Player Matchup

Cupid
Cupid
Sherry4869
Cupid
Level 24
God Stats
11W - 4L
1,535 SR
Queue Stats
23W - 15L
1,577 Elo+
Party 1
Hera
Hera
TheOscar17
Hera
Level 157
God Stats
3W - 0L
1,593 SR
Queue Stats
134W - 120L
1,524 Elo+
Party 1
Thanatos
Thanatos
Wandeboy
Thanatos
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 59L
1,564 Elo+
Party 1
Sobek
Sobek
nacoxd18
Sobek
Level 68
God Stats
6W - 1L
1,681 SR
Queue Stats
65W - 60L
1,566 Elo+
Party 1
Jing Wei
Jing Wei
xBirroZ
Jing Wei
Level 108
God Stats
6W - 4L
1,578 SR
Queue Stats
165W - 124L
1,565 Elo+
Party 1
Team Averages
Level 87
1,577 SR
1,559 Elo+

VS

Team Averages
Level 86
1,516 SR
1,462 Elo+
King Arthur
King Arthur
DripEren
King Arthur
Level 63
God Stats
2W - 8L
1,290 SR
Queue Stats
154W - 163L
1,464 Elo+
Party 2
Ares
Ares
ITheAshenOneI
Ares
Level 40
God Stats
2W - 3L
1,583 SR
Queue Stats
80W - 84L
1,490 Elo+
Party 2
Scylla
Scylla
JoeBeadin
Scylla
Level 104
God Stats
2W - 1L
1,701 SR
Queue Stats
191W - 242L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
Ranger-_4
Danzaburou
Level 108
God Stats
3W - 5L
1,495 SR
Queue Stats
133W - 178L
1,483 Elo+
Party 2
Thanatos
Thanatos
WeebishFiend
Thanatos
Level 114
God Stats
2W - 3L
1,511 SR
Queue Stats
89W - 152L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
0 / 2 / 3
9,172
483
2,557
11,777
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 1 / 12
10,398
547
14,887
5,415
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Wandeboy
Thanatos
16
7 / 1 / 5
10,316
543
10,147
15,487
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
nacoxd18
Sobek
13
3 / 2 / 9
10,046
529
6,723
18,108
20,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
xBirroZ
Jing Wei
18
10 / 1 / 5
11,562
609
22,889
17,932
9,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DripEren
King Arthur
15
3 / 1 / 2
9,915
522
9,891
11,639
12,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 2
7,913
416
7,237
22,038
22,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
JoeBeadin
Scylla
15
3 / 6 / 1
9,266
488
6,265
11,669
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Ranger-_4
Danzaburou
12
0 / 7 / 2
7,885
415
9,171
16,317
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
WeebishFiend
Thanatos
13
1 / 6 / 0
8,636
455
3,240
18,117
8,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
24
Kills
7
7
Deaths
25
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DripEren
King Arthur
3
1
2
4
L
0
5
2
0.2
L
Scylla
JoeBeadin
Scylla
3
6
1
0.58
L
Danzaburou
Ranger-_4
Danzaburou
0
7
2
0.14
W
Cupid
0
2
3
0.75
W
4
1
12
10
W
Thanatos
Wandeboy
Thanatos
7
1
5
9.5
L
Thanatos
WeebishFiend
Thanatos
1
6
0
0.17
W
Sobek
nacoxd18
Sobek
3
2
9
3.75
W
Jing Wei
xBirroZ
Jing Wei
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,203
Damage
35,804
68,719
Taken
79,780
45,204
Mitigated
53,280
40,179
Healing
21,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DripEren
King Arthur
9,891
703
0
930
11,639
12,295
42
3,349
8,290
0
75,530
L
7,237
542
377
3,065
22,038
22,023
26
5,376
16,662
36,056
0
L
Scylla
JoeBeadin
Scylla
6,265
368
0
600
11,669
4,450
819
7,046
4,623
54,948
0
L
Danzaburou
Ranger-_4
Danzaburou
9,171
2,867
0
4,313
16,317
5,935
138
2,257
14,060
0
49,455
W
Cupid
2,557
1,416
0
4,903
11,777
5,511
515
850
10,927
0
58,366
W
14,887
3,565
0
553
5,415
2,222
925
1,158
4,257
74,027
0
W
Thanatos
Wandeboy
Thanatos
10,147
2,622
0
14,388
15,487
8,403
914
3,569
11,918
0
78,039
L
Thanatos
WeebishFiend
Thanatos
3,240
801
0
11,763
18,117
8,577
0
3,832
14,285
0
73,247
W
Sobek
nacoxd18
Sobek
6,723
1,055
3,013
6,090
18,108
20,012
147
4,161
13,947
23,267
1,187
W
Jing Wei
xBirroZ
Jing Wei
22,889
18,610
0
11,232
17,932
9,056
3,147
4,268
13,664
0
116,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,494
Gold Earned
43,615
492
Minions Killed
430
0
Camps Cleared
0
1,798,503
Distance Traveled
1,740,310
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,915
522
124
7
0
372,792
7
L
Ares
7,913
416
37
2
0
354,415
5
L
Scylla
9,266
488
96
5
0
321,242
4
L
Danzaburou
7,885
415
69
4
0
340,161
5
W
Cupid
9,172
483
101
5
0
348,166
0
W
Hera
10,398
547
107
6
0
393,897
5
W
Thanatos
10,316
543
102
5
0
385,903
3
L
Thanatos
8,636
455
104
5
0
351,700
4
W
Sobek
10,046
529
22
1
0
327,122
7
W
Jing Wei
11,562
609
160
8
0
343,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role