Player Matchup

Ymir
Ymir
AnyaAxx
Ymir
Level 68
God Stats
111W - 78L
1,504 SR
Queue Stats
171W - 165L
1,407 Elo+
Party 1
Izanami
Izanami
CornSniffer
Izanami
Level 51
God Stats
39W - 27L
1,608 SR
Queue Stats
171W - 162L
1,424 Elo+
Party 1
Freya
Freya
ShadyBeaches
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,294 Elo+
Party 1
Gilgamesh
Gilgamesh
SussyBoots
Gilgamesh
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 12L
1,151 Elo+
Party 1
Arachne
Arachne
Zhelsu
Arachne
Level 106
God Stats
2W - 3L
1,709 SR
Queue Stats
212W - 220L
1,400 Elo+
Party 1
Team Averages
Level 47
1,564 SR
1,335 Elo+

VS

Team Averages
Level 72
1,422 SR
1,458 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Eternal_dr8
Hades
Level 108
God Stats
1W - 0L
1,374 SR
Queue Stats
61W - 53L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
LarryUS
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,547 Elo+
Party 3
Vamana
Vamana
Schooshi
Vamana
Level 53
God Stats
20W - 14L
1,512 SR
Queue Stats
49W - 45L
1,442 Elo+
Party 2
Susano
Susano
y_Galaxy420
Susano
Level 47
God Stats
5W - 2L
1,223 SR
Queue Stats
21W - 26L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AnyaAxx
Ymir
4
0 / 2 / 0
3,022
604
1,431
4,419
1,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
CornSniffer
Izanami
4
0 / 2 / 0
2,927
585
2,162
2,535
465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
963
193
0
0
0
Gilgamesh
SussyBoots
Gilgamesh
4
0 / 1 / 0
2,980
596
1,435
3,335
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Zhelsu
Arachne
4
0 / 0 / 0
2,998
600
22
2,706
716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
1 / 0 / 2
3,411
682
2,887
3,485
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
2 / 0 / 0
3,568
714
383
1,067
516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
LarryUS
Sylvanus
5
0 / 0 / 2
3,472
694
1,678
4,045
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vamana
Schooshi
Vamana
4
0 / 0 / 1
3,364
673
1,198
3,662
1,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
6
2 / 0 / 1
3,924
785
459
2,080
591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
2
2
L
Ymir
AnyaAxx
Ymir
0
2
0
0
L
Izanami
CornSniffer
Izanami
0
2
0
0
W
2
0
0
2
W
Sylvanus
LarryUS
Sylvanus
0
0
2
1
W
Vamana
Schooshi
Vamana
0
0
1
0.5
L
0
0
0
0
L
Gilgamesh
SussyBoots
Gilgamesh
0
1
0
0
L
Arachne
Zhelsu
Arachne
0
0
0
0
W
Susano
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,050
Damage
6,605
12,995
Taken
14,339
4,280
Mitigated
5,781
3,117
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,887
2,453
0
1,766
3,485
871
0
769
2,716
0
15,867
L
Ymir
AnyaAxx
Ymir
1,431
617
0
1,360
4,419
1,805
0
1,059
3,360
4,847
0
L
Izanami
CornSniffer
Izanami
2,162
1,984
0
514
2,535
465
0
440
2,095
0
13,974
W
383
0
63
368
1,067
516
258
0
1,067
13,645
0
W
Sylvanus
LarryUS
Sylvanus
1,678
787
593
2,310
4,045
2,254
0
662
3,383
9,141
2,341
W
Vamana
Schooshi
Vamana
1,198
390
110
610
3,662
1,549
54
0
3,662
0
11,180
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
SussyBoots
Gilgamesh
1,435
706
0
391
3,335
1,294
0
0
3,335
0
6,697
L
Arachne
Zhelsu
Arachne
22
22
0
852
2,706
716
0
269
2,437
0
7,163
W
Susano
459
79
0
0
2,080
591
0
0
2,080
0
17,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,890
Gold Earned
17,739
54
Minions Killed
140
0
Camps Cleared
0
371,324
Distance Traveled
510,450
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,411
682
29
6
0
96,803
0
L
Ymir
3,022
604
7
1
0
85,338
1
L
Izanami
2,927
585
19
4
0
74,537
0
W
Hades
3,568
714
32
6
0
92,322
0
W
Sylvanus
3,472
694
25
5
0
84,535
1
W
Vamana
3,364
673
17
3
0
118,481
1
L
Freya
963
193
0
0
0
0
0
L
Gilgamesh
2,980
596
10
2
0
105,760
0
L
Arachne
2,998
600
18
4
0
105,689
0
W
Susano
3,924
785
37
7
0
118,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role