Player Matchup

Cthulhu
Cthulhu
GL Storms
Cthulhu
Level 78
God Stats
2W - 1L
1,855 SR
Queue Stats
57W - 56L
1,475 Elo+
Party 2
Poseidon
Poseidon
Jaags3
Poseidon
Level 87
God Stats
8W - 7L
1,544 SR
Queue Stats
94W - 82L
1,484 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rosemary22
Ah Muzen Cab
Level 116
God Stats
15W - 10L
1,651 SR
Queue Stats
115W - 103L
1,518 Elo+
Party 2
Cabrakan
Cabrakan
TacticalWolf31_
Cabrakan
Level 121
God Stats
2W - 1L
1,691 SR
Queue Stats
416W - 455L
1,444 Elo+
Party 3
Chang'e
Chang'e
andrewk-89
Chang'e
Level 158
God Stats
8W - 9L
1,518 SR
Queue Stats
500W - 588L
1,404 Elo+
Party 3
Team Averages
Level 112
1,652 SR
1,465 Elo+

VS

Team Averages
Level 127
1,410 SR
1,463 Elo+
Nemesis
Nemesis
BeastlyBSQ
Nemesis
Level 107
God Stats
1W - 2L
1,264 SR
Queue Stats
97W - 95L
1,429 Elo+
Solo
Ullr
Ullr
Fatboy9535
Ullr
Level 154
God Stats
1W - 3L
1,130 SR
Queue Stats
175W - 258L
1,459 Elo+
Party 1
Agni
Agni
Link3040
Agni
Level 118
God Stats
8W - 6L
1,677 SR
Queue Stats
108W - 162L
1,473 Elo+
Party 1
Xing Tian
Xing Tian
SlumpedPK
Xing Tian
Level 128
God Stats
11W - 18L
1,462 SR
Queue Stats
125W - 194L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
hcasta8947
Ao Kuang
Level 126
God Stats
8W - 10L
1,517 SR
Queue Stats
98W - 130L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GL Storms
Cthulhu
18
1 / 4 / 8
12,815
442
17,333
27,495
39,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Jaags3
Poseidon
20
6 / 6 / 4
14,282
492
14,836
25,434
13,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Rosemary22
Ah Muzen Cab
20
3 / 5 / 3
13,585
468
27,633
24,305
11,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
17
0 / 6 / 3
11,347
391
14,512
35,005
29,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
andrewk-89
Chang'e
20
2 / 2 / 5
14,405
497
19,101
25,538
14,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeastlyBSQ
Nemesis
20
0 / 2 / 7
13,226
456
16,348
26,521
27,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 1 / 11
13,727
473
18,459
18,944
9,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
20
6 / 3 / 10
14,993
517
31,680
20,518
10,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
SlumpedPK
Xing Tian
17
1 / 2 / 13
12,031
415
12,572
32,917
44,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
hcasta8947
Ao Kuang
20
13 / 4 / 2
13,990
482
22,587
34,967
17,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
12
Kills
23
23
Deaths
12
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BeastlyBSQ
Nemesis
0
2
7
1.75
W
3
1
11
8.5
L
Cthulhu
GL Storms
Cthulhu
1
4
8
1.25
L
Poseidon
Jaags3
Poseidon
6
6
4
1.33
W
Agni
6
3
10
3.67
L
Ah Muzen Cab
Rosemary22
Ah Muzen Cab
3
5
3
0.9
W
Xing Tian
SlumpedPK
Xing Tian
1
2
13
3.75
L
Cabrakan
0
6
3
0.25
L
Chang'e
andrewk-89
Chang'e
2
2
5
2.25
W
Ao Kuang
hcasta8947
Ao Kuang
13
4
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,415
Damage
101,646
137,777
Taken
133,867
108,287
Mitigated
108,888
45,030
Healing
34,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BeastlyBSQ
Nemesis
16,348
4,799
0
7,213
26,521
27,520
0
14,359
12,162
0
118,289
W
18,459
5,584
0
896
18,944
9,107
3,474
5,545
13,399
0
139,119
L
Cthulhu
GL Storms
Cthulhu
17,333
1,522
1,604
3,222
27,495
39,220
0
14,895
12,403
60,674
2,121
L
Poseidon
Jaags3
Poseidon
14,836
1,871
355
3,372
25,434
13,875
0
19,607
5,773
119,016
0
W
Agni
31,680
1,981
0
5,619
20,518
10,181
1,457
9,554
10,964
152,940
0
L
Ah Muzen Cab
Rosemary22
Ah Muzen Cab
27,633
9,046
0
3,712
24,305
11,967
0
7,696
16,551
0
151,199
W
Xing Tian
SlumpedPK
Xing Tian
12,572
799
1,009
5,955
32,917
44,283
90
16,789
16,128
51,335
1,157
L
Cabrakan
14,512
1,338
0
13,754
35,005
29,169
652
13,981
20,614
111,051
0
L
Chang'e
andrewk-89
Chang'e
19,101
723
4,867
14,144
25,538
14,056
440
9,897
14,546
123,956
0
W
Ao Kuang
hcasta8947
Ao Kuang
22,587
5,958
0
13,957
34,967
17,797
1,021
19,155
15,812
103,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,434
Gold Earned
67,967
884
Minions Killed
877
0
Camps Cleared
0
2,636,056
Distance Traveled
2,808,610
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,226
456
210
7
0
608,063
8
W
Ullr
13,727
473
227
8
0
542,547
4
L
Cthulhu
12,815
442
68
2
0
597,258
11
L
Poseidon
14,282
492
195
7
0
490,828
10
W
Agni
14,993
517
230
8
0
504,091
1
L
Ah Muzen Cab
13,585
468
233
8
0
550,431
5
W
Xing Tian
12,031
415
82
3
0
579,062
6
L
Cabrakan
11,347
391
150
5
0
459,228
8
L
Chang'e
14,405
497
238
8
0
538,311
1
W
Ao Kuang
13,990
482
128
4
0
574,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role