Player Matchup

Khepri
Khepri
Anim3L0ver_02
Khepri
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 122L
1,510 Elo+
Party 3
Cu Chulainn
Cu Chulainn
AvgDukes
Cu Chulainn
Level 153
God Stats
10W - 3L
1,597 SR
Queue Stats
63W - 44L
1,628 Elo+
Party 2
Ullr
Ullr
DeathspankerJR
Ullr
Level 105
God Stats
1W - 1L
1,329 SR
Queue Stats
66W - 65L
1,520 Elo+
Party 2
Amaterasu
Amaterasu
TnrNdrsn
Amaterasu
Level 85
God Stats
2W - 2L
1,378 SR
Queue Stats
201W - 187L
1,504 Elo+
Party 2
Zhong Kui
Zhong Kui
xTentx21
Zhong Kui
Level 147
God Stats
7W - 3L
1,570 SR
Queue Stats
245W - 238L
1,510 Elo+
Party 3
Team Averages
Level 123
1,475 SR
1,534 Elo+

VS

Team Averages
Level 109
1,543 SR
1,521 Elo+
Fafnir
Fafnir
LastTriumvir
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,437 Elo+
Solo
Fenrir
Fenrir
Seatown
Fenrir
Level 93
God Stats
3W - 3L
1,520 SR
Queue Stats
86W - 85L
1,484 Elo+
Party 1
Achilles
Achilles
YeOldNuts
Achilles
Level 106
God Stats
2W - 1L
1,660 SR
Queue Stats
30W - 25L
1,600 Elo+
Party 1
Poseidon
Poseidon
kiIIerkabe
Poseidon
Level 107
God Stats
0W - 2L
1,509 SR
Queue Stats
147W - 158L
1,462 Elo+
Party 1
Medusa
Medusa
russ117
Medusa
Level 108
God Stats
0W - 1L
1,527 SR
Queue Stats
95W - 68L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 9
9,112
456
6,729
14,134
18,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
AvgDukes
Cu Chulainn
19
7 / 1 / 5
12,238
612
24,041
22,920
23,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 5 / 0
9,138
457
7,132
13,190
5,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
TnrNdrsn
Amaterasu
17
5 / 3 / 9
10,781
539
10,823
16,097
9,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
xTentx21
Zhong Kui
16
6 / 2 / 4
10,243
512
15,326
13,571
12,522
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 3 / 4
8,382
419
6,282
20,007
27,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Seatown
Fenrir
14
6 / 7 / 3
9,624
481
9,370
20,882
11,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
YeOldNuts
Achilles
16
3 / 3 / 2
9,537
477
7,814
19,438
20,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
kiIIerkabe
Poseidon
14
1 / 6 / 3
8,867
443
14,349
15,602
7,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
russ117
Medusa
18
3 / 1 / 4
10,705
535
11,568
15,546
7,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
20
Kills
13
14
Deaths
20
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
W
Cu Chulainn
AvgDukes
Cu Chulainn
7
1
5
9.5
W
2
5
0
0.4
L
Fafnir
0
3
4
0.67
L
Fenrir
Seatown
Fenrir
6
7
3
1.07
W
Amaterasu
TnrNdrsn
Amaterasu
5
3
9
3.17
L
Achilles
YeOldNuts
Achilles
3
3
2
1.33
L
Poseidon
kiIIerkabe
Poseidon
1
6
3
0.42
L
Medusa
russ117
Medusa
3
1
4
5
W
Zhong Kui
xTentx21
Zhong Kui
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,051
Damage
49,383
79,912
Taken
91,475
70,061
Mitigated
73,903
20,704
Healing
29,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,729
1,052
151
2,126
14,134
18,433
154
6,554
7,580
18,043
4,123
W
Cu Chulainn
AvgDukes
Cu Chulainn
24,041
5,485
0
8,450
22,920
23,556
17
3,890
17,955
0
119,067
W
7,132
2,760
0
880
13,190
5,625
1,284
958
12,232
0
59,850
L
Fafnir
6,282
2,495
51
5,527
20,007
27,475
0
8,795
11,212
22,776
0
L
Fenrir
Seatown
Fenrir
9,370
2,744
0
6,009
20,882
11,229
0
1,535
19,347
0
65,951
W
Amaterasu
TnrNdrsn
Amaterasu
10,823
3,880
0
2,436
16,097
9,925
0
3,755
12,253
0
92,594
L
Achilles
YeOldNuts
Achilles
7,814
1,987
0
6,806
19,438
20,177
0
2,001
17,437
0
52,535
L
Poseidon
kiIIerkabe
Poseidon
14,349
2,566
0
1,836
15,602
7,846
0
6,093
9,509
90,821
0
L
Medusa
russ117
Medusa
11,568
6,579
0
9,664
15,546
7,176
1,264
2,723
12,823
0
95,231
W
Zhong Kui
xTentx21
Zhong Kui
15,326
1,085
0
6,661
13,571
12,522
555
5,474
8,097
100,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,512
Gold Earned
47,115
620
Minions Killed
487
0
Camps Cleared
0
1,827,523
Distance Traveled
1,778,810
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,112
456
25
1
0
332,093
0
W
Cu Chulainn
12,238
612
202
10
0
364,082
4
W
Ullr
9,138
457
99
5
0
349,572
2
L
Fafnir
8,382
419
20
1
0
331,282
7
L
Fenrir
9,624
481
82
4
0
381,150
5
W
Amaterasu
10,781
539
133
7
0
434,567
8
L
Achilles
9,537
477
86
4
0
370,274
5
L
Poseidon
8,867
443
141
7
0
333,668
1
L
Medusa
10,705
535
158
8
0
362,436
2
W
Zhong Kui
10,243
512
161
8
0
347,209
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role