Player Matchup

Tiamat
Tiamat
Dceecd
Tiamat
Level 92
God Stats
1W - 1L
1,525 SR
Queue Stats
289W - 293L
1,442 Elo+
Party 2
Anhur
Anhur
Evayed04
Anhur
Level 69
God Stats
23W - 26L
1,426 SR
Queue Stats
41W - 39L
1,380 Elo+
Party 3
Izanami
Izanami
LaserLion69
Izanami
Level 56
God Stats
2W - 2L
1,615 SR
Queue Stats
29W - 37L
1,352 Elo+
Party 3
Baron Samedi
Baron Samedi
N0P3SAL
Baron Samedi
Level 28
God Stats
2W - 7L
1,278 SR
Queue Stats
8W - 12L
1,357 Elo+
Party 3
Thanatos
Thanatos
Zelkalna
Thanatos
Level 65
God Stats
8W - 5L
1,510 SR
Queue Stats
172W - 173L
1,431 Elo+
Party 2
Team Averages
Level 62
1,471 SR
1,392 Elo+

VS

Team Averages
Level 103
1,498 SR
1,434 Elo+
Baron Samedi
Baron Samedi
Kozu Hakuga
Baron Samedi
Level 123
God Stats
3W - 1L
1,565 SR
Queue Stats
17W - 19L
1,403 Elo+
Party 1
Cabrakan
Cabrakan
TacomanSoldier
Cabrakan
Level 29
God Stats
3W - 0L
1,525 SR
Queue Stats
12W - 9L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
XxDoctorZeus
Gilgamesh
Level 108
God Stats
2W - 2L
1,384 SR
Queue Stats
16W - 26L
1,373 Elo+
Party 1
Apollo
Apollo
homeroborguer
Apollo
Level 125
God Stats
6W - 3L
1,513 SR
Queue Stats
250W - 249L
1,465 Elo+
Solo
Arachne
Arachne
oSweatyPalmzo
Arachne
Level 128
God Stats
12W - 11L
1,501 SR
Queue Stats
101W - 108L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dceecd
Tiamat
9
0 / 8 / 1
5,845
531
3,508
10,595
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Evayed04
Anhur
10
2 / 2 / 1
6,474
589
4,649
10,605
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
LaserLion69
Izanami
8
0 / 3 / 2
5,258
478
3,759
9,180
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
N0P3SAL
Baron Samedi
6
0 / 6 / 1
4,508
410
2,408
6,812
2,545
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Zelkalna
Thanatos
8
2 / 6 / 1
5,752
523
4,172
9,116
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kozu Hakuga
Baron Samedi
11
3 / 1 / 4
6,434
585
7,233
6,392
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
8
3 / 1 / 3
5,551
505
3,490
6,499
3,755
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
XxDoctorZeus
Gilgamesh
10
3 / 1 / 9
6,661
606
6,524
7,332
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 3
6,667
606
7,174
9,370
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
12
12 / 0 / 5
7,776
707
11,186
11,601
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
25
25
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dceecd
Tiamat
0
8
1
0.06
L
Anhur
Evayed04
Anhur
2
2
1
1.25
W
Baron Samedi
Kozu Hakuga
Baron Samedi
3
1
4
5
L
Izanami
LaserLion69
Izanami
0
3
2
0.33
L
Baron Samedi
N0P3SAL
Baron Samedi
0
6
1
0.08
W
Cabrakan
3
1
3
4.5
W
Gilgamesh
XxDoctorZeus
Gilgamesh
3
1
9
7.5
L
Thanatos
Zelkalna
Thanatos
2
6
1
0.42
W
4
1
3
5.5
W
Arachne
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,496
Damage
35,607
46,308
Taken
41,194
18,936
Mitigated
17,341
12,043
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dceecd
Tiamat
3,508
583
0
1,314
10,595
5,211
123
57
10,538
27,721
0
L
Anhur
Evayed04
Anhur
4,649
1,808
0
4,122
10,605
4,288
1,074
5,570
5,035
0
39,474
W
Baron Samedi
Kozu Hakuga
Baron Samedi
7,233
837
829
2,808
6,392
2,677
480
717
5,639
47,893
0
L
Izanami
LaserLion69
Izanami
3,759
2,539
0
1,544
9,180
2,708
0
2,467
6,713
0
31,685
L
Baron Samedi
N0P3SAL
Baron Samedi
2,408
309
301
743
6,812
2,545
42
1,443
5,369
11,201
0
W
Cabrakan
3,490
523
0
1,379
6,499
3,755
468
1,064
5,397
14,920
0
W
Gilgamesh
XxDoctorZeus
Gilgamesh
6,524
2,629
0
2,451
7,332
3,969
570
1,368
5,830
0
29,834
L
Thanatos
Zelkalna
Thanatos
4,172
1,800
0
4,019
9,116
4,184
0
1,186
7,930
0
23,234
W
7,174
4,555
0
5,692
9,370
2,876
461
794
8,576
0
50,344
W
Arachne
11,186
7,597
0
4,851
11,601
4,064
0
1,611
9,836
0
45,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,837
Gold Earned
33,089
263
Minions Killed
293
0
Camps Cleared
0
945,313
Distance Traveled
1,115,230
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,845
531
68
6
0
176,684
0
L
Anhur
6,474
589
71
6
0
185,219
0
W
Baron Samedi
6,434
585
73
7
0
202,290
0
L
Izanami
5,258
478
62
6
0
187,614
0
L
Baron Samedi
4,508
410
16
1
0
203,352
0
W
Cabrakan
5,551
505
25
2
0
212,955
2
W
Gilgamesh
6,661
606
49
4
0
221,078
0
L
Thanatos
5,752
523
46
4
0
192,444
1
W
Apollo
6,667
606
75
7
0
208,348
2
W
Arachne
7,776
707
71
6
0
270,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role