Player Matchup

Ra
Ra
Ayydriiuhhnn
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,312 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Blueguys
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,312 Elo+
Party 1
Apollo
Apollo
LeBunni
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,312 Elo+
Party 1
Susano
Susano
Nedtel
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
NiiyoMe
Nu Wa
Level 102
God Stats
0W - 2L
1,587 SR
Queue Stats
65W - 54L
1,540 Elo+
Solo
Team Averages
Level 118
1,517 SR
1,411 Elo+

VS

Team Averages
Level 111
1,486 SR
1,524 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
NoDenial
Gilgamesh
Level 74
God Stats
1W - 2L
1,372 SR
Queue Stats
83W - 65L
1,574 Elo+
Solo
Yu Huang
Yu Huang
XVENOMXXX
Yu Huang
Level 109
God Stats
2W - 3L
1,391 SR
Queue Stats
8W - 10L
1,452 Elo+
Solo
Mercury
Mercury
ZimaBlu3
Mercury
Level 80
God Stats
3W - 7L
1,329 SR
Queue Stats
62W - 67L
1,554 Elo+
Solo
Jing Wei
Jing Wei
drakimmortal
Jing Wei
Level 136
God Stats
4W - 1L
1,837 SR
Queue Stats
50W - 56L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 11
10,068
1,007
8,062
14,687
7,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Blueguys
Kumbhakarna
16
1 / 7 / 9
9,746
975
5,905
18,834
11,116
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
LeBunni
Apollo
16
4 / 8 / 7
10,728
1,073
13,737
18,992
10,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Nedtel
Susano
16
5 / 11 / 4
10,838
1,084
12,276
19,894
9,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
NiiyoMe
Nu Wa
17
6 / 3 / 9
11,587
1,159
22,484
11,389
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

123

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
8 / 3 / 19
12,539
1,254
21,166
9,250
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
NoDenial
Gilgamesh
18
5 / 5 / 25
12,687
1,269
14,778
22,664
34,574
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
XVENOMXXX
Yu Huang
18
4 / 2 / 24
11,174
1,117
12,123
10,064
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ZimaBlu3
Mercury
17
9 / 3 / 9
12,499
1,250
10,158
11,273
4,896
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
drakimmortal
Jing Wei
18
9 / 3 / 16
11,794
1,179
20,766
15,151
7,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
128
16
Kills
35
35
Deaths
16
40
Assists
93
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
3
19
5.83
L
0
6
11
0.92
L
Kumbhakarna
Blueguys
Kumbhakarna
1
7
9
0.79
L
Apollo
LeBunni
Apollo
4
8
7
0.94
L
Susano
Nedtel
Susano
5
11
4
0.64
L
Nu Wa
NiiyoMe
Nu Wa
6
3
9
3.5
W
Gilgamesh
NoDenial
Gilgamesh
5
5
25
3.5
W
Yu Huang
XVENOMXXX
Yu Huang
4
2
24
8
W
Mercury
ZimaBlu3
Mercury
9
3
9
4.5
W
Jing Wei
drakimmortal
Jing Wei
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,464
Damage
78,991
83,796
Taken
68,402
44,549
Mitigated
55,566
6,170
Healing
5,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
21,166
4,009
0
616
9,250
4,459
0
4,222
4,888
32,298
1,341
L
8,062
714
2,769
1,703
14,687
7,440
0
6,525
8,106
59,419
0
L
Kumbhakarna
Blueguys
Kumbhakarna
5,905
841
0
480
18,834
11,116
0
8,125
10,697
12,444
0
L
Apollo
LeBunni
Apollo
13,737
6,049
0
1,218
18,992
10,697
0
5,550
13,408
0
30,172
L
Susano
Nedtel
Susano
12,276
3,355
0
0
19,894
9,937
0
9,880
9,982
0
23,272
L
Nu Wa
NiiyoMe
Nu Wa
22,484
5,301
0
0
11,389
5,359
0
2,787
8,580
38,024
0
W
Gilgamesh
NoDenial
Gilgamesh
14,778
2,822
0
1,330
22,664
34,574
0
11,620
10,564
0
32,003
W
Yu Huang
XVENOMXXX
Yu Huang
12,123
883
0
1,016
10,064
4,475
0
7,009
2,933
28,990
0
W
Mercury
ZimaBlu3
Mercury
10,158
3,812
0
513
11,273
4,896
0
5,863
5,285
0
34,812
W
Jing Wei
drakimmortal
Jing Wei
20,766
16,579
0
1,960
15,151
7,162
0
6,660
8,281
0
53,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,967
Gold Earned
60,693
215
Minions Killed
205
3
Camps Cleared
12
917,046
Distance Traveled
975,059
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,539
1,254
30
3
1
173,704
0
L
Ra
10,068
1,007
102
10
0
184,897
0
L
Kumbhakarna
9,746
975
13
1
1
177,345
0
L
Apollo
10,728
1,073
24
2
0
190,771
0
L
Susano
10,838
1,084
36
4
2
182,518
0
L
Nu Wa
11,587
1,159
40
4
0
181,515
0
W
Gilgamesh
12,687
1,269
21
2
0
174,905
0
W
Yu Huang
11,174
1,117
28
3
0
195,365
2
W
Mercury
12,499
1,250
51
5
10
240,627
0
W
Jing Wei
11,794
1,179
75
8
1
190,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role