Player Matchup

Serqet
Serqet
MarbleDrop
Serqet
Level 129
God Stats
2W - 0L
1,419 SR
Queue Stats
27W - 19L
1,587 Elo+
Party 1
Maui
Maui
MrBunkBunk1
Maui
Level 83
God Stats
1W - 0L
1,703 SR
Queue Stats
10W - 7L
1,543 Elo+
Party 1
Zeus
Zeus
SonofaLeo
Zeus
Level 158
God Stats
9W - 7L
1,564 SR
Queue Stats
123W - 111L
1,617 Elo+
Solo
Team Averages
Level 123
1,562 SR
1,583 Elo+

VS

Team Averages
Level 135
1,562 SR
1,554 Elo+
Ne Zha
Ne Zha
AdamsIntentions
Ne Zha
Level 159
God Stats
5W - 7L
1,548 SR
Queue Stats
179W - 184L
1,572 Elo+
Solo
Ishtar
Ishtar
DeathInUnity
Ishtar
Level 119
God Stats
3W - 3L
1,567 SR
Queue Stats
111W - 120L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Pogejr
Baron Samedi
Level 128
God Stats
28W - 26L
1,571 SR
Queue Stats
405W - 481L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MarbleDrop
Serqet
13
3 / 0 / 5
8,022
802
5,066
7,553
4,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 1 / 7
8,085
809
2,418
8,105
4,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
13
4 / 2 / 4
8,089
809
10,546
6,349
1,929
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,077
708
6,934
7,455
2,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
13
1 / 1 / 2
7,221
722
3,412
6,377
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Pogejr
Baron Samedi
12
1 / 4 / 2
7,217
722
3,812
6,949
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
3
3
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Ishtar
1
1
2
2
W
Serqet
MarbleDrop
Serqet
3
0
5
5.5
W
1
1
7
4.5
L
Baron Samedi
Pogejr
Baron Samedi
1
4
2
0.5
W
Zeus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,030
Damage
14,158
22,007
Taken
20,781
11,672
Mitigated
8,028
7,312
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,934
1,452
0
1,232
7,455
2,795
0
4,821
2,361
0
24,482
L
Ishtar
3,412
1,862
0
1,706
6,377
2,091
0
3,890
2,123
0
25,598
W
Serqet
MarbleDrop
Serqet
5,066
1,062
0
1,231
7,553
4,745
633
674
6,879
0
24,891
W
2,418
387
2,074
2,949
8,105
4,998
182
2,028
6,077
7,903
0
L
Baron Samedi
Pogejr
Baron Samedi
3,812
339
472
1,187
6,949
3,142
0
4,314
2,293
24,284
0
W
Zeus
10,546
992
0
1,058
6,349
1,929
210
1,173
5,176
38,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,196
Gold Earned
21,515
120
Minions Killed
134
0
Camps Cleared
0
546,366
Distance Traveled
561,639
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,077
708
30
3
0
204,301
4
L
Ishtar
7,221
722
45
5
0
182,978
5
W
Serqet
8,022
802
35
4
0
190,283
1
W
Maui
8,085
809
14
1
0
196,628
4
L
Baron Samedi
7,217
722
59
6
0
174,360
5
W
Zeus
8,089
809
71
7
0
159,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role