Player Matchup

Anhur
Anhur
Hookwolf
Anhur
Level 145
God Stats
0W - 2L
1,536 SR
Queue Stats
49W - 32L
1,666 Elo+
Party 1
Da Ji
Da Ji
LILDOGWATER
Da Ji
Level 29
God Stats
1W - 1L
1,441 SR
Queue Stats
9W - 17L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
Malamara
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,395 Elo+
Party 1
Neith
Neith
Toilmercs
Neith
Level 105
God Stats
2W - 3L
1,511 SR
Queue Stats
11W - 20L
1,373 Elo+
Party 2
Thoth
Thoth
b000t
Thoth
Level 48
God Stats
5W - 7L
1,557 SR
Queue Stats
102W - 113L
1,486 Elo+
Party 1
Team Averages
Level 67
1,509 SR
1,461 Elo+

VS

Team Averages
Level 50
1,523 SR
1,621 Elo+
Cernunnos
Cernunnos
HarlemHavoc
Cernunnos
Level 28
God Stats
2W - 0L
1,717 SR
Queue Stats
66W - 14L
1,816 Elo+
Party 4
Merlin
Merlin
JennaOrtegaStan2
Merlin
Level 29
God Stats
4W - 3L
1,545 SR
Queue Stats
47W - 19L
1,679 Elo+
Party 4
Khepri
Khepri
Mahdishah
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
MyflinsEgirl
He Bo
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 40L
1,696 Elo+
Party 4
Sun Wukong
Sun Wukong
WALK1NG W
Sun Wukong
Level 131
God Stats
1W - 0L
1,354 SR
Queue Stats
7W - 7L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hookwolf
Anhur
11
1 / 1 / 0
6,576
598
6,956
7,560
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 3 / 0
4,826
439
3,047
8,516
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
Malamara
Cthulhu
8
0 / 2 / 0
5,310
483
2,285
8,125
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Toilmercs
Neith
9
0 / 3 / 0
5,286
481
3,660
8,316
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
b000t
Thoth
10
0 / 3 / 0
5,613
510
261
4,084
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HarlemHavoc
Cernunnos
12
4 / 0 / 1
6,609
601
8,978
6,777
2,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 0 / 4
7,374
670
3,329
2,755
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Mahdishah
Khepri
9
0 / 0 / 5
5,706
519
1,798
5,602
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 0 / 2
7,293
663
5,389
5,800
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
WALK1NG W
Sun Wukong
10
0 / 1 / 2
5,610
510
2,785
10,087
4,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
12
12
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
HarlemHavoc
Cernunnos
4
0
1
4.5
L
Anhur
Hookwolf
Anhur
1
1
0
1
W
3
0
4
5
L
0
3
0
0
W
Khepri
Mahdishah
Khepri
0
0
5
2.5
L
Cthulhu
Malamara
Cthulhu
0
2
0
0
W
5
0
2
6
L
Neith
Toilmercs
Neith
0
3
0
0
W
Sun Wukong
WALK1NG W
Sun Wukong
0
1
2
1
L
Thoth
b000t
Thoth
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,209
Damage
22,279
36,601
Taken
31,021
13,394
Mitigated
13,836
13,071
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
HarlemHavoc
Cernunnos
8,978
5,411
0
5,005
6,777
2,694
0
805
5,972
0
60,107
L
Anhur
Hookwolf
Anhur
6,956
4,335
0
4,682
7,560
2,583
636
1,600
5,960
0
47,987
W
3,329
367
0
500
2,755
917
0
305
2,450
52,381
0
L
3,047
1,241
0
2,070
8,516
2,742
0
1,399
7,117
0
22,324
W
Khepri
Mahdishah
Khepri
1,798
99
0
1,184
5,602
3,810
160
439
5,163
12,241
0
L
Cthulhu
Malamara
Cthulhu
2,285
233
0
2,023
8,125
4,333
0
3,387
4,738
12,269
0
W
5,389
693
200
3,922
5,800
1,817
0
608
5,192
65,788
0
L
Neith
Toilmercs
Neith
3,660
1,974
0
3,796
8,316
1,967
0
1,207
7,109
0
37,028
W
Sun Wukong
WALK1NG W
Sun Wukong
2,785
493
0
3,421
10,087
4,598
0
389
9,698
0
36,312
L
Thoth
b000t
Thoth
261
0
0
500
4,084
1,769
0
2,923
1,161
40,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,611
Gold Earned
32,592
257
Minions Killed
417
0
Camps Cleared
0
976,821
Distance Traveled
1,086,674
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,609
601
98
9
0
194,362
3
L
Anhur
6,576
598
75
7
0
194,131
4
W
Merlin
7,374
670
112
10
0
236,538
1
L
Da Ji
4,826
439
34
3
0
179,030
1
W
Khepri
5,706
519
15
1
0
207,413
0
L
Cthulhu
5,310
483
15
1
0
220,013
0
W
He Bo
7,293
663
128
12
0
251,638
4
L
Neith
5,286
481
60
5
0
175,836
1
W
Sun Wukong
5,610
510
64
6
0
196,723
0
L
Thoth
5,613
510
73
7
0
207,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role