Player Matchup

Athena
Athena
Sygma
Athena
Level 145
God Stats
6W - 2L
1,831 SR
Queue Stats
392W - 365L
1,592 Elo+
Solo
Chang'e
Chang'e
THEFADEDMONK
Chang'e
Level 160
God Stats
3W - 7L
1,327 SR
Queue Stats
270W - 275L
1,475 Elo+
Solo
Sol
Sol
YukiOT9
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,457 Elo+
Party 1
Arachne
Arachne
bustyhotmom
Arachne
Level 108
God Stats
1W - 1L
1,550 SR
Queue Stats
220W - 198L
1,593 Elo+
Solo
Awilix
Awilix
dbujox2
Awilix
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 105L
1,507 Elo+
Party 1
Team Averages
Level 137
1,542 SR
1,525 Elo+

VS

Team Averages
Level 140
1,507 SR
1,561 Elo+
Artemis
Artemis
DeltronZeeero
Artemis
Level 160
God Stats
14W - 10L
1,640 SR
Queue Stats
823W - 875L
1,515 Elo+
Solo
Nike
Nike
MilkyBanana
Nike
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,434 Elo+
Solo
Hun Batz
Hun Batz
Norway Eternal
Hun Batz
Level 156
God Stats
3W - 6L
1,303 SR
Queue Stats
274W - 264L
1,561 Elo+
Party 2
Terra
Terra
SmurfDawg
Terra
Level 148
God Stats
3W - 3L
1,452 SR
Queue Stats
401W - 328L
1,649 Elo+
Party 2
Chaac
Chaac
Zawsome
Chaac
Level 129
God Stats
6W - 3L
1,638 SR
Queue Stats
248W - 184L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Sygma
Athena
16
4 / 4 / 10
9,607
961
4,926
16,467
25,528
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
THEFADEDMONK
Chang'e
15
4 / 4 / 6
8,560
856
5,930
12,995
13,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
17
5 / 3 / 8
9,727
973
18,830
12,674
6,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
bustyhotmom
Arachne
11
1 / 6 / 5
7,150
715
4,414
10,177
8,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
dbujox2
Awilix
12
0 / 7 / 7
7,363
736
4,385
12,249
5,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
6 / 3 / 13
8,966
897
15,747
13,383
6,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 16
9,446
945
8,668
12,253
12,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
16
8 / 2 / 12
9,821
982
14,364
8,761
4,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
SmurfDawg
Terra
14
4 / 3 / 16
9,202
920
5,195
13,937
15,789
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Zawsome
Chaac
15
1 / 3 / 19
8,310
831
10,547
16,133
20,471
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
99
14
Kills
23
24
Deaths
14
36
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Artemis
6
3
13
4.17
W
4
3
16
4
W
Hun Batz
8
2
12
7
W
Terra
SmurfDawg
Terra
4
3
16
4
L
Athena
Sygma
Athena
4
4
10
2.25
L
Chang'e
THEFADEDMONK
Chang'e
4
4
6
1.75
L
Sol
5
3
8
3
W
Chaac
Zawsome
Chaac
1
3
19
3.5
L
Arachne
bustyhotmom
Arachne
1
6
5
0.58
L
Awilix
dbujox2
Awilix
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,485
Damage
54,521
64,562
Taken
64,467
59,997
Mitigated
60,618
18,075
Healing
27,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
15,747
8,036
489
3,286
13,383
6,928
4,959
7,259
6,124
0
29,018
W
8,668
604
1,378
2,604
12,253
12,689
615
3,980
8,273
0
21,683
W
Hun Batz
14,364
2,314
3,025
1,247
8,761
4,741
1,788
4,446
4,315
0
32,543
W
Terra
SmurfDawg
Terra
5,195
907
7,288
4,027
13,937
15,789
454
5,941
7,996
10,586
0
L
Athena
Sygma
Athena
4,926
1,325
692
1,132
16,467
25,528
399
1,704
14,618
6,840
0
L
Chang'e
THEFADEDMONK
Chang'e
5,930
291
7,171
5,079
12,995
13,558
466
1,204
11,703
12,718
0
L
Sol
18,830
7,217
264
2,342
12,674
6,552
2,494
955
11,520
41,745
0
W
Chaac
Zawsome
Chaac
10,547
1,691
1,059
3,442
16,133
20,471
525
8,060
8,073
0
20,596
L
Arachne
bustyhotmom
Arachne
4,414
2,309
29
823
10,177
8,742
0
640
9,171
0
5,532
L
Awilix
dbujox2
Awilix
4,385
1,364
87
456
12,249
5,617
901
692
11,508
0
11,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
45,745
92
Minions Killed
127
0
Camps Cleared
0
815,464
Distance Traveled
871,678
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,966
897
28
3
0
156,261
2
W
Nike
9,446
945
33
3
0
173,054
0
W
Hun Batz
9,821
982
31
3
0
192,807
2
W
Terra
9,202
920
13
1
0
177,989
0
L
Athena
9,607
961
2
0
0
164,684
0
L
Chang'e
8,560
856
17
2
0
162,010
0
L
Sol
9,727
973
51
5
0
162,538
0
W
Chaac
8,310
831
22
2
0
171,567
2
L
Arachne
7,150
715
5
1
0
156,563
0
L
Awilix
7,363
736
17
2
0
169,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role