Player Matchup

Izanami
Izanami
LOWKEY LOKi 97
Izanami
Level 16
God Stats
10W - 7L
1,493 SR
Queue Stats
11W - 10L
1,330 Elo+
Party 3
Ao Kuang
Ao Kuang
LoveHerKarma
Ao Kuang
Level 105
God Stats
8W - 3L
1,500 SR
Queue Stats
109W - 89L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
Roccodagreat331
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,367 Elo+
Party 3
Ares
Ares
iDiamond High
Ares
Level 92
God Stats
6W - 3L
1,586 SR
Queue Stats
29W - 33L
1,370 Elo+
Party 3
Achilles
Achilles
noble110
Achilles
Level 34
God Stats
2W - 3L
1,490 SR
Queue Stats
58W - 39L
1,446 Elo+
Party 1
Team Averages
Level 52
1,514 SR
1,392 Elo+

VS

Team Averages
Level 83
1,529 SR
1,467 Elo+
Kuzenbo
Kuzenbo
AhPuchApostle
Kuzenbo
Level 8
God Stats
4W - 3L
1,549 SR
Queue Stats
7W - 5L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
Dimplyraindrop
Kukulkan
Level 128
God Stats
8W - 14L
1,391 SR
Queue Stats
496W - 549L
1,416 Elo+
Solo
Fenrir
Fenrir
GoGoGoshern101
Fenrir
Level 80
God Stats
6W - 5L
1,515 SR
Queue Stats
45W - 41L
1,458 Elo+
Party 2
Artemis
Artemis
ZWall360Z
Artemis
Level 88
God Stats
5W - 2L
1,680 SR
Queue Stats
124W - 115L
1,459 Elo+
Party 2
Xing Tian
Xing Tian
majerpain121
Xing Tian
Level 109
God Stats
29W - 23L
1,512 SR
Queue Stats
157W - 173L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,032
503
3,292
6,866
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
LoveHerKarma
Ao Kuang
11
5 / 1 / 2
6,648
665
4,937
8,937
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 2
5,389
539
3,599
5,906
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 2 / 3
5,018
502
4,744
8,798
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
noble110
Achilles
9
1 / 4 / 3
5,703
570
3,832
8,707
5,411

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
3 / 1 / 3
5,444
544
4,442
7,240
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
9
2 / 1 / 4
5,621
562
2,900
3,773
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
3 / 4 / 1
5,519
552
3,748
6,829
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ZWall360Z
Artemis
9
2 / 0 / 4
5,324
532
5,828
5,979
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
majerpain121
Xing Tian
9
3 / 2 / 2
5,266
527
5,120
7,748
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
13
13
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
1
3
4.5
W
Kukulkan
2
1
4
4
W
3
4
1
0.88
L
0
4
1
0.13
L
Ao Kuang
LoveHerKarma
Ao Kuang
5
1
2
6
L
1
2
2
1
W
Artemis
ZWall360Z
Artemis
2
0
4
4
L
1
2
3
1.25
W
Xing Tian
majerpain121
Xing Tian
3
2
2
2
L
Achilles
noble110
Achilles
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
22,038
39,214
Taken
31,569
18,720
Mitigated
14,843
8,218
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
4,442
1,565
0
1,136
7,240
4,698
0
3,119
4,121
29,153
0
W
Kukulkan
2,900
352
0
250
3,773
1,487
0
2,181
1,592
32,354
0
W
3,748
1,076
0
1,521
6,829
3,142
48
2,659
4,170
0
22,280
L
3,292
2,591
0
941
6,866
2,227
0
1,927
4,757
0
30,217
L
Ao Kuang
LoveHerKarma
Ao Kuang
4,937
1,129
0
3,222
8,937
3,283
0
2,465
6,290
35,635
0
L
3,599
817
0
1,250
5,906
2,129
0
2,564
3,300
33,062
0
W
Artemis
ZWall360Z
Artemis
5,828
2,857
0
3,310
5,979
2,080
0
1,917
4,062
0
30,542
L
4,744
369
0
1,615
8,798
5,670
0
3,858
4,852
12,734
0
W
Xing Tian
majerpain121
Xing Tian
5,120
526
299
1,394
7,748
3,436
0
3,404
4,344
18,964
3,426
L
Achilles
noble110
Achilles
3,832
1,004
0
1,190
8,707
5,411
0
774
7,881
0
22,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,790
Gold Earned
27,174
221
Minions Killed
230
0
Camps Cleared
0
996,461
Distance Traveled
979,035
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,444
544
45
5
0
245,745
0
W
Kukulkan
5,621
562
66
7
0
172,413
2
W
Fenrir
5,519
552
41
4
0
180,066
2
L
Izanami
5,032
503
61
6
0
180,925
2
L
Ao Kuang
6,648
665
62
6
0
221,300
2
L
Nu Wa
5,389
539
50
5
0
186,041
1
W
Artemis
5,324
532
48
5
0
171,617
3
L
Ares
5,018
502
14
1
0
206,616
0
W
Xing Tian
5,266
527
30
3
0
209,194
0
L
Achilles
5,703
570
34
3
0
201,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role