Player Matchup

Thor
Thor
 
Thor
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ExT Drift
Mulan
Level 51
God Stats
7W - 4L
1,451 SR
Queue Stats
25W - 40L
1,189 Elo+
Party 1
Ymir
Ymir
Ext Killa
Ymir
Level 29
God Stats
6W - 6L
1,454 SR
Queue Stats
16W - 27L
1,149 Elo+
Party 1
Ishtar
Ishtar
black_paradisse
Ishtar
Level 104
God Stats
2W - 0L
1,422 SR
Queue Stats
74W - 76L
1,370 Elo+
Solo
Zeus
Zeus
lukemaster64339
Zeus
Level 47
God Stats
2W - 0L
1,099 SR
Queue Stats
6W - 10L
1,027 Elo+
Solo
Team Averages
Level 63
1,385 SR
1,247 Elo+

VS

Team Averages
Level 59
1,481 SR
1,312 Elo+
Ares
Ares
Bikey6648
Ares
Level 49
God Stats
10W - 15L
1,457 SR
Queue Stats
61W - 88L
1,341 Elo+
Party 2
Skadi
Skadi
EyelessSalmon
Skadi
Level 57
God Stats
1W - 1L
1,691 SR
Queue Stats
85W - 117L
1,327 Elo+
Party 2
Chaac
Chaac
Knightwise
Chaac
Level 87
God Stats
3W - 4L
1,515 SR
Queue Stats
68W - 75L
1,245 Elo+
Solo
Thanatos
Thanatos
Niskala85
Thanatos
Level 48
God Stats
0W - 2L
1,292 SR
Queue Stats
58W - 69L
1,369 Elo+
Solo
Atlas
Atlas
Paulo Mendes17
Atlas
Level 54
God Stats
42W - 53L
1,452 SR
Queue Stats
69W - 103L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
3 / 2 / 2
5,523
552
4,064
6,465
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
ExT Drift
Mulan
10
3 / 0 / 2
6,364
636
5,071
8,000
4,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
8
1 / 2 / 1
5,270
527
1,152
6,553
3,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
2 / 0 / 1
5,012
501
5,655
6,374
1,934
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 0
5,581
558
4,774
1,860
655
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 1 / 0
5,161
516
1,498
5,955
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 1
4,898
490
5,494
5,723
2,182
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
8
0 / 3 / 1
4,810
481
3,583
8,337
3,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Niskala85
Thanatos
7
0 / 4 / 1
4,689
469
1,776
6,678
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,097
510
1,728
8,469
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
3
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
2
2
2
L
Ares
1
1
0
1
W
Mulan
ExT Drift
Mulan
3
0
2
4
W
Ymir
1
2
1
0.75
L
1
1
1
1.5
L
Chaac
0
3
1
0.17
L
Thanatos
Niskala85
Thanatos
0
4
1
0.13
L
1
1
0
1
W
2
0
1
2.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,716
Damage
14,079
29,252
Taken
35,162
12,228
Mitigated
18,834
10,144
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,064
1,241
0
2,254
6,465
2,215
0
523
5,942
0
19,716
L
Ares
1,498
103
354
1,208
5,955
4,096
0
708
5,247
15,497
0
W
Mulan
ExT Drift
Mulan
5,071
1,167
0
2,376
8,000
4,336
0
0
8,000
0
33,982
W
Ymir
1,152
247
1,500
1,301
6,553
3,088
274
908
5,645
6,908
0
L
5,494
2,396
125
157
5,723
2,182
0
444
5,279
0
38,384
L
Chaac
3,583
496
0
2,067
8,337
3,671
325
0
8,337
0
20,986
L
Thanatos
Niskala85
Thanatos
1,776
270
0
2,793
6,678
2,958
531
214
6,464
0
20,225
L
1,728
575
0
2,521
8,469
5,927
0
4,560
3,909
19,928
0
W
5,655
3,399
0
2,546
6,374
1,934
954
590
5,784
0
35,762
W
4,774
808
0
167
1,860
655
0
1,205
655
33,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,750
Gold Earned
24,655
229
Minions Killed
190
0
Camps Cleared
0
961,065
Distance Traveled
898,888
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,523
552
37
4
0
219,697
0
L
Ares
5,161
516
23
2
0
200,606
0
W
Mulan
6,364
636
68
7
0
219,448
2
W
Ymir
5,270
527
9
1
0
175,920
1
L
Skadi
4,898
490
65
7
0
188,868
0
L
Chaac
4,810
481
36
4
0
170,627
1
L
Thanatos
4,689
469
42
4
0
171,038
0
L
Atlas
5,097
510
24
2
0
167,749
0
W
Ishtar
5,012
501
54
5
0
168,784
0
W
Zeus
5,581
558
61
6
0
177,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role