Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Isra1907
Atlas
Level 100
God Stats
1W - 4L
1,381 SR
Queue Stats
179W - 174L
1,423 Elo+
Solo
Chaac
Chaac
LordOfTheChimps
Chaac
Level 26
God Stats
0W - 1L
1,702 SR
Queue Stats
10W - 11L
1,498 Elo+
Party 1
Serqet
Serqet
S11Natra
Serqet
Level 84
God Stats
0W - 1L
1,323 SR
Queue Stats
8W - 7L
1,506 Elo+
Party 1
Izanami
Izanami
iBz x CRAZY
Izanami
Level 26
God Stats
0W - 1L
1,704 SR
Queue Stats
42W - 43L
1,496 Elo+
Solo
Team Averages
Level 79
1,522 SR
1,485 Elo+

VS

Team Averages
Level 100
1,569 SR
1,501 Elo+
Hel
Hel
Bahoozled
Hel
Level 29
God Stats
3W - 1L
1,660 SR
Queue Stats
49W - 48L
1,534 Elo+
Party 3
Neith
Neith
Fr3ak Snipes
Neith
Level 157
God Stats
3W - 4L
1,569 SR
Queue Stats
222W - 177L
1,551 Elo+
Party 2
Baba Yaga
Baba Yaga
K1NGx0FxSP4DE5
Baba Yaga
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 136L
1,424 Elo+
Party 2
Persephone
Persephone
R Da Tree
Persephone
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 85L
1,421 Elo+
Party 2
Hachiman
Hachiman
totlrampage69
Hachiman
Level 155
God Stats
3W - 2L
1,615 SR
Queue Stats
157W - 138L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
1 / 2 / 5
10,172
678
16,136
18,706
15,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Atlas
Isra1907
Atlas
15
0 / 4 / 4
9,339
623
12,167
18,646
19,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 0 / 4
9,705
647
7,840
16,001
15,190
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Serqet
S11Natra
Serqet
13
0 / 4 / 6
8,142
543
4,916
15,987
17,555
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
iBz x CRAZY
Izanami
18
2 / 2 / 5
10,128
675
10,807
13,514
7,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
10,384
692
9,543
14,926
8,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 1 / 8
10,522
701
22,265
12,962
7,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Baba Yaga
K1NGx0FxSP4DE5
Baba Yaga
17
2 / 2 / 6
10,022
668
16,826
11,783
6,595
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
R Da Tree
Persephone
10
0 / 0 / 3
7,923
528
2,463
4,018
1,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
totlrampage69
Hachiman
19
4 / 2 / 8
10,338
689
24,008
15,170
8,111
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
6
Kills
12
12
Deaths
7
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
5
1.75
W
5
2
7
4.25
W
1
1
8
5
L
Atlas
Isra1907
Atlas
0
4
4
0.5
W
Baba Yaga
K1NGx0FxSP4DE5
Baba Yaga
2
2
6
2.5
L
3
0
4
5
W
Persephone
R Da Tree
Persephone
0
0
3
1.5
L
Serqet
S11Natra
Serqet
0
4
6
0.75
L
Izanami
iBz x CRAZY
Izanami
2
2
5
2.25
W
Hachiman
totlrampage69
Hachiman
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,866
Damage
75,105
82,854
Taken
58,859
75,912
Mitigated
31,944
45,737
Healing
37,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
16,136
953
15,030
12,798
18,706
15,767
0
5,921
12,785
41,130
0
W
9,543
380
9,800
10,090
14,926
8,465
224
5,195
9,731
22,358
0
W
22,265
4,678
901
6,021
12,962
7,172
910
6,616
5,794
0
52,891
L
Atlas
Isra1907
Atlas
12,167
4,155
2,472
3,542
18,646
19,925
0
6,714
11,932
21,384
0
W
Baba Yaga
K1NGx0FxSP4DE5
Baba Yaga
16,826
1,320
1,612
3,868
11,783
6,595
0
5,795
5,883
32,783
0
L
7,840
748
1,363
4,491
16,001
15,190
0
6,023
9,978
0
18,246
W
Persephone
R Da Tree
Persephone
2,463
55
139
550
4,018
1,601
34
3,004
900
4,340
0
L
Serqet
S11Natra
Serqet
4,916
889
1,098
1,260
15,987
17,555
0
5,915
10,072
0
5,749
L
Izanami
iBz x CRAZY
Izanami
10,807
5,241
733
2,950
13,514
7,475
557
4,259
9,255
0
34,197
W
Hachiman
totlrampage69
Hachiman
24,008
17,676
738
3,816
15,170
8,111
489
7,693
7,104
0
36,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,486
Gold Earned
49,189
161
Minions Killed
171
0
Camps Cleared
0
1,353,150
Distance Traveled
1,275,011
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,172
678
65
4
0
300,563
0
W
Hel
10,384
692
31
2
0
266,073
0
W
Neith
10,522
701
75
5
0
280,980
2
L
Atlas
9,339
623
19
1
0
266,762
0
W
Baba Yaga
10,022
668
36
2
0
279,353
0
L
Chaac
9,705
647
19
1
0
256,383
0
W
Persephone
7,923
528
6
0
0
204,010
0
L
Serqet
8,142
543
1
0
0
240,048
0
L
Izanami
10,128
675
57
4
0
289,394
7
W
Hachiman
10,338
689
23
2
0
244,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role