Player Matchup

Lancelot
Lancelot
Larzarz5
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,567 Elo+
Solo
Achilles
Achilles
OmNomOmNii
Achilles
Level 82
God Stats
1W - 2L
1,457 SR
Queue Stats
27W - 24L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
TACxDeath
Cthulhu
Level 128
God Stats
0W - 2L
1,537 SR
Queue Stats
23W - 21L
1,514 Elo+
Party 1
Thor
Thor
TACxWar
Thor
Level 146
God Stats
0W - 1L
1,576 SR
Queue Stats
9W - 15L
1,434 Elo+
Party 1
Mercury
Mercury
Tylorcb
Mercury
Level 22
God Stats
1W - 2L
1,545 SR
Queue Stats
30W - 49L
1,469 Elo+
Solo
Team Averages
Level 79
1,523 SR
1,507 Elo+

VS

Team Averages
Level 71
1,574 SR
1,613 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
bludsflagg
Chiron
Level 26
God Stats
2W - 0L
1,740 SR
Queue Stats
40W - 22L
1,635 Elo+
Party 2
Nox
Nox
dryb
Nox
Level 100
God Stats
10W - 10L
1,383 SR
Queue Stats
502W - 376L
1,645 Elo+
Party 2
Kumbhakarna
Kumbhakarna
hittart
Kumbhakarna
Level 29
God Stats
2W - 0L
1,693 SR
Queue Stats
108W - 56L
1,653 Elo+
Party 2
Xbalanque
Xbalanque
littledonnyAD
Xbalanque
Level 74
God Stats
17W - 10L
1,554 SR
Queue Stats
279W - 229L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Larzarz5
Lancelot
15
4 / 7 / 4
9,365
624
14,478
19,199
9,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
OmNomOmNii
Achilles
17
4 / 4 / 6
10,139
676
17,153
19,861
29,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TACxDeath
Cthulhu
17
1 / 6 / 4
9,433
629
16,382
20,140
11,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
TACxWar
Thor
16
3 / 8 / 8
9,484
632
14,957
17,145
7,487
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Mercury
Tylorcb
Mercury
14
0 / 6 / 10
9,157
610
3,522
15,388
17,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
9 / 1 / 20
12,209
814
24,001
12,243
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
bludsflagg
Chiron
19
8 / 3 / 17
11,446
763
17,811
15,279
8,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
dryb
Nox
18
8 / 2 / 17
11,520
768
18,264
14,207
8,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
hittart
Kumbhakarna
18
3 / 1 / 24
11,884
792
8,207
18,840
23,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
littledonnyAD
Xbalanque
16
3 / 5 / 15
10,062
671
12,583
14,361
7,858
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
124
12
Kills
31
31
Deaths
12
32
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
1
20
19
L
Lancelot
Larzarz5
Lancelot
4
7
4
0.86
L
Achilles
OmNomOmNii
Achilles
4
4
6
1.75
L
Cthulhu
TACxDeath
Cthulhu
1
6
4
0.5
L
Thor
TACxWar
Thor
3
8
8
0.88
L
Mercury
Tylorcb
Mercury
0
6
10
0.83
W
Chiron
bludsflagg
Chiron
8
3
17
5.5
W
Nox
dryb
Nox
8
2
17
8.25
W
Kumbhakarna
hittart
Kumbhakarna
3
1
24
15
W
Xbalanque
littledonnyAD
Xbalanque
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,492
Damage
80,866
91,733
Taken
74,930
75,547
Mitigated
54,865
21,054
Healing
26,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
24,001
7,582
3,102
2,908
12,243
6,701
2,915
2,659
9,420
51,804
0
L
Lancelot
Larzarz5
Lancelot
14,478
2,680
1,829
4,480
19,199
9,822
128
9,951
9,248
0
28,254
L
Achilles
OmNomOmNii
Achilles
17,153
1,928
1,618
5,051
19,861
29,247
105
8,463
11,398
0
26,431
L
Cthulhu
TACxDeath
Cthulhu
16,382
451
1,404
2,564
20,140
11,337
128
11,945
8,195
46,103
0
L
Thor
TACxWar
Thor
14,957
1,704
654
1,368
17,145
7,487
108
11,366
5,779
0
31,204
L
Mercury
Tylorcb
Mercury
3,522
421
876
1,210
15,388
17,654
134
8,747
6,641
0
11,183
W
Chiron
bludsflagg
Chiron
17,811
9,997
1,688
4,158
15,279
8,198
1,680
2,776
12,255
0
35,697
W
Nox
dryb
Nox
18,264
3,556
2,980
2,328
14,207
8,567
1,633
3,659
10,358
35,890
0
W
Kumbhakarna
hittart
Kumbhakarna
8,207
1,603
1,504
5,587
18,840
23,541
710
5,094
13,062
11,205
0
W
Xbalanque
littledonnyAD
Xbalanque
12,583
5,880
761
1,978
14,361
7,858
990
2,194
11,876
0
19,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,578
Gold Earned
57,121
134
Minions Killed
145
0
Camps Cleared
0
1,297,694
Distance Traveled
1,314,663
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,209
814
52
3
0
255,864
2
L
Lancelot
9,365
624
28
2
0
254,697
0
L
Achilles
10,139
676
22
1
0
273,609
4
L
Cthulhu
9,433
629
53
4
0
245,700
0
L
Thor
9,484
632
24
2
0
252,494
0
L
Mercury
9,157
610
7
0
0
271,194
3
W
Chiron
11,446
763
31
2
0
276,106
0
W
Nox
11,520
768
41
3
0
271,936
0
W
Kumbhakarna
11,884
792
5
0
0
267,471
0
W
Xbalanque
10,062
671
16
1
0
243,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role