Player Matchup

Discordia
Discordia
EraseMee
Discordia
Level 118
God Stats
1W - 4L
1,126 SR
Queue Stats
35W - 39L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
FlameCT
Kuzenbo
Level 117
God Stats
11W - 8L
1,683 SR
Queue Stats
351W - 314L
1,562 Elo+
Party 1
Lancelot
Lancelot
JustSpaz
Lancelot
Level 38
God Stats
5W - 3L
1,627 SR
Queue Stats
110W - 90L
1,557 Elo+
Party 1
Ishtar
Ishtar
Xenotobyttv
Ishtar
Level 28
God Stats
3W - 0L
1,779 SR
Queue Stats
66W - 64L
1,532 Elo+
Party 1
Fenrir
Fenrir
jpk0919
Fenrir
Level 158
God Stats
8W - 9L
1,618 SR
Queue Stats
326W - 288L
1,546 Elo+
Party 1
Team Averages
Level 92
1,567 SR
1,542 Elo+

VS

Team Averages
Level 45
1,550 SR
1,320 Elo+
Amaterasu
Amaterasu
AscheDAce
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 2
Khepri
Khepri
Blue8
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 3
Discordia
Discordia
Sentinel225
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 2
Pele
Pele
TONREK
Pele
Level 115
God Stats
1W - 1L
1,693 SR
Queue Stats
50W - 51L
1,519 Elo+
Party 2
Izanami
Izanami
jvhome
Izanami
Level 67
God Stats
26W - 18L
1,558 SR
Queue Stats
32W - 29L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EraseMee
Discordia
14
4 / 5 / 9
8,876
467
9,683
8,707
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
FlameCT
Kuzenbo
16
8 / 2 / 9
10,209
537
13,917
16,784
12,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
JustSpaz
Lancelot
19
15 / 0 / 8
12,067
635
24,057
12,778
6,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
16
1 / 4 / 6
9,454
498
10,185
17,305
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
jpk0919
Fenrir
14
4 / 1 / 17
9,777
515
11,440
20,180
22,856
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AscheDAce
Amaterasu
12
2 / 6 / 2
7,825
412
8,475
16,723
14,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Blue8
Khepri
11
0 / 4 / 5
7,517
396
5,323
17,996
21,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Sentinel225
Discordia
12
0 / 7 / 1
7,224
380
7,521
12,152
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Pele
TONREK
Pele
13
5 / 8 / 2
8,696
458
9,109
21,327
8,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
jvhome
Izanami
12
5 / 7 / 0
7,983
420
13,355
18,540
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
32
Kills
12
12
Deaths
32
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AscheDAce
Amaterasu
2
6
2
0.5
L
Khepri
Blue8
Khepri
0
4
5
0.63
W
Discordia
EraseMee
Discordia
4
5
9
1.7
W
Kuzenbo
FlameCT
Kuzenbo
8
2
9
6.25
W
Lancelot
JustSpaz
Lancelot
15
0
8
19
L
Discordia
Sentinel225
Discordia
0
7
1
0.07
L
Pele
TONREK
Pele
5
8
2
0.75
W
Ishtar
1
4
6
1
W
Fenrir
jpk0919
Fenrir
4
1
17
12.5
L
Izanami
jvhome
Izanami
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,282
Damage
43,783
75,754
Taken
86,738
52,691
Mitigated
57,097
24,964
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AscheDAce
Amaterasu
8,475
3,463
0
3,849
16,723
14,993
1,122
5,798
10,519
0
41,778
L
Khepri
Blue8
Khepri
5,323
501
555
2,869
17,996
21,266
0
5,450
12,288
22,164
0
W
Discordia
EraseMee
Discordia
9,683
561
0
1,496
8,707
3,235
540
2,671
6,036
53,517
0
W
Kuzenbo
FlameCT
Kuzenbo
13,917
3,953
0
4,256
16,784
12,707
612
2,065
14,719
55,643
0
W
Lancelot
JustSpaz
Lancelot
24,057
6,373
0
5,314
12,778
6,996
0
2,894
9,884
37
107,427
L
Discordia
Sentinel225
Discordia
7,521
419
144
644
12,152
5,201
148
6,618
5,362
41,466
0
L
Pele
TONREK
Pele
9,109
1,889
0
2,278
21,327
8,900
0
1,504
19,735
0
68,299
W
Ishtar
10,185
5,747
0
7,411
17,305
6,897
5,052
1,651
15,654
0
78,410
W
Fenrir
jpk0919
Fenrir
11,440
4,650
0
6,487
20,180
22,856
9
3,563
16,617
228
28,204
L
Izanami
jvhome
Izanami
13,355
9,697
0
5,319
18,540
6,737
311
3,479
14,969
0
62,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,383
Gold Earned
39,245
467
Minions Killed
366
0
Camps Cleared
0
1,812,644
Distance Traveled
1,692,491
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,825
412
80
4
0
369,019
0
L
Khepri
7,517
396
28
1
0
336,721
4
W
Discordia
8,876
467
74
4
0
325,049
2
W
Kuzenbo
10,209
537
87
5
0
350,090
4
W
Lancelot
12,067
635
172
9
0
454,254
2
L
Discordia
7,224
380
55
3
0
313,647
0
L
Pele
8,696
458
101
5
0
364,931
1
W
Ishtar
9,454
498
115
6
0
280,355
6
W
Fenrir
9,777
515
19
1
0
402,896
7
L
Izanami
7,983
420
102
5
0
308,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role