Player Matchup

Skadi
Skadi
BlueArso
Skadi
Level 56
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 4L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
BraveScissors
Jormungandr
Level 7
God Stats
2W - 3L
1,156 SR
Queue Stats
3W - 6L
1,153 Elo+
Party 1
Loki
Loki
Mystic_Anorak
Loki
Level 58
God Stats
1W - 2L
1,304 SR
Queue Stats
5W - 12L
1,340 Elo+
Party 1
Bellona
Bellona
TheSauce45
Bellona
Level 63
God Stats
2W - 4L
1,624 SR
Queue Stats
41W - 65L
1,400 Elo+
Party 4
Anubis
Anubis
xNightWolf_420
Anubis
Level 120
God Stats
0W - 5L
1,113 SR
Queue Stats
86W - 137L
1,419 Elo+
Party 4
Team Averages
Level 61
1,297 SR
1,339 Elo+

VS

Team Averages
Level 68
1,549 SR
1,380 Elo+
Cthulhu
Cthulhu
KoiXans
Cthulhu
Level 56
God Stats
4W - 2L
1,661 SR
Queue Stats
106W - 129L
1,333 Elo+
Party 2
Mercury
Mercury
PapaJoeyScum
Mercury
Level 106
God Stats
6W - 3L
1,507 SR
Queue Stats
79W - 95L
1,347 Elo+
Party 3
Anubis
Anubis
RoadSauce451
Anubis
Level 67
God Stats
18W - 16L
1,486 SR
Queue Stats
259W - 296L
1,347 Elo+
Party 2
Fafnir
Fafnir
Tony Templar
Fafnir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 9L
1,485 Elo+
Party 3
Gilgamesh
Gilgamesh
iCarM1n3
Gilgamesh
Level 83
God Stats
3W - 1L
1,592 SR
Queue Stats
51W - 60L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BlueArso
Skadi
20
3 / 12 / 11
14,322
1,023
21,081
26,967
13,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
BraveScissors
Jormungandr
20
2 / 7 / 16
16,178
1,156
21,641
30,988
54,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 5 / 7
17,250
1,232
26,088
16,434
8,161
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
TheSauce45
Bellona
20
1 / 7 / 12
13,450
961
13,523
30,805
40,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
2 / 9 / 14
14,931
1,067
33,886
27,075
18,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KoiXans
Cthulhu
20
7 / 5 / 26
15,823
1,130
23,396
28,395
38,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
PapaJoeyScum
Mercury
20
14 / 4 / 20
16,647
1,189
35,216
24,003
10,617
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
20
7 / 6 / 17
15,129
1,081
25,076
19,406
10,075
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
20
0 / 0 / 25
14,861
1,062
8,799
21,698
33,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
iCarM1n3
Gilgamesh
20
12 / 5 / 22
18,079
1,291
33,722
32,464
27,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
150
20
Kills
40
40
Deaths
20
60
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Skadi
BlueArso
Skadi
3
12
11
0.71
L
Jormungandr
BraveScissors
Jormungandr
2
7
16
1.43
W
Cthulhu
KoiXans
Cthulhu
7
5
26
4
L
12
5
7
3.1
W
Mercury
PapaJoeyScum
Mercury
14
4
20
6
W
Anubis
7
6
17
2.58
L
Bellona
TheSauce45
Bellona
1
7
12
1
W
Fafnir
0
0
25
12.5
W
Gilgamesh
iCarM1n3
Gilgamesh
12
5
22
4.6
L
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,219
Damage
126,209
132,269
Taken
125,966
134,276
Mitigated
119,576
14,658
Healing
27,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BlueArso
Skadi
21,081
12,648
145
2,557
26,967
13,578
0
12,569
14,243
0
49,332
L
Jormungandr
BraveScissors
Jormungandr
21,641
5,843
0
2,508
30,988
54,138
0
15,739
14,512
50,269
0
W
Cthulhu
KoiXans
Cthulhu
23,396
1,807
1,522
1,736
28,395
38,251
0
12,953
15,442
56,663
0
L
26,088
5,586
0
713
16,434
8,161
0
7,837
8,550
0
44,841
W
Mercury
PapaJoeyScum
Mercury
35,216
21,066
0
1,409
24,003
10,617
0
10,363
13,640
0
61,176
W
Anubis
25,076
1,250
0
3,563
19,406
10,075
0
6,225
13,181
44,871
0
L
Bellona
TheSauce45
Bellona
13,523
3,882
0
1,715
30,805
40,284
0
11,480
18,900
0
21,381
W
Fafnir
8,799
4,837
2,908
4,619
21,698
33,297
0
9,942
11,756
25,712
0
W
Gilgamesh
iCarM1n3
Gilgamesh
33,722
14,742
2,671
9,059
32,464
27,336
0
16,044
16,420
1,051
51,876
L
33,886
2,270
0
7,020
27,075
18,115
0
8,842
18,001
75,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,131
Gold Earned
80,539
276
Minions Killed
254
8
Camps Cleared
5
1,226,621
Distance Traveled
1,360,932
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,322
1,023
65
5
0
211,123
0
L
Jormungandr
16,178
1,156
46
3
0
249,438
1
W
Cthulhu
15,823
1,130
84
6
2
262,444
5
L
Loki
17,250
1,232
38
3
5
315,382
0
W
Mercury
16,647
1,189
53
4
2
328,831
0
W
Anubis
15,129
1,081
49
4
0
244,476
3
L
Bellona
13,450
961
18
1
0
220,761
0
W
Fafnir
14,861
1,062
17
1
1
229,435
0
W
Gilgamesh
18,079
1,291
51
4
0
295,746
0
L
Anubis
14,931
1,067
109
8
3
229,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role