Player Matchup

Morgan Le Fay
Morgan Le Fay
Anoomie
Morgan Le Fay
Level 61
God Stats
9W - 10L
1,536 SR
Queue Stats
200W - 184L
1,616 Elo+
Solo
Fenrir
Fenrir
Beastondastixxx
Fenrir
Level 87
God Stats
1W - 2L
1,363 SR
Queue Stats
31W - 34L
1,448 Elo+
Solo
Ymir
Ymir
Nepachu4054
Ymir
Level 37
God Stats
0W - 1L
1,280 SR
Queue Stats
10W - 15L
1,318 Elo+
Solo
Team Averages
Level 62
1,393 SR
1,461 Elo+

VS

Team Averages
Level 113
1,398 SR
1,494 Elo+
Terra
Terra
FLYY_00
Terra
Level 144
God Stats
2W - 3L
1,307 SR
Queue Stats
112W - 134L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
GalaxyDragohyena
Baron Samedi
Level 86
God Stats
25W - 12L
1,631 SR
Queue Stats
239W - 268L
1,487 Elo+
Party 1
Serqet
Serqet
Terminator050679
Serqet
Level 110
God Stats
1W - 1L
1,255 SR
Queue Stats
39W - 32L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anoomie
Morgan Le Fay
16
3 / 3 / 2
11,125
695
23,108
14,409
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 6 / 0
9,525
595
5,781
19,810
9,416
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 9 / 2
10,382
649
6,446
26,226
27,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FLYY_00
Terra
17
5 / 3 / 10
12,428
777
12,626
23,237
22,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
GalaxyDragohyena
Baron Samedi
18
5 / 1 / 13
12,155
760
19,688
10,045
5,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 10
11,927
745
16,710
16,497
9,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
6
Kills
17
18
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Anoomie
Morgan Le Fay
3
3
2
1.33
L
2
6
0
0.33
W
Terra
FLYY_00
Terra
5
3
10
3.33
W
Baron Samedi
GalaxyDragohyena
Baron Samedi
5
1
13
11.5
L
1
9
2
0.22
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,335
Damage
49,024
60,445
Taken
49,779
43,229
Mitigated
37,399
5,262
Healing
18,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Anoomie
Morgan Le Fay
23,108
3,586
218
3,357
14,409
6,726
0
7,558
5,837
66,247
0
L
5,781
1,854
0
445
19,810
9,416
0
9,524
9,067
0
21,878
W
Terra
FLYY_00
Terra
12,626
1,552
2,745
7,255
23,237
22,270
140
13,275
9,962
36,146
0
W
Baron Samedi
GalaxyDragohyena
Baron Samedi
19,688
2,008
2,505
4,732
10,045
5,532
996
7,675
2,370
62,238
0
L
6,446
1,024
0
1,242
26,226
27,087
46
14,260
11,100
24,505
0
W
16,710
4,674
0
1,589
16,497
9,597
0
8,661
7,836
0
52,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
36,510
143
Minions Killed
192
0
Camps Cleared
0
767,205
Distance Traveled
850,895
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,125
695
90
6
0
247,709
0
L
Fenrir
9,525
595
17
1
0
281,712
2
W
Terra
12,428
777
34
2
0
288,455
2
W
Baron Samedi
12,155
760
95
6
0
273,031
3
L
Ymir
10,382
649
36
2
0
237,784
2
W
Serqet
11,927
745
63
4
0
289,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role