Player Matchup

Ganesha
Ganesha
CodyRMX
Ganesha
Level 48
God Stats
5W - 4L
1,636 SR
Queue Stats
11W - 5L
1,565 Elo+
Party 1
Poseidon
Poseidon
GreyBite
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,586 Elo+
Party 2
Bakasura
Bakasura
PeppermintD
Bakasura
Level 46
God Stats
4W - 3L
1,593 SR
Queue Stats
11W - 6L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
TyTheAwsome
Jormungandr
Level 84
God Stats
23W - 18L
1,519 SR
Queue Stats
152W - 167L
1,388 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
我来自成都
Ah Muzen Cab
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,299 Elo+
Solo
Team Averages
Level 43
1,550 SR
1,466 Elo+

VS

Team Averages
Level 55
1,576 SR
1,384 Elo+
Bacchus
Bacchus
KillerQueen77770
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 4
Hades
Hades
Lukerange
Hades
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 70L
1,595 Elo+
Party 3
Guan Yu
Guan Yu
Nillythekid
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 4
Kali
Kali
danybeltre
Kali
Level 41
God Stats
1W - 1L
1,754 SR
Queue Stats
7W - 10L
1,413 Elo+
Solo
Izanami
Izanami
emma73960
Izanami
Level 127
God Stats
11W - 9L
1,628 SR
Queue Stats
70W - 67L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CodyRMX
Ganesha
17
0 / 2 / 21
12,694
552
11,283
20,456
23,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
GreyBite
Poseidon
19
6 / 5 / 3
12,738
554
16,928
14,072
6,341
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
PeppermintD
Bakasura
20
18 / 3 / 5
15,131
658
18,903
24,667
13,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
TyTheAwsome
Jormungandr
20
2 / 3 / 2
13,529
588
14,697
18,727
17,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
我来自成都
Ah Muzen Cab
20
6 / 3 / 9
13,393
582
20,193
19,092
9,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
9,380
408
4,066
20,547
25,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Lukerange
Hades
17
4 / 6 / 4
11,254
489
11,152
24,668
13,782
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Nillythekid
Guan Yu
17
2 / 4 / 1
10,108
439
8,332
21,039
21,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
6 / 7 / 0
11,634
506
14,510
23,139
11,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
emma73960
Izanami
16
2 / 9 / 5
10,429
453
10,438
21,569
7,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
32
Kills
15
16
Deaths
32
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CodyRMX
Ganesha
0
2
21
5.25
W
Poseidon
GreyBite
Poseidon
6
5
3
1.5
L
1
6
2
0.33
L
Hades
Lukerange
Hades
4
6
4
1
L
Guan Yu
Nillythekid
Guan Yu
2
4
1
0.63
W
Bakasura
PeppermintD
Bakasura
18
3
5
6.83
W
Jormungandr
TyTheAwsome
Jormungandr
2
3
2
1
L
6
7
0
0.86
L
Izanami
emma73960
Izanami
2
9
5
0.5
W
Ah Muzen Cab
我来自成都
Ah Muzen Cab
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,004
Damage
48,498
97,014
Taken
110,962
69,439
Mitigated
79,899
19,690
Healing
27,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CodyRMX
Ganesha
11,283
682
999
3,928
20,456
23,312
1,135
5,320
14,983
41,020
4,172
W
Poseidon
GreyBite
Poseidon
16,928
3,973
0
1,853
14,072
6,341
4,288
5,465
8,555
91,899
0
L
4,066
733
0
1,686
20,547
25,135
127
5,853
14,117
27,237
0
L
Hades
Lukerange
Hades
11,152
2,523
262
8,205
24,668
13,782
0
11,709
11,755
66,862
0
L
Guan Yu
Nillythekid
Guan Yu
8,332
1,133
728
6,911
21,039
21,960
140
13,390
6,483
0
59,643
W
Bakasura
PeppermintD
Bakasura
18,903
12,031
0
7,149
24,667
13,193
1,844
4,171
20,496
38
121,444
W
Jormungandr
TyTheAwsome
Jormungandr
14,697
3,158
0
0
18,727
17,065
1,465
550
17,153
93,429
0
L
14,510
6,703
0
3,362
23,139
11,152
0
5,827
16,369
0
110,926
L
Izanami
emma73960
Izanami
10,438
6,908
0
6,223
21,569
7,870
1,199
4,709
15,380
0
90,799
W
Ah Muzen Cab
我来自成都
Ah Muzen Cab
20,193
8,137
0
5,761
19,092
9,528
7,209
1,451
17,596
0
125,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,485
Gold Earned
52,805
699
Minions Killed
569
0
Camps Cleared
0
2,226,593
Distance Traveled
2,034,014
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,694
552
22
1
0
457,411
8
W
Poseidon
12,738
554
114
5
0
427,206
2
L
Bacchus
9,380
408
47
2
0
390,930
1
L
Hades
11,254
489
114
5
0
385,642
2
L
Guan Yu
10,108
439
89
4
0
436,912
3
W
Bakasura
15,131
658
177
8
0
538,902
1
W
Jormungandr
13,529
588
193
8
0
386,294
0
L
Kali
11,634
506
167
7
0
466,472
0
L
Izanami
10,429
453
152
7
0
354,058
0
W
Ah Muzen Cab
13,393
582
193
8
0
416,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role