Player Matchup

Nu Wa
Nu Wa
AndrosFate
Nu Wa
Level 58
God Stats
9W - 7L
1,329 SR
Queue Stats
27W - 22L
1,437 Elo+
Solo
Hachiman
Hachiman
Bnawsty
Hachiman
Level 16
God Stats
3W - 1L
1,733 SR
Queue Stats
10W - 9L
1,448 Elo+
Party 1
Bacchus
Bacchus
CHADATOS
Bacchus
Level 25
God Stats
1W - 0L
1,698 SR
Queue Stats
20W - 16L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
SplendedREEE
Danzaburou
Level 21
God Stats
3W - 1L
1,584 SR
Queue Stats
23W - 20L
1,485 Elo+
Party 1
Hercules
Hercules
sadlykisime
Hercules
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,506 Elo+
Party 1
Team Averages
Level 43
1,569 SR
1,482 Elo+

VS

Team Averages
Level 62
1,347 SR
1,360 Elo+
Bakasura
Bakasura
Dragon_Lord_1999
Bakasura
Level 29
God Stats
6W - 8L
1,449 SR
Queue Stats
20W - 34L
1,322 Elo+
Party 2
Jing Wei
Jing Wei
kidsatplay412
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,264 Elo+
Party 2
Agni
Agni
lightningmoose
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,573 Elo+
Solo
Danzaburou
Danzaburou
steellyballs1980
Danzaburou
Level 24
God Stats
1W - 10L
1,106 SR
Queue Stats
18W - 39L
1,260 Elo+
Party 2
Chaac
Chaac
xwizzzzzzg
Chaac
Level 128
God Stats
0W - 1L
1,180 SR
Queue Stats
23W - 27L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
2 / 1 / 14
10,572
1,057
12,864
8,139
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Bnawsty
Hachiman
17
5 / 1 / 16
11,404
1,140
15,603
12,092
6,051
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
CHADATOS
Bacchus
18
11 / 1 / 12
12,928
1,293
22,638
9,178
8,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SplendedREEE
Danzaburou
17
2 / 4 / 14
11,194
1,119
8,108
9,260
5,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
sadlykisime
Hercules
18
7 / 0 / 17
12,112
1,211
15,102
16,054
18,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

246

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
10,025
1,003
5,860
15,891
8,994
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
kidsatplay412
Jing Wei
16
1 / 5 / 3
10,131
1,013
5,953
15,092
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 4
9,687
969
9,646
13,097
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
steellyballs1980
Danzaburou
16
2 / 4 / 3
10,442
1,044
13,092
16,314
7,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
3 / 5 / 2
10,875
1,088
16,203
19,713
18,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
27
Kills
7
7
Deaths
27
73
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
1
14
9
W
Hachiman
Bnawsty
Hachiman
5
1
16
13
W
Bacchus
CHADATOS
Bacchus
11
1
12
17
L
1
7
3
0.36
W
Danzaburou
SplendedREEE
Danzaburou
2
4
14
2.25
L
Jing Wei
kidsatplay412
Jing Wei
1
5
3
0.5
L
0
6
4
0.33
W
Hercules
sadlykisime
Hercules
7
0
17
15.5
L
Danzaburou
steellyballs1980
Danzaburou
2
4
3
0.88
L
Chaac
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,315
Damage
50,754
54,723
Taken
80,107
42,180
Mitigated
46,874
13,427
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,864
5,204
0
443
8,139
4,123
0
1,645
5,971
26,179
0
W
Hachiman
Bnawsty
Hachiman
15,603
11,436
0
4,362
12,092
6,051
0
3,473
8,422
0
26,642
W
Bacchus
CHADATOS
Bacchus
22,638
3,866
0
1,108
9,178
8,267
0
2,552
6,456
47,754
0
L
5,860
4,595
83
748
15,891
8,994
0
5,552
9,766
0
16,219
W
Danzaburou
SplendedREEE
Danzaburou
8,108
3,966
0
1,789
9,260
5,009
0
1,004
8,089
0
25,997
L
Jing Wei
kidsatplay412
Jing Wei
5,953
4,440
0
1,430
15,092
7,016
0
4,679
9,888
0
25,316
L
9,646
1,294
0
260
13,097
4,901
0
7,277
5,460
40,551
0
W
Hercules
sadlykisime
Hercules
15,102
3,666
0
5,725
16,054
18,730
0
2,728
12,927
0
25,420
L
Danzaburou
steellyballs1980
Danzaburou
13,092
4,724
0
2,699
16,314
7,375
0
7,097
8,958
0
30,088
L
Chaac
16,203
2,357
114
2,642
19,713
18,588
0
10,087
9,222
4,478
34,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,210
Gold Earned
51,160
189
Minions Killed
215
10
Camps Cleared
4
913,236
Distance Traveled
1,002,519
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,572
1,057
27
3
0
114,520
0
W
Hachiman
11,404
1,140
30
3
1
190,223
1
W
Bacchus
12,928
1,293
54
5
3
207,698
0
L
Bakasura
10,025
1,003
22
2
1
190,295
0
W
Danzaburou
11,194
1,119
42
4
3
158,590
3
L
Jing Wei
10,131
1,013
38
4
0
203,001
0
L
Agni
9,687
969
63
6
2
188,771
0
W
Hercules
12,112
1,211
36
4
3
242,205
0
L
Danzaburou
10,442
1,044
40
4
1
215,345
4
L
Chaac
10,875
1,088
52
5
0
205,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role