Player Matchup

Achilles
Achilles
ABSOLUT SIN
Achilles
Level 160
God Stats
13W - 7L
1,657 SR
Queue Stats
808W - 690L
1,525 Elo+
Party 2
Erlang Shen
Erlang Shen
GbOaOdD
Erlang Shen
Level 144
God Stats
7W - 9L
1,467 SR
Queue Stats
339W - 316L
1,557 Elo+
Party 2
He Bo
He Bo
ImBuildinStacks
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 181L
1,681 Elo+
Party 2
Gilgamesh
Gilgamesh
K1NGofCANNAB1S
Gilgamesh
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 194L
1,535 Elo+
Party 2
Fenrir
Fenrir
LowbrausFinest
Fenrir
Level 125
God Stats
8W - 5L
1,628 SR
Queue Stats
216W - 121L
1,647 Elo+
Party 2
Team Averages
Level 134
1,550 SR
1,589 Elo+

VS

Team Averages
Level 130
1,643 SR
1,595 Elo+
Ullr
Ullr
Ferndaplant
Ullr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,630 Elo+
Party 1
Medusa
Medusa
Mangorama3518
Medusa
Level 119
God Stats
2W - 0L
1,707 SR
Queue Stats
18W - 15L
1,566 Elo+
Party 1
Izanami
Izanami
Solesk
Izanami
Level 138
God Stats
2W - 0L
1,916 SR
Queue Stats
48W - 41L
1,525 Elo+
Solo
Raijin
Raijin
Soryu3341
Raijin
Level 155
God Stats
1W - 0L
1,396 SR
Queue Stats
38W - 22L
1,624 Elo+
Party 1
Mulan
Mulan
Turner319
Mulan
Level 156
God Stats
3W - 0L
1,696 SR
Queue Stats
47W - 28L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ABSOLUT SIN
Achilles
14
1 / 4 / 9
8,916
743
9,170
19,033
30,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
GbOaOdD
Erlang Shen
16
2 / 2 / 10
9,624
802
11,397
19,386
23,308
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 5 / 6
10,427
869
22,502
14,386
8,395
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
K1NGofCANNAB1S
Gilgamesh
14
1 / 5 / 7
8,744
729
5,924
16,708
19,141
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 6
9,269
772
7,962
13,665
14,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 10
10,525
877
8,628
10,684
6,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 6
9,710
809
15,142
12,018
6,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Izanami
Solesk
Izanami
15
0 / 2 / 10
8,861
738
14,227
11,697
6,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Soryu3341
Raijin
18
5 / 2 / 11
10,429
869
21,480
12,344
6,349
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Turner319
Mulan
15
3 / 4 / 12
10,085
840
9,768
20,832
27,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
67
13
Kills
18
18
Deaths
13
38
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Achilles
ABSOLUT SIN
Achilles
1
4
9
1.38
W
6
1
10
11
L
Erlang Shen
GbOaOdD
Erlang Shen
2
2
10
3.5
L
7
5
6
2
L
Gilgamesh
K1NGofCANNAB1S
Gilgamesh
1
5
7
0.9
L
2
2
6
2.5
W
4
4
6
1.75
W
Izanami
Solesk
Izanami
0
2
10
2.5
W
Raijin
Soryu3341
Raijin
5
2
11
5.25
W
Mulan
Turner319
Mulan
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,955
Damage
69,245
83,178
Taken
67,575
95,476
Mitigated
52,861
28,862
Healing
26,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ABSOLUT SIN
Achilles
9,170
1,484
840
3,107
19,033
30,123
550
5,714
13,319
0
13,103
W
8,628
4,911
786
2,226
10,684
6,338
1,657
3,449
7,103
0
23,786
L
Erlang Shen
GbOaOdD
Erlang Shen
11,397
3,370
3,333
5,610
19,386
23,308
1,119
3,309
16,077
995
21,934
L
22,502
1,098
1,145
1,855
14,386
8,395
124
2,831
11,555
44,111
0
L
Gilgamesh
K1NGofCANNAB1S
Gilgamesh
5,924
874
1,655
2,782
16,708
19,141
978
6,028
10,680
0
16,471
L
7,962
1,257
4,882
3,653
13,665
14,509
1,422
3,598
10,067
0
11,871
W
15,142
5,284
2,056
1,964
12,018
6,384
2,388
6,024
5,832
0
28,047
W
Izanami
Solesk
Izanami
14,227
5,903
1,076
2,426
11,697
6,001
2,430
4,357
7,107
0
35,680
W
Raijin
Soryu3341
Raijin
21,480
2,068
2,512
2,735
12,344
6,349
1,053
4,562
7,480
38,478
0
W
Mulan
Turner319
Mulan
9,768
1,042
5,387
4,977
20,832
27,789
474
4,904
15,459
0
11,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,980
Gold Earned
49,610
117
Minions Killed
136
0
Camps Cleared
0
1,147,905
Distance Traveled
1,144,706
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,916
743
13
1
0
219,294
4
W
Ullr
10,525
877
28
2
0
231,594
2
L
Erlang Shen
9,624
802
20
2
0
247,777
5
L
He Bo
10,427
869
60
5
0
222,051
0
L
Gilgamesh
8,744
729
18
2
0
194,780
0
L
Fenrir
9,269
772
6
1
0
264,003
1
W
Medusa
9,710
809
23
2
0
239,483
2
W
Izanami
8,861
738
43
4
0
200,716
3
W
Raijin
10,429
869
42
4
0
226,679
0
W
Mulan
10,085
840
0
0
0
246,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role