Player Matchup

Bastet
Bastet
Bcbeats239
Bastet
Level 29
God Stats
1W - 1L
1,692 SR
Queue Stats
39W - 40L
1,425 Elo+
Party 1
Scylla
Scylla
Kermakm8
Scylla
Level 14
God Stats
1W - 3L
1,263 SR
Queue Stats
10W - 10L
1,314 Elo+
Party 3
Cabrakan
Cabrakan
TheyCallMeUZ1
Cabrakan
Level 67
God Stats
0W - 2L
1,243 SR
Queue Stats
14W - 15L
1,347 Elo+
Party 3
Chaac
Chaac
TypicalProphet
Chaac
Level 107
God Stats
1W - 1L
1,301 SR
Queue Stats
42W - 46L
1,419 Elo+
Party 1
Neith
Neith
WestCoastUzi
Neith
Level 12
God Stats
2W - 2L
1,230 SR
Queue Stats
2W - 2L
1,251 Elo+
Party 3
Team Averages
Level 46
1,346 SR
1,351 Elo+

VS

Team Averages
Level 92
1,511 SR
1,471 Elo+
Sylvanus
Sylvanus
ICE x Null
Sylvanus
Level 109
God Stats
10W - 2L
1,769 SR
Queue Stats
263W - 249L
1,507 Elo+
Party 2
Chiron
Chiron
ICE x Sinbad
Chiron
Level 108
God Stats
4W - 5L
1,463 SR
Queue Stats
410W - 376L
1,466 Elo+
Party 2
Ravana
Ravana
LnS Skully
Ravana
Level 52
God Stats
12W - 8L
1,533 SR
Queue Stats
91W - 82L
1,452 Elo+
Party 2
Vulcan
Vulcan
Mirctz
Vulcan
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 47L
1,501 Elo+
Party 2
Achilles
Achilles
ShwiftyV2
Achilles
Level 145
God Stats
9W - 15L
1,290 SR
Queue Stats
901W - 962L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bcbeats239
Bastet
15
6 / 11 / 4
9,926
451
14,411
24,782
8,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Kermakm8
Scylla
15
4 / 8 / 1
9,732
442
14,526
18,171
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
TheyCallMeUZ1
Cabrakan
12
0 / 7 / 6
8,399
382
7,146
21,741
28,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 4 / 4
10,194
463
15,205
24,514
20,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 11 / 0
8,486
386
6,057
20,226
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ICE x Null
Sylvanus
15
2 / 4 / 15
10,594
482
7,272
24,639
33,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
20
22 / 0 / 4
14,544
661
30,004
16,496
9,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
LnS Skully
Ravana
17
7 / 2 / 9
11,077
504
14,602
13,125
8,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Mirctz
Vulcan
17
6 / 5 / 14
11,207
509
23,930
14,236
7,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
ShwiftyV2
Achilles
17
4 / 1 / 12
11,379
517
13,301
22,208
26,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
12
Kills
41
41
Deaths
12
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bastet
Bcbeats239
Bastet
6
11
4
0.73
W
Sylvanus
ICE x Null
Sylvanus
2
4
15
2.38
W
Chiron
22
0
4
24
L
Scylla
Kermakm8
Scylla
4
8
1
0.56
W
Ravana
LnS Skully
Ravana
7
2
9
5.75
W
Vulcan
Mirctz
Vulcan
6
5
14
2.6
W
Achilles
ShwiftyV2
Achilles
4
1
12
10
L
Cabrakan
TheyCallMeUZ1
Cabrakan
0
7
6
0.43
L
2
4
4
1
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,345
Damage
89,109
109,434
Taken
90,704
68,271
Mitigated
85,315
23,537
Healing
30,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Bcbeats239
Bastet
14,411
4,393
0
5,163
24,782
8,482
80
9,830
14,681
0
55,021
W
Sylvanus
ICE x Null
Sylvanus
7,272
1,968
3,683
6,176
24,639
33,929
337
6,121
18,518
27,581
2,368
W
Chiron
30,004
14,121
2,108
5,497
16,496
9,358
5,607
3,444
13,052
0
150,449
L
Scylla
Kermakm8
Scylla
14,526
1,105
276
2,911
18,171
5,733
0
8,279
9,782
73,809
0
W
Ravana
LnS Skully
Ravana
14,602
4,013
0
1,355
13,125
8,071
175
2,225
10,900
0
80,261
W
Vulcan
Mirctz
Vulcan
23,930
7,350
269
1,570
14,236
7,696
43
6,565
7,671
76,460
0
W
Achilles
ShwiftyV2
Achilles
13,301
2,922
0
9,648
22,208
26,261
839
3,317
18,891
0
73,088
L
Cabrakan
TheyCallMeUZ1
Cabrakan
7,146
1,151
0
2,399
21,741
28,087
0
6,729
14,988
31,209
0
L
15,205
2,014
0
9,160
24,514
20,765
204
4,163
19,056
0
70,071
L
6,057
3,040
21
3,607
20,226
5,204
2,940
1,840
18,386
0
59,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,737
Gold Earned
58,801
439
Minions Killed
566
0
Camps Cleared
0
1,762,587
Distance Traveled
2,064,291
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,926
451
76
3
0
378,453
3
W
Sylvanus
10,594
482
40
2
0
360,327
6
W
Chiron
14,544
661
209
10
0
451,093
1
L
Scylla
9,732
442
134
6
0
350,110
1
W
Ravana
11,077
504
104
5
0
477,628
0
W
Vulcan
11,207
509
96
4
0
395,623
3
W
Achilles
11,379
517
117
5
0
379,620
0
L
Cabrakan
8,399
382
29
1
0
319,038
0
L
Chaac
10,194
463
100
5
0
366,617
5
L
Neith
8,486
386
100
5
0
348,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role