Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Dogbro94
Charybdis
Level 69
God Stats
9W - 16L
1,402 SR
Queue Stats
137W - 147L
1,464 Elo+
Party 1
Maui
Maui
KillerZbr1
Maui
Level 78
God Stats
0W - 2L
1,304 SR
Queue Stats
173W - 225L
1,421 Elo+
Party 1
Freya
Freya
Rorraz96
Freya
Level 144
God Stats
2W - 2L
1,707 SR
Queue Stats
225W - 253L
1,480 Elo+
Solo
Bakasura
Bakasura
X1Ether
Bakasura
Level 69
God Stats
1W - 3L
1,494 SR
Queue Stats
81W - 108L
1,410 Elo+
Party 1
Team Averages
Level 98
1,481 SR
1,455 Elo+

VS

Team Averages
Level 128
1,576 SR
1,425 Elo+
Fafnir
Fafnir
Kool_Kat_Klub_
Fafnir
Level 97
God Stats
9W - 5L
1,558 SR
Queue Stats
106W - 111L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LouisV Silky
Morgan Le Fay
Level 157
God Stats
4W - 5L
1,622 SR
Queue Stats
45W - 66L
1,435 Elo+
Party 2
Bellona
Bellona
ROM819
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,415 Elo+
Party 2
Rama
Rama
Ziphyll
Rama
Level 148
God Stats
2W - 1L
1,699 SR
Queue Stats
26W - 35L
1,434 Elo+
Party 2
Mulan
Mulan
iTerpss
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 60L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 1 / 1
7,263
559
8,615
9,084
6,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Dogbro94
Charybdis
10
1 / 4 / 0
5,920
455
4,744
11,487
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 2
5,848
450
2,081
8,909
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Freya
Rorraz96
Freya
11
2 / 3 / 1
6,518
501
4,482
9,827
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
X1Ether
Bakasura
10
1 / 3 / 1
6,203
477
3,669
11,809
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
6,315
486
3,622
8,123
5,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
LouisV Silky
Morgan Le Fay
11
2 / 2 / 4
7,123
548
8,496
7,776
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ROM819
Bellona
10
4 / 1 / 2
6,633
510
5,387
11,179
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
Ziphyll
Rama
13
3 / 1 / 0
7,628
587
8,632
11,667
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
iTerpss
Mulan
11
2 / 2 / 0
6,829
525
5,836
10,033
5,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
12
12
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
1
1
2.5
L
Charybdis
Dogbro94
Charybdis
1
4
0
0.25
L
0
1
2
1
W
1
0
2
2
W
Morgan Le Fay
LouisV Silky
Morgan Le Fay
2
2
4
2
W
Bellona
ROM819
Bellona
4
1
2
5
L
Freya
Rorraz96
Freya
2
3
1
0.83
L
Bakasura
X1Ether
Bakasura
1
3
1
0.5
W
Rama
Ziphyll
Rama
3
1
0
3
W
Mulan
iTerpss
Mulan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,591
Damage
31,973
51,116
Taken
48,778
25,559
Mitigated
26,404
16,876
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,615
1,015
0
3,256
9,084
6,196
78
411
8,673
43,928
0
L
Charybdis
Dogbro94
Charybdis
4,744
2,747
0
3,458
11,487
3,552
0
273
11,214
0
39,370
L
2,081
783
0
2,732
8,909
6,701
0
2,770
6,139
14,839
0
W
3,622
514
319
3,756
8,123
5,758
0
2,485
5,608
25,928
3,631
W
Morgan Le Fay
LouisV Silky
Morgan Le Fay
8,496
891
0
2,144
7,776
3,050
46
2,805
4,709
43,794
0
W
Bellona
ROM819
Bellona
5,387
1,299
0
1,075
11,179
7,357
704
3,931
6,933
0
35,965
L
Freya
Rorraz96
Freya
4,482
1,876
0
4,070
9,827
4,285
0
4,853
4,974
36,019
0
L
Bakasura
X1Ether
Bakasura
3,669
2,587
0
3,360
11,809
4,825
0
3,145
8,664
0
25,995
W
Rama
Ziphyll
Rama
8,632
7,074
0
6,466
11,667
4,254
354
727
10,940
0
67,677
W
Mulan
iTerpss
Mulan
5,836
704
0
979
10,033
5,985
0
5,862
3,521
0
38,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
34,528
308
Minions Killed
346
0
Camps Cleared
0
1,229,344
Distance Traveled
1,267,825
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,263
559
97
7
0
252,544
2
L
Charybdis
5,920
455
59
5
0
215,492
3
L
Maui
5,848
450
30
2
0
227,310
4
W
Fafnir
6,315
486
47
4
0
246,531
1
W
Morgan Le Fay
7,123
548
66
5
0
268,988
4
W
Bellona
6,633
510
51
4
0
279,922
0
L
Freya
6,518
501
67
5
0
220,933
2
L
Bakasura
6,203
477
55
4
0
313,065
2
W
Rama
7,628
587
103
8
0
228,580
0
W
Mulan
6,829
525
79
6
0
243,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role