Player Matchup

Erlang Shen
Erlang Shen
Charzexal
Erlang Shen
Level 125
God Stats
9W - 12L
1,403 SR
Queue Stats
343W - 327L
1,491 Elo+
Party 1
Eset
Eset
KIAtlas
Eset
Level 156
God Stats
6W - 2L
1,409 SR
Queue Stats
206W - 185L
1,535 Elo+
Party 1
Chang'e
Chang'e
T3amDelta12
Chang'e
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,570 Elo+
Party 2
He Bo
He Bo
TeamDelta10
He Bo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,519 Elo+
Party 2
Hercules
Hercules
aaaveteran
Hercules
Level 68
God Stats
1W - 0L
1,549 SR
Queue Stats
15W - 11L
1,564 Elo+
Party 2
Team Averages
Level 106
1,472 SR
1,536 Elo+

VS

Team Averages
Level 96
1,553 SR
1,427 Elo+
Agni
Agni
Duffstars
Agni
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,328 Elo+
Party 3
Achilles
Achilles
Xo KING D oX
Achilles
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 264L
1,405 Elo+
Solo
Chang'e
Chang'e
birds2men
Chang'e
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 94L
1,432 Elo+
Solo
He Bo
He Bo
pandrewww
He Bo
Level 103
God Stats
0W - 1L
1,764 SR
Queue Stats
20W - 17L
1,524 Elo+
Party 3
Xing Tian
Xing Tian
poisonbroombeech
Xing Tian
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Charzexal
Erlang Shen
20
10 / 4 / 12
12,617
841
22,443
30,172
32,795
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
KIAtlas
Eset
20
8 / 1 / 14
12,330
822
22,284
15,129
7,890
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
T3amDelta12
Chang'e
17
1 / 4 / 18
10,679
712
13,095
19,667
9,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 12
10,249
683
19,538
13,753
5,904
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
aaaveteran
Hercules
19
5 / 4 / 15
11,481
765
14,422
37,599
36,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
2 / 5 / 8
10,194
680
18,487
14,106
6,699
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
Xo KING D oX
Achilles
17
1 / 3 / 11
9,654
644
14,878
29,587
30,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
birds2men
Chang'e
16
1 / 7 / 9
9,592
639
12,427
19,070
8,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
pandrewww
He Bo
17
9 / 6 / 4
10,752
717
30,278
16,143
7,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
18
5 / 5 / 5
10,819
721
8,163
25,786
33,881
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
55
26
Kills
18
18
Deaths
26
71
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Charzexal
Erlang Shen
10
4
12
4
L
Agni
2
5
8
1.2
W
Eset
KIAtlas
Eset
8
1
14
15
W
Chang'e
T3amDelta12
Chang'e
1
4
18
2.5
W
2
5
12
1.6
L
Achilles
Xo KING D oX
Achilles
1
3
11
2.17
W
Hercules
aaaveteran
Hercules
5
4
15
3.13
L
Chang'e
birds2men
Chang'e
1
7
9
0.79
L
He Bo
pandrewww
He Bo
9
6
4
1.83
L
Xing Tian
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,782
Damage
84,233
116,320
Taken
104,692
92,313
Mitigated
87,255
57,631
Healing
38,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Charzexal
Erlang Shen
22,443
9,656
2,786
9,178
30,172
32,795
2,257
13,056
16,741
0
32,586
L
Agni
18,487
1,217
947
2,413
14,106
6,699
0
9,162
4,944
40,681
0
W
Eset
KIAtlas
Eset
22,284
277
5,184
2,464
15,129
7,890
2,050
8,941
5,999
40,589
0
W
Chang'e
T3amDelta12
Chang'e
13,095
722
14,669
6,629
19,667
9,255
1,333
15,135
4,032
32,090
0
W
19,538
1,285
1,718
1,479
13,753
5,904
966
10,564
3,084
34,554
0
L
Achilles
Xo KING D oX
Achilles
14,878
3,454
1,193
12,108
29,587
30,251
333
12,969
16,618
0
22,491
W
Hercules
aaaveteran
Hercules
14,422
3,205
1,606
11,918
37,599
36,469
491
21,659
15,395
0
26,248
L
Chang'e
birds2men
Chang'e
12,427
1,040
6,111
4,293
19,070
8,960
0
10,446
8,624
25,092
0
L
He Bo
pandrewww
He Bo
30,278
1,539
1,605
3,181
16,143
7,464
743
10,958
5,185
42,302
0
L
Xing Tian
8,163
945
944
5,349
25,786
33,881
667
11,382
14,404
13,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,356
Gold Earned
51,011
158
Minions Killed
126
0
Camps Cleared
0
1,587,249
Distance Traveled
1,286,776
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,617
841
23
2
0
325,903
1
L
Agni
10,194
680
50
3
0
244,025
0
W
Eset
12,330
822
46
3
0
344,415
0
W
Chang'e
10,679
712
31
2
0
309,043
1
W
He Bo
10,249
683
26
2
0
296,946
2
L
Achilles
9,654
644
15
1
0
278,087
0
W
Hercules
11,481
765
32
2
0
310,942
0
L
Chang'e
9,592
639
29
2
0
237,804
0
L
He Bo
10,752
717
22
1
0
265,993
0
L
Xing Tian
10,819
721
10
1
0
260,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role