Player Matchup

Artemis
Artemis
PartySniper98
Artemis
Level 98
God Stats
6W - 6L
1,562 SR
Queue Stats
244W - 201L
1,702 Elo+
Party 1
Scylla
Scylla
TewlySanchez
Scylla
Level 149
God Stats
2W - 2L
1,487 SR
Queue Stats
153W - 137L
1,539 Elo+
Party 1
Maui
Maui
chefbigmeme
Maui
Level 97
God Stats
2W - 1L
1,539 SR
Queue Stats
50W - 30L
1,641 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pintsizedbrute
Cu Chulainn
Level 46
God Stats
6W - 4L
1,543 SR
Queue Stats
21W - 10L
1,597 Elo+
Party 1
Serqet
Serqet
Ākādo
Serqet
Level 105
God Stats
5W - 3L
1,623 SR
Queue Stats
169W - 165L
1,593 Elo+
Party 1
Team Averages
Level 99
1,551 SR
1,614 Elo+

VS

Team Averages
Level 106
1,615 SR
1,466 Elo+
Ares
Ares
Chukycolina
Ares
Level 69
God Stats
10W - 10L
1,611 SR
Queue Stats
214W - 236L
1,480 Elo+
Party 2
Tiamat
Tiamat
DiegoCC71
Tiamat
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 100L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
Endrof12
Danzaburou
Level 36
God Stats
2W - 1L
1,815 SR
Queue Stats
14W - 19L
1,399 Elo+
Solo
Arachne
Arachne
TOMANxMEIDO
Arachne
Level 160
God Stats
5W - 6L
1,520 SR
Queue Stats
239W - 262L
1,474 Elo+
Party 3
Mercury
Mercury
WaNi99aDaPooh
Mercury
Level 147
God Stats
13W - 12L
1,629 SR
Queue Stats
120W - 127L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
5 / 0 / 1
7,888
607
7,943
5,963
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
13
3 / 1 / 2
7,491
576
4,536
4,528
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 5
7,145
550
4,146
6,788
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
pintsizedbrute
Cu Chulainn
11
1 / 1 / 0
6,577
506
4,979
6,887
3,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Ākādo
Serqet
12
2 / 1 / 5
7,138
549
5,204
8,806
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,421
417
1,425
8,043
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
DiegoCC71
Tiamat
11
0 / 3 / 0
6,315
486
1,574
7,223
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Endrof12
Danzaburou
9
0 / 5 / 0
5,423
417
1,655
9,525
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
TOMANxMEIDO
Arachne
11
2 / 1 / 0
6,628
510
5,074
8,095
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
11
0 / 2 / 1
6,141
472
2,930
8,112
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
2
3
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Tiamat
DiegoCC71
Tiamat
0
3
0
0
L
Danzaburou
Endrof12
Danzaburou
0
5
0
0
W
Artemis
5
0
1
5.5
L
Arachne
TOMANxMEIDO
Arachne
2
1
0
2
W
Scylla
3
1
2
4
L
Mercury
0
2
1
0.25
W
2
0
5
4.5
W
Cu Chulainn
pintsizedbrute
Cu Chulainn
1
1
0
1
W
Serqet
Ākādo
Serqet
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,808
Damage
12,658
32,972
Taken
40,998
16,605
Mitigated
18,515
14,076
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,425
257
0
1,419
8,043
5,328
0
2,816
5,227
14,099
0
L
Tiamat
DiegoCC71
Tiamat
1,574
118
0
1,636
7,223
3,545
790
1,972
5,060
43,215
0
L
Danzaburou
Endrof12
Danzaburou
1,655
796
0
2,336
9,525
2,773
0
1,268
8,179
0
29,754
W
Artemis
7,943
3,987
0
5,201
5,963
2,368
499
639
5,324
0
65,815
L
Arachne
TOMANxMEIDO
Arachne
5,074
3,209
0
3,676
8,095
3,983
0
700
7,395
0
33,765
W
Scylla
4,536
568
0
750
4,528
1,867
1,119
1,388
3,140
54,448
0
L
Mercury
2,930
1,710
0
1,010
8,112
2,886
0
1,325
6,787
0
43,627
W
4,146
1,369
0
2,099
6,788
5,427
336
581
6,207
25,266
7,845
W
Cu Chulainn
pintsizedbrute
Cu Chulainn
4,979
1,185
0
1,418
6,887
3,174
168
0
6,887
0
41,464
W
Serqet
Ākādo
Serqet
5,204
870
0
4,608
8,806
3,769
0
391
8,415
0
46,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,239
Gold Earned
29,928
466
Minions Killed
323
0
Camps Cleared
0
1,234,162
Distance Traveled
1,215,484
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,421
417
27
2
0
252,652
0
L
Tiamat
6,315
486
77
6
0
219,707
4
L
Danzaburou
5,423
417
60
5
0
201,128
0
W
Artemis
7,888
607
113
9
0
218,523
4
L
Arachne
6,628
510
76
6
0
264,466
2
W
Scylla
7,491
576
118
9
0
218,847
3
L
Mercury
6,141
472
83
6
0
277,531
4
W
Maui
7,145
550
53
4
0
254,076
5
W
Cu Chulainn
6,577
506
92
7
0
249,351
3
W
Serqet
7,138
549
90
7
0
293,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role