Player Matchup

Chronos
Chronos
BluffOwl
Chronos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,523 Elo+
Party 1
Yemoja
Yemoja
JerseyDers
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,432 Elo+
Party 1
Da Ji
Da Ji
LeoClashes
Da Ji
Level 104
God Stats
3W - 2L
1,695 SR
Queue Stats
16W - 13L
1,588 Elo+
Party 1
Team Averages
Level 109
1,565 SR
1,515 Elo+

VS

Team Averages
Level 128
1,612 SR
1,699 Elo+
Artemis
Artemis
Rill0
Artemis
Level 80
God Stats
4W - 1L
1,597 SR
Queue Stats
7W - 5L
1,663 Elo+
Party 2
Maui
Maui
Trev2436
Maui
Level 143
God Stats
13W - 5L
1,797 SR
Queue Stats
265W - 155L
1,703 Elo+
Party 2
Bacchus
Bacchus
WatchMeFeedDAD
Bacchus
Level 160
God Stats
2W - 2L
1,441 SR
Queue Stats
250W - 182L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BluffOwl
Chronos
12
0 / 4 / 1
7,403
673
5,403
8,812
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
JerseyDers
Yemoja
11
1 / 4 / 1
7,542
686
5,325
9,909
6,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
10
1 / 4 / 0
7,023
638
8,371
10,951
4,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rill0
Artemis
15
7 / 0 / 4
9,085
826
10,384
7,778
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
12
2 / 2 / 9
9,027
821
3,868
11,503
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 0 / 8
8,967
815
7,985
9,017
11,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
12
12
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
BluffOwl
Chronos
0
4
1
0.13
L
Yemoja
JerseyDers
Yemoja
1
4
1
0.38
L
Da Ji
1
4
0
0.25
W
Artemis
Rill0
Artemis
7
0
4
9
W
Maui
2
2
9
3.25
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,099
Damage
22,237
29,672
Taken
28,298
14,677
Mitigated
27,524
3,277
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BluffOwl
Chronos
5,403
2,179
0
1,216
8,812
3,940
196
5,475
3,337
25,460
0
L
Yemoja
JerseyDers
Yemoja
5,325
1,825
1,581
480
9,909
6,035
0
2,339
7,570
14,732
0
L
Da Ji
8,371
2,867
0
0
10,951
4,702
116
4,115
6,836
0
26,775
W
Artemis
Rill0
Artemis
10,384
5,722
0
3,792
7,778
3,978
1,937
4,304
3,474
0
42,533
W
Maui
3,868
751
0
2,344
11,503
12,301
118
3,984
7,519
23,783
0
W
7,985
1,567
900
1,752
9,017
11,245
548
2,458
6,559
27,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,968
Gold Earned
27,079
103
Minions Killed
116
0
Camps Cleared
0
582,786
Distance Traveled
659,719
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,403
673
49
4
0
199,517
2
L
Yemoja
7,542
686
18
2
0
179,499
0
L
Da Ji
7,023
638
36
3
0
203,770
1
W
Artemis
9,085
826
75
7
0
218,494
1
W
Maui
9,027
821
10
1
0
214,430
4
W
Bacchus
8,967
815
31
3
0
226,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role