Player Matchup

Cthulhu
Cthulhu
Kasiui
Cthulhu
Level 105
God Stats
0W - 1L
1,337 SR
Queue Stats
59W - 79L
1,460 Elo+
Party 2
Fenrir
Fenrir
Project LXlX
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,464 Elo+
Party 2
Persephone
Persephone
WarPath64
Persephone
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 53L
1,192 Elo+
Solo
Team Averages
Level 79
1,446 SR
1,372 Elo+

VS

Team Averages
Level 87
1,530 SR
1,461 Elo+
Kukulkan
Kukulkan
WATCH TRILL
Kukulkan
Level 33
God Stats
2W - 0L
1,760 SR
Queue Stats
3W - 3L
1,421 Elo+
Solo
Danzaburou
Danzaburou
XxDarkAce13xX
Danzaburou
Level 127
God Stats
4W - 5L
1,417 SR
Queue Stats
116W - 160L
1,482 Elo+
Party 1
Chaac
Chaac
xXD4RkA12M4DAXx
Chaac
Level 102
God Stats
7W - 9L
1,414 SR
Queue Stats
74W - 86L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kasiui
Cthulhu
17
3 / 3 / 4
10,731
715
8,637
15,570
16,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
18
9 / 4 / 2
12,031
802
17,915
18,934
11,217
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
WarPath64
Persephone
7
0 / 5 / 2
7,786
519
3,022
6,090
1,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
WATCH TRILL
Kukulkan
15
2 / 6 / 5
11,050
737
7,217
10,319
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
XxDarkAce13xX
Danzaburou
17
6 / 2 / 4
11,615
774
14,755
11,745
4,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 5
11,351
757
11,716
16,454
17,660
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
12
Kills
12
12
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kasiui
Cthulhu
3
3
4
1.67
L
Fenrir
9
4
2
2.5
W
Kukulkan
WATCH TRILL
Kukulkan
2
6
5
0.75
L
Persephone
WarPath64
Persephone
0
5
2
0.2
W
Danzaburou
XxDarkAce13xX
Danzaburou
6
2
4
4
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,574
Damage
33,688
40,594
Taken
38,518
29,172
Mitigated
26,484
6,106
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kasiui
Cthulhu
8,637
408
339
2,080
15,570
16,425
0
3,159
12,411
35,306
0
L
Fenrir
17,915
4,405
0
2,547
18,934
11,217
0
3,632
15,302
0
57,053
W
Kukulkan
WATCH TRILL
Kukulkan
7,217
976
0
250
10,319
3,899
671
2,370
7,949
40,420
0
L
Persephone
WarPath64
Persephone
3,022
774
163
977
6,090
1,530
0
465
5,620
6,824
0
W
Danzaburou
XxDarkAce13xX
Danzaburou
14,755
8,943
0
3,346
11,745
4,925
1,882
2,612
9,133
0
65,612
W
11,716
2,580
0
4,091
16,454
17,660
312
6,797
9,657
0
34,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
34,016
145
Minions Killed
200
0
Camps Cleared
0
658,319
Distance Traveled
750,537
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,731
715
57
4
0
257,690
1
L
Fenrir
12,031
802
72
5
0
270,327
2
W
Kukulkan
11,050
737
69
5
0
236,771
0
L
Persephone
7,786
519
16
1
0
130,302
0
W
Danzaburou
11,615
774
86
6
0
248,582
0
W
Chaac
11,351
757
45
3
0
265,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role