Player Matchup

Danzaburou
Danzaburou
JuicyBudlets
Danzaburou
Level 83
God Stats
19W - 25L
1,431 SR
Queue Stats
301W - 323L
1,455 Elo+
Solo
Hun Batz
Hun Batz
OGbloodysnorlax
Hun Batz
Level 146
God Stats
2W - 4L
1,368 SR
Queue Stats
225W - 231L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
djmanza8015
Gilgamesh
Level 160
God Stats
3W - 5L
1,457 SR
Queue Stats
666W - 638L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
eduardo26000
Kumbhakarna
Level 122
God Stats
5W - 5L
1,448 SR
Queue Stats
260W - 277L
1,481 Elo+
Solo
The Morrigan
The Morrigan
ignacio_TRAPIN
The Morrigan
Level 120
God Stats
1W - 1L
1,603 SR
Queue Stats
3W - 5L
1,264 Elo+
Solo
Team Averages
Level 126
1,461 SR
1,410 Elo+

VS

Team Averages
Level 72
1,470 SR
1,456 Elo+
Cernunnos
Cernunnos
Amastar123
Cernunnos
Level 55
God Stats
0W - 1L
1,749 SR
Queue Stats
41W - 46L
1,415 Elo+
Party 1
Tyr
Tyr
DatGuy1301
Tyr
Level 70
God Stats
2W - 3L
1,524 SR
Queue Stats
85W - 87L
1,400 Elo+
Party 1
Atlas
Atlas
SonOfCorpius
Atlas
Level 81
God Stats
1W - 2L
1,465 SR
Queue Stats
69W - 64L
1,387 Elo+
Party 1
Scylla
Scylla
braxton203
Scylla
Level 141
God Stats
0W - 4L
1,112 SR
Queue Stats
184W - 172L
1,533 Elo+
Party 2
Merlin
Merlin
royal_nuisance51
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JuicyBudlets
Danzaburou
18
5 / 0 / 4
11,968
570
17,270
20,741
9,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
17
3 / 3 / 2
10,565
503
8,584
17,296
8,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
djmanza8015
Gilgamesh
17
3 / 2 / 3
11,178
532
14,938
20,777
16,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
eduardo26000
Kumbhakarna
16
3 / 1 / 7
10,899
519
12,986
20,931
24,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
ignacio_TRAPIN
The Morrigan
16
1 / 2 / 3
10,513
501
8,394
9,621
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amastar123
Cernunnos
14
0 / 6 / 1
8,667
413
10,978
20,435
8,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 2 / 2
8,706
415
7,239
13,894
17,701
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 2
8,841
421
14,499
22,199
27,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
braxton203
Scylla
17
3 / 3 / 1
9,947
474
8,703
15,724
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 1
10,440
497
15,890
14,002
7,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
8
8
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Amastar123
Cernunnos
0
6
1
0.08
L
0
2
2
0.5
W
Danzaburou
JuicyBudlets
Danzaburou
5
0
4
7
W
Hun Batz
3
3
2
1.33
L
1
2
2
1
L
Scylla
braxton203
Scylla
3
3
1
1.17
W
Gilgamesh
djmanza8015
Gilgamesh
3
2
3
2.25
W
Kumbhakarna
eduardo26000
Kumbhakarna
3
1
7
6.5
W
The Morrigan
ignacio_TRAPIN
The Morrigan
1
2
3
1.25
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,172
Damage
57,309
89,366
Taken
86,254
63,991
Mitigated
67,847
32,441
Healing
24,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Amastar123
Cernunnos
10,978
4,766
0
7,296
20,435
8,331
552
4,701
15,734
0
76,866
L
7,239
1,122
0
1,588
13,894
17,701
0
1,108
12,786
512
48,988
W
Danzaburou
JuicyBudlets
Danzaburou
17,270
11,191
0
15,239
20,741
9,759
4,671
9,094
11,647
0
103,701
W
Hun Batz
8,584
2,004
0
6,058
17,296
8,446
0
6,008
11,288
0
88,687
L
14,499
7,141
610
3,288
22,199
27,183
0
4,958
17,241
38,422
0
L
Scylla
braxton203
Scylla
8,703
996
0
6,879
15,724
6,905
0
2,802
12,922
77,909
2,826
W
Gilgamesh
djmanza8015
Gilgamesh
14,938
4,631
0
6,009
20,777
16,767
369
8,272
12,505
0
91,460
W
Kumbhakarna
eduardo26000
Kumbhakarna
12,986
2,276
866
3,408
20,931
24,241
0
10,490
10,441
31,024
5,585
W
The Morrigan
ignacio_TRAPIN
The Morrigan
8,394
1,980
0
861
9,621
4,778
495
5,832
3,789
77,586
1,807
L
15,890
545
434
4,426
14,002
7,727
0
5,018
8,984
101,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,123
Gold Earned
46,601
613
Minions Killed
516
0
Camps Cleared
0
2,053,792
Distance Traveled
1,935,397
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,667
413
126
6
0
343,138
2
L
Tyr
8,706
415
71
3
0
410,762
2
W
Danzaburou
11,968
570
149
7
0
388,996
5
W
Hun Batz
10,565
503
129
6
0
445,904
2
L
Atlas
8,841
421
35
2
0
404,352
3
L
Scylla
9,947
474
122
6
0
414,364
4
W
Gilgamesh
11,178
532
143
7
0
373,674
4
W
Kumbhakarna
10,899
519
35
2
0
431,370
0
W
The Morrigan
10,513
501
157
7
0
413,848
6
L
Merlin
10,440
497
162
8
0
362,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role