Player Matchup

Anhur
Anhur
DiscourageShadow
Anhur
Level 19
God Stats
2W - 2L
1,794 SR
Queue Stats
2W - 2L
1,813 Elo+
Party 3
Nemesis
Nemesis
Muñonsin
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
NanoSggz
Cliodhna
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
NutSwallower
Scylla
Level 36
God Stats
0W - 1L
1,720 SR
Queue Stats
53W - 7L
2,008 Elo+
Party 3
Sylvanus
Sylvanus
ndjdbbs
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 36
1,603 SR
1,664 Elo+

VS

Team Averages
Level 65
1,573 SR
1,486 Elo+
Tyr
Tyr
ErenYeagerIV
Tyr
Level 44
God Stats
1W - 0L
1,747 SR
Queue Stats
22W - 20L
1,583 Elo+
Party 2
Thor
Thor
HahaSkeeeeBoop
Thor
Level 28
God Stats
7W - 0L
1,957 SR
Queue Stats
26W - 7L
1,703 Elo+
Party 4
Danzaburou
Danzaburou
Rodgerwxh
Danzaburou
Level 127
God Stats
1W - 4L
1,197 SR
Queue Stats
120W - 125L
1,374 Elo+
Solo
Olorun
Olorun
SenpaiSwanky
Olorun
Level 116
God Stats
4W - 3L
1,730 SR
Queue Stats
171W - 152L
1,577 Elo+
Party 4
Atlas
Atlas
SibatVI
Atlas
Level 11
God Stats
1W - 0L
1,235 SR
Queue Stats
1W - 6L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,065
460
1,632
4,179
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Muñonsin
Nemesis
7
0 / 6 / 0
4,776
434
3,144
10,335
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
NanoSggz
Cliodhna
8
1 / 4 / 0
5,086
462
2,654
8,696
2,582
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
10
1 / 4 / 0
5,952
541
5,818
6,705
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
ndjdbbs
Sylvanus
8
0 / 1 / 1
4,810
437
1,510
7,343
4,396
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,077
643
3,200
8,219
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
7 / 1 / 0
8,346
759
8,098
7,026
2,691
Mace

Mace

+10
Physical Power

Danzaburou
Rodgerwxh
Danzaburou
10
1 / 0 / 0
5,923
538
3,320
3,797
1,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
12
3 / 1 / 3
7,359
669
4,452
8,785
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
SibatVI
Atlas
8
0 / 1 / 3
5,623
511
2,558
7,489
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
15
16
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
4
0
4
6
W
7
1
0
7
L
Nemesis
Muñonsin
Nemesis
0
6
0
0
L
Cliodhna
NanoSggz
Cliodhna
1
4
0
0.25
L
Scylla
1
4
0
0.25
W
Danzaburou
Rodgerwxh
Danzaburou
1
0
0
1
W
Olorun
3
1
3
4.5
W
Atlas
SibatVI
Atlas
0
1
3
1.5
L
Sylvanus
ndjdbbs
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,758
Damage
21,628
37,258
Taken
35,316
13,622
Mitigated
15,290
4,760
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,632
693
0
980
4,179
1,368
44
1,280
2,899
0
24,284
W
3,200
980
0
4,989
8,219
3,413
0
1,538
6,681
0
40,534
W
8,098
1,874
0
551
7,026
2,691
249
355
6,671
0
56,263
L
Nemesis
Muñonsin
Nemesis
3,144
2,063
0
460
10,335
2,912
0
855
9,480
0
31,106
L
Cliodhna
NanoSggz
Cliodhna
2,654
313
0
1,220
8,696
2,582
0
575
8,121
0
19,809
L
Scylla
5,818
1,075
0
496
6,705
2,364
0
2,686
4,019
38,179
0
W
Danzaburou
Rodgerwxh
Danzaburou
3,320
989
107
712
3,797
1,182
1,096
460
3,337
0
42,612
W
Olorun
4,452
2,221
0
3,830
8,785
4,143
312
3,383
5,402
51,437
8,913
W
Atlas
SibatVI
Atlas
2,558
1,041
0
2,003
7,489
3,861
68
1,592
5,897
13,698
0
L
Sylvanus
ndjdbbs
Sylvanus
1,510
655
422
1,182
7,343
4,396
0
1,542
5,801
18,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,689
Gold Earned
34,328
223
Minions Killed
398
0
Camps Cleared
0
1,038,941
Distance Traveled
1,129,814
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,065
460
30
3
0
187,733
0
W
Tyr
7,077
643
89
8
0
283,105
5
W
Thor
8,346
759
109
10
0
217,332
1
L
Nemesis
4,776
434
42
4
0
222,347
0
L
Cliodhna
5,086
462
34
3
0
243,546
2
L
Scylla
5,952
541
73
7
0
194,173
3
W
Danzaburou
5,923
538
73
7
0
199,363
4
W
Olorun
7,359
669
107
10
0
217,487
0
W
Atlas
5,623
511
20
2
0
212,527
3
L
Sylvanus
4,810
437
44
4
0
191,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role