Player Matchup

Achilles
Achilles
Funkydog
Achilles
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,460 Elo+
Party 2
Neith
Neith
JoeStalin77
Neith
Level 8
God Stats
1W - 4L
1,126 SR
Queue Stats
2W - 5L
1,243 Elo+
Party 2
Mercury
Mercury
RedneckJesvs
Mercury
Level 105
God Stats
1W - 1L
1,724 SR
Queue Stats
20W - 28L
1,368 Elo+
Party 2
Kukulkan
Kukulkan
ValiantGoat
Kukulkan
Level 112
God Stats
1W - 1L
1,446 SR
Queue Stats
25W - 33L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
ayyyDrizzzy
Cthulhu
Level 16
God Stats
2W - 1L
1,800 SR
Queue Stats
2W - 6L
1,299 Elo+
Party 2
Team Averages
Level 68
1,519 SR
1,353 Elo+

VS

Team Averages
Level 42
1,568 SR
1,463 Elo+
Hercules
Hercules
BonBeited
Hercules
Level 60
God Stats
6W - 9L
1,343 SR
Queue Stats
104W - 122L
1,453 Elo+
Party 1
Ravana
Ravana
CuzBTrippin
Ravana
Level 18
God Stats
3W - 0L
1,714 SR
Queue Stats
18W - 17L
1,455 Elo+
Party 1
Anhur
Anhur
Finalshock
Anhur
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,661 Elo+
Solo
Ymir
Ymir
SHADOW_MASTER256
Ymir
Level 61
God Stats
6W - 5L
1,654 SR
Queue Stats
62W - 72L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
pacbittycray
Baron Samedi
Level 33
God Stats
8W - 3L
1,629 SR
Queue Stats
21W - 33L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Funkydog
Achilles
18
9 / 3 / 6
11,775
620
21,054
20,276
17,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 1
8,363
440
3,925
11,418
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
RedneckJesvs
Mercury
17
6 / 2 / 9
11,103
584
11,902
16,056
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
ValiantGoat
Kukulkan
17
6 / 3 / 5
11,101
584
10,643
13,143
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ayyyDrizzzy
Cthulhu
9
0 / 8 / 3
7,418
390
3,525
18,994
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BonBeited
Hercules
17
1 / 5 / 1
10,490
552
12,098
19,041
14,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ravana
16
7 / 6 / 2
10,644
560
9,878
15,703
8,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
14
7 / 2 / 6
8,780
462
13,723
9,586
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 11
9,583
504
7,505
15,445
17,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
pacbittycray
Baron Samedi
15
2 / 6 / 3
9,441
497
6,322
14,086
8,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
21
Kills
21
21
Deaths
21
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
BonBeited
Hercules
1
5
1
0.3
W
Ravana
7
6
2
1.33
W
Anhur
7
2
6
5
L
Achilles
Funkydog
Achilles
9
3
6
4
L
0
5
1
0.1
L
Mercury
RedneckJesvs
Mercury
6
2
9
5.25
W
4
2
11
4.75
L
Kukulkan
ValiantGoat
Kukulkan
6
3
5
2.83
L
Cthulhu
ayyyDrizzzy
Cthulhu
0
8
3
0.19
W
Baron Samedi
pacbittycray
Baron Samedi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,049
Damage
49,526
79,887
Taken
73,861
42,730
Mitigated
53,006
14,960
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BonBeited
Hercules
12,098
5,745
0
5,738
19,041
14,755
582
0
17,899
0
81,001
W
Ravana
9,878
3,370
0
1,910
15,703
8,162
0
4,214
11,388
0
78,430
W
Anhur
13,723
8,320
0
3,922
9,586
4,459
724
1,574
7,180
0
52,925
L
Achilles
Funkydog
Achilles
21,054
8,574
0
9,066
20,276
17,318
1,018
981
18,315
0
67,694
L
3,925
1,859
0
1,385
11,418
4,224
0
1,537
9,881
0
49,597
L
Mercury
RedneckJesvs
Mercury
11,902
7,832
0
2,055
16,056
6,047
0
2,651
13,328
0
89,979
W
7,505
1,313
97
2,056
15,445
17,601
398
2,929
11,261
33,195
11,525
L
Kukulkan
ValiantGoat
Kukulkan
10,643
1,607
0
1,899
13,143
5,498
558
4,472
8,671
92,032
0
L
Cthulhu
ayyyDrizzzy
Cthulhu
3,525
305
0
555
18,994
9,643
75
3,258
15,736
19,822
0
W
Baron Samedi
pacbittycray
Baron Samedi
6,322
872
159
1,818
14,086
8,029
360
5,451
8,535
58,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,760
Gold Earned
48,938
477
Minions Killed
515
0
Camps Cleared
0
1,689,230
Distance Traveled
1,650,110
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,490
552
153
8
0
351,104
6
W
Ravana
10,644
560
108
6
0
344,793
1
W
Anhur
8,780
462
76
4
0
329,736
1
L
Achilles
11,775
620
111
6
0
349,628
1
L
Neith
8,363
440
73
4
0
271,577
0
L
Mercury
11,103
584
115
6
0
434,237
1
W
Ymir
9,583
504
70
4
0
319,529
0
L
Kukulkan
11,101
584
149
8
0
359,526
9
L
Cthulhu
7,418
390
29
2
0
274,262
0
W
Baron Samedi
9,441
497
108
6
0
304,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role