Player Matchup

Hera
Hera
Forrestgurmp
Hera
Level 123
God Stats
0W - 2L
1,291 SR
Queue Stats
143W - 108L
1,687 Elo+
Party 1
Neith
Neith
SherlockHolmeBoy
Neith
Level 103
God Stats
1W - 1L
1,800 SR
Queue Stats
142W - 108L
1,687 Elo+
Party 1
Ne Zha
Ne Zha
Viriki12
Ne Zha
Level 108
God Stats
15W - 2L
1,974 SR
Queue Stats
142W - 108L
1,687 Elo+
Party 1
Team Averages
Level 111
1,688 SR
1,687 Elo+

VS

Team Averages
Level 58
1,440 SR
1,483 Elo+
Anhur
Anhur
AceAurora
Anhur
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 21L
1,615 Elo+
Party 2
Amaterasu
Amaterasu
BamboBauble
Amaterasu
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,615 Elo+
Party 2
Yu Huang
Yu Huang
Donkeybringer
Yu Huang
Level 105
God Stats
1W - 2L
1,319 SR
Queue Stats
7W - 24L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
9,272
662
14,189
12,786
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 2 / 1
10,427
745
8,520
10,911
4,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Viriki12
Ne Zha
12
0 / 6 / 3
8,862
633
5,988
17,571
16,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AceAurora
Anhur
18
6 / 0 / 6
11,725
838
21,742
15,027
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
BamboBauble
Amaterasu
17
7 / 1 / 4
11,378
813
9,443
14,559
13,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Donkeybringer
Yu Huang
14
0 / 4 / 7
9,342
667
6,164
12,031
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
13
13
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
AceAurora
Anhur
6
0
6
9
W
Amaterasu
BamboBauble
Amaterasu
7
1
4
9
W
Yu Huang
Donkeybringer
Yu Huang
0
4
7
0.88
L
1
5
4
0.6
L
4
2
1
2.25
L
Ne Zha
Viriki12
Ne Zha
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,697
Damage
37,349
41,268
Taken
41,617
25,805
Mitigated
26,126
8,541
Healing
19,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AceAurora
Anhur
21,742
12,099
0
9,204
15,027
6,952
2,216
5,921
9,106
0
81,357
W
Amaterasu
BamboBauble
Amaterasu
9,443
3,540
2,273
6,826
14,559
13,913
19
4,577
9,982
0
19,271
W
Yu Huang
Donkeybringer
Yu Huang
6,164
903
0
1,427
12,031
5,261
700
3,974
8,057
36,399
0
L
14,189
3,223
0
352
12,786
4,585
0
2,156
10,630
51,346
0
L
8,520
2,403
0
2,482
10,911
4,858
0
1,781
9,130
0
45,545
L
Ne Zha
Viriki12
Ne Zha
5,988
806
1,777
3,930
17,571
16,362
0
2,286
15,285
0
13,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
32,445
179
Minions Killed
176
0
Camps Cleared
0
757,191
Distance Traveled
777,049
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,725
838
112
8
0
252,709
3
W
Amaterasu
11,378
813
13
1
0
285,511
1
W
Yu Huang
9,342
667
51
4
0
238,829
3
L
Hera
9,272
662
68
5
0
240,127
2
L
Neith
10,427
745
103
7
0
269,223
1
L
Ne Zha
8,862
633
8
1
0
247,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role