Player Matchup

Aphrodite
Aphrodite
CaIlMe-Senpai
Aphrodite
Level 69
God Stats
2W - 3L
1,426 SR
Queue Stats
101W - 136L
1,470 Elo+
Party 1
Artemis
Artemis
Jojojjojojo
Artemis
Level 65
God Stats
4W - 3L
1,460 SR
Queue Stats
18W - 22L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
cashsmash0101
Guan Yu
Level 118
God Stats
1W - 1L
1,665 SR
Queue Stats
67W - 98L
1,382 Elo+
Party 1
Team Averages
Level 84
1,517 SR
1,433 Elo+

VS

Team Averages
Level 109
1,461 SR
1,504 Elo+
Camazotz
Camazotz
BluffOwl
Camazotz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,517 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JerseyDers
Tsukuyomi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,419 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LeoClashes
Morgan Le Fay
Level 104
God Stats
2W - 0L
1,384 SR
Queue Stats
16W - 13L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CaIlMe-Senpai
Aphrodite
15
3 / 7 / 6
10,706
669
7,515
16,566
10,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Jojojjojojo
Artemis
15
3 / 6 / 5
10,469
654
18,526
18,016
8,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
16
4 / 7 / 6
11,641
728
7,617
22,813
30,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BluffOwl
Camazotz
18
4 / 2 / 15
12,902
806
10,564
22,313
27,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
JerseyDers
Tsukuyomi
16
5 / 8 / 10
11,762
735
13,725
15,891
6,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
LeoClashes
Morgan Le Fay
20
11 / 0 / 9
13,516
845
27,472
9,183
6,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
10
Kills
20
20
Deaths
10
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BluffOwl
Camazotz
4
2
15
5.75
L
Aphrodite
CaIlMe-Senpai
Aphrodite
3
7
6
0.86
W
Tsukuyomi
JerseyDers
Tsukuyomi
5
8
10
1.25
L
Artemis
Jojojjojojo
Artemis
3
6
5
0.92
W
Morgan Le Fay
LeoClashes
Morgan Le Fay
11
0
9
15.5
L
Guan Yu
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,658
Damage
51,761
57,395
Taken
47,387
49,089
Mitigated
40,933
15,995
Healing
20,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BluffOwl
Camazotz
10,564
3,193
0
12,634
22,313
27,794
452
3,680
18,633
0
33,221
L
Aphrodite
CaIlMe-Senpai
Aphrodite
7,515
1,448
1,619
4,763
16,566
10,642
0
7,589
8,977
43,057
0
W
Tsukuyomi
JerseyDers
Tsukuyomi
13,725
4,747
0
2,853
15,891
6,700
1,130
2,890
13,001
0
41,148
L
Artemis
Jojojjojojo
Artemis
18,526
11,188
0
4,502
18,016
8,175
0
7,175
10,841
0
52,972
W
Morgan Le Fay
LeoClashes
Morgan Le Fay
27,472
2,725
329
4,861
9,183
6,439
1,823
1,226
7,957
94,695
0
L
Guan Yu
7,617
1,886
1,734
3,377
22,813
30,272
0
12,732
10,081
0
23,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
38,180
178
Minions Killed
180
0
Camps Cleared
0
742,270
Distance Traveled
910,143
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,902
806
29
2
0
303,094
1
L
Aphrodite
10,706
669
77
5
0
246,795
1
W
Tsukuyomi
11,762
735
50
3
0
298,573
0
L
Artemis
10,469
654
79
5
0
228,558
1
W
Morgan Le Fay
13,516
845
101
6
0
308,476
0
L
Guan Yu
11,641
728
22
1
0
266,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role