Player Matchup

Kukulkan
Kukulkan
Ebu1216
Kukulkan
Level 28
God Stats
4W - 7L
1,337 SR
Queue Stats
25W - 60L
1,213 Elo+
Party 1
Fenrir
Fenrir
Keyallamor
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 65L
1,221 Elo+
Party 1
Cupid
Cupid
Xcell78
Cupid
Level 68
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
baconsweat
Khepri
Level 26
God Stats
4W - 6L
1,402 SR
Queue Stats
11W - 33L
1,184 Elo+
Party 1
Guan Yu
Guan Yu
scubasteve113
Guan Yu
Level 18
God Stats
6W - 13L
1,238 SR
Queue Stats
6W - 22L
1,142 Elo+
Party 1
Team Averages
Level 41
1,385 SR
1,252 Elo+

VS

Team Averages
Level 75
1,487 SR
1,402 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CaptainHorton
Ymir
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Susano
Susano
ImJustBetterLol
Susano
Level 57
God Stats
4W - 5L
1,406 SR
Queue Stats
21W - 39L
1,254 Elo+
Party 2
Bellona
Bellona
MrSoupster
Bellona
Level 63
God Stats
10W - 4L
1,636 SR
Queue Stats
29W - 18L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Scorpion41057023
Baron Samedi
Level 87
God Stats
19W - 23L
1,392 SR
Queue Stats
21W - 36L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ebu1216
Kukulkan
12
0 / 7 / 1
7,427
464
3,793
12,072
5,537
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Keyallamor
Fenrir
12
3 / 10 / 1
8,049
503
7,286
16,480
7,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Xcell78
Cupid
10
1 / 4 / 0
6,144
384
9,266
12,342
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
baconsweat
Khepri
11
0 / 2 / 1
7,127
445
4,385
11,491
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
13
1 / 4 / 1
8,064
504
8,582
15,608
22,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
5 / 1 / 2
8,446
528
11,883
9,175
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 3
8,475
530
6,504
16,258
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 2 / 4
9,099
569
5,561
12,159
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
MrSoupster
Bellona
16
8 / 2 / 1
10,508
657
15,605
18,237
19,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Scorpion41057023
Baron Samedi
17
10 / 0 / 3
10,412
651
14,999
7,870
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
27
27
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
1
2
6
W
2
1
3
3.5
L
Kukulkan
Ebu1216
Kukulkan
0
7
1
0.07
W
2
2
4
2
L
Fenrir
Keyallamor
Fenrir
3
10
1
0.35
W
Bellona
MrSoupster
Bellona
8
2
1
4.25
W
Baron Samedi
Scorpion41057023
Baron Samedi
10
0
3
11.5
L
Cupid
Xcell78
Cupid
1
4
0
0.25
L
Khepri
baconsweat
Khepri
0
2
1
0.25
L
Guan Yu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,312
Damage
54,552
67,993
Taken
63,699
53,943
Mitigated
46,929
13,935
Healing
29,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,883
5,343
0
950
9,175
4,734
1,359
2,403
6,772
0
58,862
W
6,504
1,041
0
6,833
16,258
13,285
148
2,478
13,780
29,121
0
L
Kukulkan
Ebu1216
Kukulkan
3,793
928
0
0
12,072
5,537
1,470
7,862
4,210
54,698
0
W
5,561
1,557
0
7,246
12,159
5,199
531
836
11,323
0
70,903
L
Fenrir
Keyallamor
Fenrir
7,286
1,922
0
1,695
16,480
7,109
0
4,662
11,818
0
38,157
W
Bellona
MrSoupster
Bellona
15,605
7,597
0
9,458
18,237
19,063
0
0
17,207
0
85,840
W
Baron Samedi
Scorpion41057023
Baron Samedi
14,999
1,320
777
4,126
7,870
4,648
4,520
2,461
5,409
80,973
0
L
Cupid
Xcell78
Cupid
9,266
4,684
1,335
4,701
12,342
5,820
0
5,174
7,167
0
39,288
L
Khepri
baconsweat
Khepri
4,385
851
0
1,618
11,491
12,512
0
3,805
7,686
22,143
0
L
Guan Yu
8,582
1,982
165
4,421
15,608
22,965
0
0
15,608
0
50,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,811
Gold Earned
46,940
323
Minions Killed
536
0
Camps Cleared
0
1,487,199
Distance Traveled
1,460,675
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,446
528
103
6
0
274,094
5
W
Ymir
8,475
530
40
3
0
301,985
1
L
Kukulkan
7,427
464
94
6
0
237,768
1
W
Susano
9,099
569
111
7
0
305,101
0
L
Fenrir
8,049
503
52
3
0
326,264
4
W
Bellona
10,508
657
150
9
0
286,692
1
W
Baron Samedi
10,412
651
132
8
0
292,803
1
L
Cupid
6,144
384
60
4
0
274,268
1
L
Khepri
7,127
445
27
2
0
330,290
4
L
Guan Yu
8,064
504
90
6
0
318,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role