Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Junmio
Jormungandr
Level 86
God Stats
2W - 0L
1,706 SR
Queue Stats
118W - 116L
1,493 Elo+
Solo
Medusa
Medusa
MyNameMR7
Medusa
Level 85
God Stats
1W - 0L
1,584 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
TheRick339
Chang'e
Level 143
God Stats
1W - 0L
1,249 SR
Queue Stats
380W - 391L
1,500 Elo+
Solo
Team Averages
Level 126
1,508 SR
1,499 Elo+

VS

Team Averages
Level 102
1,454 SR
1,449 Elo+
Bellona
Bellona
 
Bellona
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Jembow
Xbalanque
Level 40
God Stats
1W - 3L
1,358 SR
Queue Stats
21W - 40L
1,365 Elo+
Party 1
Ymir
Ymir
KlötasResolo
Ymir
Level 40
God Stats
2W - 5L
1,338 SR
Queue Stats
23W - 43L
1,371 Elo+
Party 1
Ne Zha
Ne Zha
atope
Ne Zha
Level 155
God Stats
1W - 2L
1,535 SR
Queue Stats
8W - 13L
1,504 Elo+
Solo
Tiamat
Tiamat
beretv4
Tiamat
Level 160
God Stats
20W - 19L
1,537 SR
Queue Stats
539W - 534L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 1 / 2
6,643
604
4,871
6,918
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
 
Hades
11
3 / 0 / 2
6,526
593
3,085
7,359
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
Junmio
Jormungandr
12
1 / 0 / 1
7,196
654
5,723
8,965
5,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
MyNameMR7
Medusa
11
3 / 2 / 6
6,165
560
9,336
7,286
2,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
TheRick339
Chang'e
11
2 / 1 / 7
6,795
618
4,922
7,305
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 2 / 0
5,393
490
5,115
10,408
9,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Jembow
Xbalanque
9
1 / 5 / 3
5,639
513
5,989
9,548
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 2
5,632
512
3,460
12,198
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
atope
Ne Zha
11
2 / 1 / 0
6,334
576
4,490
8,045
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
beretv4
Tiamat
11
0 / 1 / 0
6,168
561
3,699
5,289
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
4
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
2
5
W
Hades
 
Hades
3
0
2
4
L
Bellona
 
Bellona
0
2
0
0
L
Xbalanque
Jembow
Xbalanque
1
5
3
0.5
W
Jormungandr
Junmio
Jormungandr
1
0
1
1.5
L
1
4
2
0.5
W
Medusa
MyNameMR7
Medusa
3
2
6
3
W
Chang'e
TheRick339
Chang'e
2
1
7
5.5
L
Ne Zha
atope
Ne Zha
2
1
0
2
L
Tiamat
beretv4
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,937
Damage
22,753
37,833
Taken
45,488
19,868
Mitigated
25,380
14,772
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,871
1,427
0
1,099
6,918
3,229
0
2,669
4,249
0
42,977
W
Hades
 
Hades
3,085
735
612
5,738
7,359
3,267
0
926
6,433
38,086
0
L
Bellona
 
Bellona
5,115
2,047
0
4,637
10,408
9,571
0
5,871
4,537
0
36,517
L
Xbalanque
Jembow
Xbalanque
5,989
2,941
0
1,750
9,548
2,990
0
1,945
7,603
0
32,159
W
Jormungandr
Junmio
Jormungandr
5,723
3,791
0
998
8,965
5,175
0
0
8,965
58,529
0
L
3,460
1,080
0
1,905
12,198
7,018
0
3,337
8,861
24,021
0
W
Medusa
MyNameMR7
Medusa
9,336
4,871
0
1,128
7,286
2,731
160
1,911
5,375
0
38,249
W
Chang'e
TheRick339
Chang'e
4,922
758
988
4,209
7,305
5,466
0
1,653
5,652
25,101
3,503
L
Ne Zha
atope
Ne Zha
4,490
915
0
5,059
8,045
3,132
0
1,410
6,635
0
47,510
L
Tiamat
beretv4
Tiamat
3,699
645
0
1,318
5,289
2,669
0
648
4,641
45,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
29,166
371
Minions Killed
336
0
Camps Cleared
0
1,084,435
Distance Traveled
1,092,446
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,643
604
76
7
0
228,443
3
W
Hades
6,526
593
85
8
0
235,788
2
L
Bellona
5,393
490
60
5
0
224,044
0
L
Xbalanque
5,639
513
56
5
0
203,188
0
W
Jormungandr
7,196
654
108
10
0
188,437
0
L
Ymir
5,632
512
36
3
0
189,453
3
W
Medusa
6,165
560
63
6
0
218,691
6
W
Chang'e
6,795
618
39
4
0
213,076
3
L
Ne Zha
6,334
576
94
9
0
252,508
3
L
Tiamat
6,168
561
90
8
0
223,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role