Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Erebus1357
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
QiraSolo
Hun Batz
Level 29
God Stats
7W - 9L
1,503 SR
Queue Stats
17W - 32L
1,401 Elo+
Party 3
Hel
Hel
Shadence6832
Hel
Level 40
God Stats
15W - 16L
1,532 SR
Queue Stats
116W - 107L
1,516 Elo+
Party 2
Izanami
Izanami
Texacutioner01
Izanami
Level 67
God Stats
5W - 8L
1,485 SR
Queue Stats
20W - 41L
1,434 Elo+
Party 3
Team Averages
Level 53
1,504 SR
1,466 Elo+

VS

Team Averages
Level 61
1,557 SR
1,514 Elo+
Ra
Ra
Cameronfun1
Ra
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 19L
1,494 Elo+
Party 1
Bacchus
Bacchus
FaTeRhino
Bacchus
Level 27
God Stats
5W - 1L
1,559 SR
Queue Stats
7W - 3L
1,596 Elo+
Party 1
Bellona
Bellona
Stauby1234
Bellona
Level 81
God Stats
14W - 8L
1,659 SR
Queue Stats
47W - 50L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
TiCkLeThEtWiNe9
Nu Wa
Level 34
God Stats
11W - 7L
1,475 SR
Queue Stats
51W - 47L
1,494 Elo+
Solo
Chronos
Chronos
xXxMRxPFFxXx
Chronos
Level 96
God Stats
1W - 0L
1,590 SR
Queue Stats
23W - 16L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 3 / 1
6,329
633
3,126
7,565
3,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Erebus1357
Thanatos
12
1 / 8 / 3
6,690
669
4,348
11,944
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
QiraSolo
Hun Batz
12
1 / 4 / 2
6,506
651
3,649
7,692
3,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 2
7,096
710
8,080
8,783
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 2
6,793
679
5,086
9,867
4,264
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
8,613
861
8,756
7,697
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
FaTeRhino
Bacchus
14
0 / 1 / 10
8,056
806
4,799
9,344
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Stauby1234
Bellona
14
4 / 0 / 6
8,021
802
6,116
7,771
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 7
8,308
831
7,934
4,927
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
xXxMRxPFFxXx
Chronos
16
6 / 0 / 5
8,827
883
10,623
7,214
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
4
Kills
19
19
Deaths
4
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
1
0.5
W
5
2
6
4
L
Thanatos
Erebus1357
Thanatos
1
8
3
0.31
W
Bacchus
FaTeRhino
Bacchus
0
1
10
5
L
Hun Batz
QiraSolo
Hun Batz
1
4
2
0.5
L
1
2
2
1
W
Bellona
Stauby1234
Bellona
4
0
6
7
L
0
2
2
0.5
W
4
1
7
7.5
W
Chronos
xXxMRxPFFxXx
Chronos
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,289
Damage
38,228
45,851
Taken
36,953
20,588
Mitigated
25,995
6,140
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,126
926
0
388
7,565
3,141
0
3,905
3,660
0
7,502
W
8,756
1,909
743
2,780
7,697
3,536
1,465
2,189
5,508
39,202
0
L
Thanatos
Erebus1357
Thanatos
4,348
954
0
2,164
11,944
5,953
0
8,813
3,131
0
12,395
W
Bacchus
FaTeRhino
Bacchus
4,799
410
0
1,155
9,344
10,916
180
1,789
7,555
8,245
0
L
Hun Batz
QiraSolo
Hun Batz
3,649
933
0
0
7,692
3,489
0
4,752
2,940
0
7,424
L
8,080
396
1,044
2,184
8,783
3,741
0
7,054
1,729
27,591
0
W
Bellona
Stauby1234
Bellona
6,116
1,551
0
2,352
7,771
6,388
978
2,145
5,626
0
18,704
L
5,086
2,498
0
360
9,867
4,264
0
7,588
2,279
0
22,513
W
7,934
1,750
0
490
4,927
1,952
2,222
1,883
3,044
18,704
0
W
Chronos
xXxMRxPFFxXx
Chronos
10,623
5,134
0
4,060
7,214
3,203
2,185
74
7,140
39,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
41,825
132
Minions Killed
201
0
Camps Cleared
0
860,811
Distance Traveled
994,334
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,329
633
11
1
0
155,878
0
W
Ra
8,613
861
76
8
0
204,259
0
L
Thanatos
6,690
669
19
2
0
191,963
1
W
Bacchus
8,056
806
6
1
0
219,327
0
L
Hun Batz
6,506
651
9
1
0
153,078
0
L
Hel
7,096
710
50
5
0
187,597
4
W
Bellona
8,021
802
28
3
0
213,635
1
L
Izanami
6,793
679
43
4
0
172,295
0
W
Nu Wa
8,308
831
29
3
0
181,805
0
W
Chronos
8,827
883
62
6
0
175,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role