Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
camlo
Apollo
Level 160
God Stats
3W - 3L
1,677 SR
Queue Stats
238W - 238L
1,671 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iStarNeo
Morgan Le Fay
Level 160
God Stats
4W - 4L
1,635 SR
Queue Stats
303W - 283L
1,730 Elo+
Party 1
Ares
Ares
meister247
Ares
Level 121
God Stats
5W - 8L
1,512 SR
Queue Stats
162W - 180L
1,628 Elo+
Solo
Team Averages
Level 152
1,565 SR
1,606 Elo+

VS

Team Averages
Level 148
1,562 SR
1,643 Elo+
Chang'e
Chang'e
Kaldrean
Chang'e
Level 111
God Stats
10W - 5L
1,734 SR
Queue Stats
293W - 256L
1,649 Elo+
Solo
Ratatoskr
Ratatoskr
RakuenZero
Ratatoskr
Level 157
God Stats
7W - 4L
1,609 SR
Queue Stats
194W - 172L
1,573 Elo+
Solo
Apollo
Apollo
TyPkm
Apollo
Level 156
God Stats
2W - 3L
1,389 SR
Queue Stats
303W - 276L
1,621 Elo+
Solo
Ra
Ra
buttfricker69
Ra
Level 159
God Stats
6W - 4L
1,593 SR
Queue Stats
255W - 228L
1,714 Elo+
Party 2
Thor
Thor
fatboy69420
Thor
Level 158
God Stats
3W - 3L
1,485 SR
Queue Stats
350W - 301L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 3 / 2
8,987
529
6,795
12,182
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
 
Tyr
14
1 / 4 / 3
8,707
512
16,286
17,897
16,351
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
camlo
Apollo
15
2 / 6 / 1
9,212
542
9,036
18,735
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
iStarNeo
Morgan Le Fay
11
0 / 2 / 3
7,170
422
7,825
7,566
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 2
8,349
491
7,197
15,932
15,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kaldrean
Chang'e
15
1 / 2 / 3
9,129
537
8,239
14,742
8,658
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
RakuenZero
Ratatoskr
14
2 / 1 / 11
8,856
521
8,104
16,196
15,502
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
TyPkm
Apollo
17
7 / 2 / 4
10,526
619
13,996
12,739
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 6
9,758
574
9,116
10,411
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
4 / 2 / 10
9,370
551
11,076
15,730
7,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
18
18
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
3
2
1.33
L
Tyr
 
Tyr
1
4
3
0.63
W
Chang'e
Kaldrean
Chang'e
1
2
3
1.25
W
Ratatoskr
RakuenZero
Ratatoskr
2
1
11
7.5
W
Apollo
TyPkm
Apollo
7
2
4
4.5
W
4
1
6
7
L
Apollo
camlo
Apollo
2
6
1
0.42
W
4
2
10
4.5
L
Morgan Le Fay
iStarNeo
Morgan Le Fay
0
2
3
0.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,139
Damage
50,531
72,312
Taken
69,818
46,234
Mitigated
42,208
22,142
Healing
31,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,795
1,896
0
4,634
12,182
5,044
0
1,914
10,268
0
75,686
L
Tyr
 
Tyr
16,286
2,567
0
6,108
17,897
16,351
0
9,138
8,759
0
71,450
W
Chang'e
Kaldrean
Chang'e
8,239
817
1,351
8,230
14,742
8,658
200
555
14,187
66,376
0
W
Ratatoskr
RakuenZero
Ratatoskr
8,104
2,714
0
5,931
16,196
15,502
0
4,467
11,729
0
34,249
W
Apollo
TyPkm
Apollo
13,996
8,295
0
7,100
12,739
5,554
2,564
919
11,820
0
88,763
W
9,116
931
2,279
5,405
10,411
5,396
720
4,615
5,796
82,221
0
L
Apollo
camlo
Apollo
9,036
5,232
0
7,990
18,735
6,547
1,830
0
18,735
0
92,345
W
11,076
3,167
0
728
15,730
7,098
0
4,466
11,264
0
66,764
L
Morgan Le Fay
iStarNeo
Morgan Le Fay
7,825
839
0
874
7,566
3,253
0
1,986
5,580
53,842
0
L
7,197
195
0
2,536
15,932
15,039
0
4,317
11,615
21,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,425
Gold Earned
47,639
498
Minions Killed
579
0
Camps Cleared
0
1,706,160
Distance Traveled
1,759,836
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,987
529
133
8
0
365,710
4
L
Tyr
8,707
512
113
7
0
369,459
2
W
Chang'e
9,129
537
134
8
0
308,384
3
W
Ratatoskr
8,856
521
31
2
0
388,513
5
W
Apollo
10,526
619
154
9
0
311,728
8
W
Ra
9,758
574
164
10
0
389,464
5
L
Apollo
9,212
542
135
8
0
270,170
6
W
Thor
9,370
551
96
6
0
361,747
0
L
Morgan Le Fay
7,170
422
88
5
0
339,857
4
L
Ares
8,349
491
29
2
0
360,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role