Player Matchup

Izanami
Izanami
Dadigor85
Izanami
Level 124
God Stats
2W - 1L
1,751 SR
Queue Stats
159W - 113L
1,676 Elo+
Party 2
Nox
Nox
RiskyCactus1983
Nox
Level 25
God Stats
1W - 0L
1,513 SR
Queue Stats
3W - 1L
1,495 Elo+
Party 2
Mulan
Mulan
imainscylla1234
Mulan
Level 108
God Stats
13W - 6L
1,639 SR
Queue Stats
114W - 87L
1,583 Elo+
Party 2
Team Averages
Level 86
1,634 SR
1,585 Elo+

VS

Team Averages
Level 74
1,625 SR
1,396 Elo+
Ah Puch
Ah Puch
BigBank_1011
Ah Puch
Level 112
God Stats
4W - 5L
1,555 SR
Queue Stats
284W - 292L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
M-V-R-V-N
Jormungandr
Level 82
God Stats
3W - 1L
1,856 SR
Queue Stats
21W - 32L
1,325 Elo+
Solo
Danzaburou
Danzaburou
Tweety0521
Danzaburou
Level 29
God Stats
3W - 4L
1,463 SR
Queue Stats
106W - 134L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dadigor85
Izanami
15
5 / 0 / 7
9,497
863
7,701
6,900
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 11
8,580
780
5,419
5,926
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 3 / 7
9,148
832
13,716
12,184
12,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigBank_1011
Ah Puch
12
2 / 5 / 3
7,502
682
9,692
8,977
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
M-V-R-V-N
Jormungandr
11
0 / 5 / 3
7,261
660
2,700
12,188
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Tweety0521
Danzaburou
13
3 / 5 / 0
7,713
701
4,171
10,818
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
5
5
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BigBank_1011
Ah Puch
2
5
3
0.7
W
Izanami
Dadigor85
Izanami
5
0
7
8.5
L
Jormungandr
M-V-R-V-N
Jormungandr
0
5
3
0.3
W
3
2
11
4.25
L
Danzaburou
Tweety0521
Danzaburou
3
5
0
0.6
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,836
Damage
16,563
25,010
Taken
31,983
17,909
Mitigated
18,373
6,411
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BigBank_1011
Ah Puch
9,692
595
0
987
8,977
3,888
0
1,499
7,268
26,563
0
W
Izanami
Dadigor85
Izanami
7,701
3,192
0
1,771
6,900
3,227
1,125
3,926
2,974
0
57,035
L
Jormungandr
M-V-R-V-N
Jormungandr
2,700
927
221
1,609
12,188
9,687
0
2,137
9,742
11,821
0
W
5,419
529
359
590
5,926
2,500
400
4,141
1,785
16,546
0
L
Danzaburou
Tweety0521
Danzaburou
4,171
640
0
1,538
10,818
4,798
0
1,845
8,726
0
23,624
W
13,716
1,891
613
3,078
12,184
12,182
0
4,379
7,805
0
26,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,225
Gold Earned
22,476
194
Minions Killed
93
0
Camps Cleared
0
553,725
Distance Traveled
519,146
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,502
682
31
3
0
155,348
3
W
Izanami
9,497
863
129
12
0
187,750
1
L
Jormungandr
7,261
660
16
1
0
186,568
0
W
Nox
8,580
780
28
3
0
187,932
4
L
Danzaburou
7,713
701
46
4
0
177,230
1
W
Mulan
9,148
832
37
3
0
178,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role