
11,016
525
13,475
17,281
7,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 0 / 9
9,425
449
7,374
14,865
8,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
NatoBot
Horus
14
2 / 1 / 15
10,903
519
4,912
14,416
17,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Baron Samedi
WellLettuce884
Baron Samedi
17
7 / 3 / 7
11,288
538
13,973
13,031
6,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

18
12 / 0 / 4
12,290
585
16,721
9,705
4,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Armandx92
Apollo
17
2 / 6 / 0
10,486
499
10,633
18,065
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 1
9,650
460
5,884
17,299
10,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 7 / 1
10,478
499
2,359
14,546
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 3
10,742
512
8,702
21,316
14,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Zoumn
Ymir
10
0 / 6 / 2
7,489
357
3,106
15,352
6,865
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
28
Kills
9
10
Deaths
29
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
Armandx92
Apollo
2
6
0
0.33
L
Bakasura
FDChaotic
Bakasura
7
6
1
1.25
L
0
0
9
4.5
W
3
5
1
0.7
W
1
7
1
0.21
L
Horus
NatoBot
Horus
2
1
15
9.5
W
3
5
3
0.9
L
Baron Samedi
WellLettuce884
Baron Samedi
7
3
7
3.5
W
Ymir
Zoumn
Ymir
0
6
2
0.17
L
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,455
Damage
30,684
69,298
Taken
86,578
45,020
Mitigated
45,723
20,082
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Armandx92
Apollo
10,633
6,572
0
7,154
18,065
6,922
0
4,583
13,251
0
93,608
L
Bakasura
FDChaotic
Bakasura
13,475
7,514
0
3,036
17,281
7,670
1,995
1,637
15,644
42
49,642
L
7,374
2,233
0
5,724
14,865
8,807
454
811
14,054
43,592
0
W
5,884
3,230
0
1,258
17,299
10,409
0
5,211
11,735
0
57,903
W
2,359
101
298
2,878
14,546
6,738
1,711
6,473
8,073
91,308
0
L
Horus
NatoBot
Horus
4,912
2,046
385
4,605
14,416
17,391
443
565
13,851
0
24,755
W
8,702
1,168
0
5,154
21,316
14,789
2,813
3,714
16,222
0
70,510
L
Baron Samedi
WellLettuce884
Baron Samedi
13,973
1,457
579
4,315
13,031
6,814
2,077
2,211
10,820
73,155
0
W
Ymir
Zoumn
Ymir
3,106
390
0
2,242
15,352
6,865
0
1,936
13,416
10,869
0
L
16,721
7,228
0
1,438
9,705
4,338
4,110
924
8,781
0
115,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,922
Gold Earned
48,845
496
Minions Killed
519
0
Camps Cleared
0
1,930,749
Distance Traveled
1,859,788
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,486
499
141
7
0
356,337
4
L
Bakasura
11,016
525
96
5
0
355,886
0
L
Ymir
9,425
449
81
4
0
414,164
0
W
Set
9,650
460
85
4
0
383,348
2
W
Ra
10,478
499
159
8
0
402,861
2
L
Horus
10,903
519
34
2
0
386,744
4
W
Shiva
10,742
512
117
6
0
401,261
4
L
Baron Samedi
11,288
538
120
6
0
371,862
0
W
Ymir
7,489
357
17
1
0
315,981
0
L
Skadi
12,290
585
165
8
0
402,093
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role