Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
NaamNaams
Eset
Level 150
God Stats
3W - 0L
1,770 SR
Queue Stats
48W - 34L
1,649 Elo+
Party 2
Charybdis
Charybdis
Xeaden
Charybdis
Level 48
God Stats
6W - 1L
1,611 SR
Queue Stats
43W - 29L
1,645 Elo+
Party 2
Team Averages
Level 118
1,627 SR
1,598 Elo+

VS

Team Averages
Level 106
1,387 SR
1,324 Elo+
Tyr
Tyr
 
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ObtuseDino
Bacchus
Level 128
God Stats
0W - 1L
1,303 SR
Queue Stats
7W - 27L
1,218 Elo+
Party 1
Neith
Neith
TerritoryFox
Neith
Level 68
God Stats
3W - 8L
1,359 SR
Queue Stats
4W - 13L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 2 / 7
7,774
777
7,000
8,879
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
13
4 / 2 / 9
8,721
872
4,539
9,159
7,805
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Xeaden
Charybdis
13
5 / 0 / 8
7,981
798
10,021
6,108
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 5 / 3
6,882
688
4,246
9,016
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
ObtuseDino
Bacchus
10
0 / 4 / 1
6,009
601
3,652
9,680
8,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 4 / 2
7,324
732
10,402
8,083
3,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
4
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
7
3.75
L
Tyr
 
Tyr
1
5
3
0.5
W
Eset
4
2
9
4.25
L
Bacchus
ObtuseDino
Bacchus
0
4
1
0.13
L
2
4
2
0.75
W
Charybdis
Xeaden
Charybdis
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,560
Damage
18,300
24,146
Taken
26,779
15,999
Mitigated
19,798
8,345
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,000
1,659
0
508
8,879
5,522
0
1,500
7,147
34,287
0
L
Tyr
 
Tyr
4,246
301
253
1,236
9,016
7,762
0
4,252
4,764
0
12,718
W
Eset
4,539
994
1,571
3,062
9,159
7,805
63
1,472
7,585
13,494
0
L
Bacchus
ObtuseDino
Bacchus
3,652
668
0
250
9,680
8,413
0
4,424
5,256
11,751
0
L
10,402
3,670
0
2,152
8,083
3,623
0
2,893
5,190
0
28,377
W
Charybdis
Xeaden
Charybdis
10,021
6,015
0
3,204
6,108
2,672
1,179
716
5,357
0
31,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,476
Gold Earned
20,215
119
Minions Killed
80
0
Camps Cleared
0
509,499
Distance Traveled
457,402
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,774
777
61
6
0
160,595
1
L
Tyr
6,882
688
19
2
0
151,874
0
W
Eset
8,721
872
10
1
0
182,365
2
L
Bacchus
6,009
601
22
2
0
155,151
2
L
Neith
7,324
732
39
4
0
150,377
2
W
Charybdis
7,981
798
48
5
0
166,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role